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Vocabulary flashcards covering Measurement and Vectors topics from GENPHY 1 Topic 1.
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Measurement
Process of assigning quantities to objects or events.
Physical quantity
Any quantity used to describe a physical phenomenon (e.g., height, weight, age, brightness, pitch).
Unit
A reference standard that defines a quantity and gives it a numerical value.
International System of Units (SI)
Global system of units agreed by scientists (CGPM, 1968) for consistent measurement, based on the metric system.
Meter (m)
SI base unit of length.
Kilogram (kg)
SI base unit of mass.
Second (s)
SI base unit of time.
Kelvin (K)
SI base unit of temperature.
Ampere (A)
SI base unit of electric current.
Candela (cd)
SI base unit of luminous intensity.
Mole (mol)
SI base unit of amount of substance.
Prefix
A multiplier placed before a base unit to scale it by powers of ten (e.g., kilo = 10^3).</termimplies
Prefix: Tera (T)
10^12.
Prefix: Giga (G)
10^9.
Prefix: Mega (M)
10^6.
Prefix: Kilo (k)
10^3.
Prefix: Deci (d)
10^-1.
Prefix: Centi (c)
10^-2.
Prefix: Milli (m)
10^-3.
Prefix: Micro (μ)
10^-6.
Prefix: Nano (n)
10^-9.
Prefix: Pico (p)
10^-12.
Prefix: Deca (da)
10^1.
Scientific notation
A concise form to write numbers as a coefficient times 10^exponent (e.g., 1,000,000 = 10^6; 0.000000000001 = 10^-12).
Derived units
Units derived from base SI units (e.g., Newton for force, Pascal for pressure, Hertz for frequency, Coulomb for charge, Ohm for resistance, Joule for energy).
Uncertainty
The maximum expected difference between a measured value and the true value; depends on the measurement method.
Accuracy
How close a measurement is to the true value.
Precision
How close a set of measurements are to each other.
Random error
Unpredictable fluctuations in measurements that affect precision.
Systematic error
A consistent bias that shifts measurements away from the true value.
Scalar quantity
A quantity described by magnitude only (e.g., volume, density, speed, mass, time).
Vector quantity
A quantity described by both magnitude and direction (e.g., displacement, velocity, force, momentum, weight, current).
Vector
A quantity with both magnitude and direction; often represented graphically with arrows.
Displacement
A vector representing a change in position.
Magnitude
The length or size of a vector.
Direction
The orientation of a vector.
Resultant
The vector sum of two or more vectors.
Head-to-tail method
Graphical method to add vectors by placing the tail of one vector at the head of the previous one; the resultant connects the initial tail to the final head.
Cartesian coordinate system
A 2D plane with perpendicular x and y axes used to specify vector components and directions.
Component form
Representing a vector as the sum of its x- and y-components (Ax, Ay).
Magnitude-Direction form
Expressing a vector by its magnitude and direction (e.g., A = 400 km, 45° North of East).
Pythagorean theorem (for vectors)
For perpendicular components, resultant magnitude R = sqrt(Ax^2 + Ay^2).
1D vector addition
When vectors are parallel, add magnitudes; when antiparallel, subtract magnitudes to obtain the resultant.
Velocity vs Speed
Speed is the rate of motion (scalar); velocity is speed with a specified direction (vector).
Quadrants in Cartesian coordinates
Q1: (+x, +y); Q2: (-x, +y); Q3: (-x, -y); Q4: (+x, -y).