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Fundamental Attribution Error
The tendency to explain behavior in terms of personality trait, underestimating social influence
Construal
The way individuals perceive and interpret their social environment.
Naive Realism
The inaccurate perception that we see things the way they “really are” and that others who disagree are biased or uninformed.
Kurt Lewin
Individual who considered both the individual and the environment; coined the equation B = f(p,e)
Social Psychology
The scientific study of how people’s thoughts and behaviors are influenced by the real or imagined presence of other people
Fundamentally empirical
A basis of social psychology stating that experiment theses must set up falsification
Gestalt Psychology
The study of psychology stating that the subjective experience of a phenomenon is more psychologically important than the objective reality of that phenomenon
Observational method
A study done by observing and describing social behavior without influencing it
Correlational method
A study attempting to predict social behavior by relating two separate variables and their correlation
Extraneous (Third) Variables
Unmeasured variables that account for the correlation between variables of interest
Experimental Method
A study attempting to determine how an independent variable affects a dependent variable in a controlled environment
Internal validity
Ensuring that the only thing affecting a dependent variable, in an experiment, is the independent variable
External validity
Ensuring that a study’s results generalize well to other situations, with other sorts of people
Random assignment
Assuming that extraneous variables are normally distributed, randomly assigning test subjects to participant groups to statistically nullify the effects of that variable
Meta-Analysis
A statistical technique that averages the results of multiple studies to see if the effects of an independent variable are reliable
Psychological realism
The extent to which the psychological conditions of an experiment are realistic to the “real world”
Field experiments
Experiments conducted in a natural setting
Replication
Repeating a study in different settings with different participants
Social cognition
The way that people perceive and store information about themselves and their social world
Automatic thinking
Thinking processes that are subconscious, unintentional, and effortless
Controlled thinking
Thinking processes that are conscious, intentional, and effortful
Mental schemas
Mental structures used to organize social knowledge of events or people around themes
Accessibility
The extent to which different schemas are at the forefront of the mind
Priming
When content is accessible and applicable to a scenario, affecting one’s construal of it
Automatic goal pursuit
The process of making small, subconscious decisions in the process of reaching ones goals
Judgement heuristics
General term for mental shortcuts used to make quick judgements
Availability heuristic
Certain schema having greater influence due to being more easily accessible in one’s mind
Representativeness heuristic
Classifying something based on how similar it is to a typical case, particularly while disregarding base-rate information
Base-rate information
Information about the relative frequency of members of different categories in a population
Counterfactual thinking
Mentally changing some aspect of the past as a way of imagining what “might’ve been”
Planning fallacy
The tendency to be overly optimistic about how long it will take to complete a task that has taken you longer in the past
Attribution theory
The way people explain the causes of their own and others' behavior
Internal attribution
Inferring that behavior is caused by personal traits (attitudes, character, personality)
External attribution
Inferring behavior is caused by situational factors; most people would act similarly
Covariation model (Kelley)
Theory that people determine causes of behavior by examining consistency, consensus, and distinctiveness
Consistency information
Extent to which behavior between actor and stimulus is stable over time
Consensus information
The extent to which others behave the same way toward the same stimulus
Distinctiveness information
The extent to which a person behaves differently across situations
Gilbert's two-step model
1) Automatic internal attribution (characterization), 2) Effortful situational correction
Perceptual salience
Tendency to focus on most noticeable aspects (usually the person), leading to internal attributions
Self-serving attributions
Attributing successes to internal factors and failures to external factors
Bias blind spot
The belief that others are more biased than oneself
Self-concept
Total beliefs about one's attributes; answer to "Who am I?"
Independent self-view
Defining the self by internal traits (common in Western cultures)
Interdependent self-view
Defining self through relationships and social roles (common in Eastern cultures)
Introspection
Examining one's own thoughts and feelings
Self-awareness theory
Focusing on oneself leads to comparison with internal standards
Self-perception theory
Inferring attitudes by observing one's own behavior
Two-factor theory of emotion
Emotion = Physiological arousal + Cognitive label
Misattribution of arousal
Misattributing physiological arousal to incorrect source
Intrinsic Motivation
Doing something for inherent enjoyment
Extrinsic motivation
Doing something for rewards or to avoid punishment
Overjustification effect
External rewards reduce intrinsic motivation when initial interest is high
Task-contingent rewards
Rewards for doing a task regardless of performance; more likely to reduce interest
Performance-contingent rewards
Rewards based on performance; less likely to reduce interest
Social comparison theory
People evaluate themselves by comparing to others
Implementation intentions
Specific plans about when, where, and how to achieve goals
Self-control
Ability to delay immediate gratification for long-term goals
Impression management
Attempting to control how others perceive you
Ingratiation
Using flattery or agreement to gain favor
Self-handicapping
Creating obstacles or excuses to protect self-esteem
Behavioral self-handicapping
Creating real obstacles to excuse potential failure
Reported self-handicapping
Making verbal excuses in advance
Subjective norms
Perceived social pressure to perform a behavior
Cognitive dissonance theory
Discomfort from inconsistent beliefs/behaviors motivates change
Sleeper effect
Delayed persuasion when disqualifier of source is forgotten
Primacy effect
First message is more persuasive in the long-term
Recency effect
Final message is more persuasive in the short-term
Elaboration Likelihood Model
Theory of two routes to persuasion: central and peripheral
Central route
Persuasion based on strong arguments; leads to lasting change
Peripheral route
Persuasion based on cues (attractiveness, credibility); temporary change
Emotion as heuristic
People use feelings as shortcuts in decision-making
Attitude inoculation
Exposure to weak opposing arguments builds resistance
Product placement
Embedding products in media to influence attitudes
Reactance theory
Threats to freedom increase desire to perform restricted behavior
Cognitive dissonance
Unpleasant arousal occurring when two cognitions/behaviors are in conflict
Rationalization
Resolving cognitive dissonance by adding consonant cognitions
Post-decision dissonance
Dissonance that arises after making a well-reasoned decision
Decision permanence
Irrevocable decisions present a strong motivation for reducing dissonance; need to accept behavior and be satisfied by it
Illusory irrevocability
Getting the effects of permanence on dissonance reduction without the behavior actually being permanent
Low-balling
After committing to a behavior, the cost is raised to a point that the actor wouldn’t have initially agreed to, but they don’t withdraw
Justification of effort
Liking something more if you worked hard to attain it
Internal justification
Changing behavior or attitudes to reduce dissonance, in the context of minimal external factors
External justification
Adding a consonant cognition to reduce dissonance, within the context of external factors
Counterattitudinal Advocacy
By endorsing/arguing for something you don’t believe, you may come to believe it
Insufficient Punishment Effect
Valuation of a desired object/activity decreases if there is no good external justification for resisting that object/activity. In the absence of external justification, people turn internally (maybe I don’t like it that much)
Conformity
Any change in behavior as a result of implicit social influence, real or imagined
Informational social influence
Relying on others for accurate knowledge/cues to appropriate behavior
Greater informational influence
Ambiguous situations, crisis situations, and the presence of experts lead to…
Normative Social Influence
Conforming in order to be liked/accepted by others
Greater normative influence
Larger groups, important groups, groups without allies, and collectivist/normalistic groups lead to…
Compliance
Behavior change as the result of a direct request
Norm of reciprocity
If someone does something for you, it creates an expectation that you’ll repay those actions
Foot-in-the-door
Creating a smaller request, gaining compliance, then asking your original large request that would have initially been denied otherwise
Door-in-the-face
Asking a larger request, getting denied, then negotiating down to your initial request
Principle of reciprocal concessions
In negotiation situations, concessions by one party should be met with concessions from the other
Obedience
A behavior change as the result of a request from an authority figure
Agentic State
State where an individual places responsibility for their actions on an authority figure
Terror management theory
The theory that holds that self-esteem serves as a buffer, protecting people from terrifying thoughts about their own mortality
Private acceptance
Actors genuinely believe what they’re saying