Motor Learning Stages

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Last updated 11:59 AM on 5/28/26
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59 Terms

1
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Cognitive Stage

learn what to do

gather information

extrinsic feedback > intrinsic feedback

knowledge of results before knowledge of performance

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cognitive stage environment

closed environment

distributed, blocked practiced

trial and error

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cognitive stage example

PT guides patient with hand over hand cues and demonstrate propulsion technique

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associative stage

learn how to do it

put actions together

refinement of motor pattern is achieved through continued practice

intrinsic feedback

summed feedback at end of all trials

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assosicative stage environment

serial practice, variable practice

open environment

no more guided movement

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associative stage example

PT allows patient to problem solve when steering errors occur and does not provide feedback

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autonomic stage

learn how to succeed

more time and practice

minimal level of attention needed

focus on secondary task

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autonomic stage practice type

variable practice with consistent performance

change environment

add dual tasking

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autonomic stage example

patient propels wheelchair with variable speed through an obstacle course

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demonstration variables

motivation

attention

timing

critical component

no mistakes

novice

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demonstration variables mnemonic

MAT-CNN

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Feedback

allows motor responses to be adapted or modified according to the demands of the environment

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feedforward

prepares the system in advance of movement

anticipatory or proactive responses

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augmented feedback

externally provided feedback

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augmented feedback - simple task

every 15 reps give feedback

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augmented feedback - complex tasks

feedback every 5 reps

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knowledge of performance

KP

specific details regarding movement characteristics

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knowledge of performance example

you should bend your knees more as you walk

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qualitative + prescriptive KP is used with

beginners

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quantitative + descriptive KP used with

advanced learners

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knowledge of results

outcome of movement

given first

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knowledge of results example

yes or no

walked 10 feet today

passed your exam

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knowledge of results feedback delay

no longer than 3 seconds

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concurrent feedbac

feedback provided during the task

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terminal feedback

provided at end of the task

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summed feedback

after set number of trials

better of retention

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fading feedback

decreasing amount of feedback

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task intrinsic feedback

sensory information normally acquired during performance of a task

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visual feedback

used during cognitive phase

easier for patient to understand this type of feedback

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proprioceptive feedback

entails physical interaction with the environment which allows the patient to build sense of awareness for where the body is in space w/o use of vision

used during associative phase

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constant variability

same environment, static motor skill

better for patients with cognitive deficits

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variabile

different environments, required to make rapid modifications

allows for better retention

want to allow errors to occur to increase learning

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regulatory conditions

characteristics in environment that directly influence the movement or task

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nonregulatory conditions

characteristics in the environment that do not directly influence the movement or task

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blocked practice

single motor skill repeated

used in beginning of learning with decreased cognitive ability

AAABBBCCC

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random practice

group of motor skills in random or unpredictable order

better for retention

ABCBACCAB

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random practice mnemonic

randon for retention

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serial practice

group of motor skills in a serial or predictable order

ABBABBABB

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variable practice

practice varied motor skills

required to make rapid modifications of skill in order to match task demands

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mass practice

working time > rest break

preferred for discrete tasks

fatigue decreases performance so be aware

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discrete task

taks with specific recognized start and end points

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distributed practcied

rest break > work time

used if individuals have low endurance or fatigue or is mentally “checked out”

preferred most of the time

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mental practice

cognitive rehersal of task without physical performance

good for beginners

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whole transfer

simple training of the whole task

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part transfer

complex task broken down into different substacks

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part transfer example

wheelchair training — locking brakes, lifting foot pedals, moving forward in a chair, etc

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fractionation

practicing individual limbs firest for an aysmmetrical coordinated task

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segmentation

separating skill into parts and practicing them so the parts build on each other

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simplification

reducing object manipulation, cognitive load or speed

add auditory cues

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bilateral transfer

improving performance with one, untrained limb results from practice of similar movements with opposite trained limb

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lead up tasks

presented to learning for more information on complex task

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lead up task example

kneeling - half kneeling - plantigrade before standing

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overlearning

process of rehearsing a motor skill even after there is no improvement in performance

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constraint induced movement therapy

CIMT

less affected UE restrained using hand mitt which forces the patient to use affected UE

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mobility

ability to initiate movement through function ROM

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stability

ability to maintain position or posture through cocontraction and tonic holding around a joint

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controlled mobility

ability to move within a weight bearing position or rotate around a long axis

emphasize weight shifting with trunk control or rotation

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skill

ability to consistently perform functional tasks and manipulate the environment with normal postural reflex mechanism and balance reactions

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motor development

evolution of changes in motor behavior occurs as a result of growth, maturation and experience