smooth persuit + saccades

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Last updated 10:43 PM on 6/14/26
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6 Terms

1
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Saccades

Saccades

Eye movement systems

1.Ā Ā Ā Ā Ā Ā  Saccade – fast

2.Ā Ā Ā Ā Ā Ā  Smooth pursuit – slow

3.Ā Ā Ā Ā Ā Ā  Vestibular – slow

4.Ā Ā Ā Ā Ā Ā  Vergence – fast + slow

5.Ā Ā Ā Ā Ā Ā  Optokinetic – fast + slow

Ā 

Saccades

-Ā Ā Ā Ā Ā Ā Ā Ā Ā  Pulse-step mechanism

-Ā Ā Ā Ā Ā Ā Ā Ā Ā  Burst cells - Generates pulse – high freq to overcome drag of orbital tissue + produce eye movement

-Ā Ā Ā Ā Ā Ā Ā Ā Ā  Pause cells- Activate to stop other eye movement

-Ā Ā Ā Ā Ā Ā Ā Ā Ā  Neural integrator - Calibrates new eye position

-Ā Ā Ā Ā Ā Ā Ā Ā Ā  Tonic cells - Activate to hold new eye position

-Ā Ā Ā Ā Ā Ā Ā Ā Ā  Retina error – diff between target + endpoint – of eye miss target

-Ā Ā Ā Ā Ā Ā Ā Ā Ā  Continuous feedback system to reduce error

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Types of saccades

Types of saccades

-Ā Ā Ā Ā Ā Ā Ā Ā Ā  Visually guided- eye moves towards stimulus

-Ā Ā Ā Ā Ā Ā Ā Ā Ā  Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā  Reflexive vs scanning

oĀ Ā Ā  Reflexive - appearance of a peripheral stimulus, or by the disappearance of a fixation stimulus

oĀ Ā Ā  Scanning – explores visual scene

-Ā Ā Ā Ā Ā Ā Ā Ā Ā  Memory guided – move towards a remembered target

-Ā Ā Ā Ā Ā Ā Ā Ā Ā  Anti-saccade (eye moves away from stimulus)

-Ā Ā Ā Ā Ā Ā Ā Ā Ā  Predictive (object is moving in a predictive manner)

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Smooth pursuit

Slow eye movement

Continuous input

Input signal is retinal error velocity

Occasionally, saccade required before pursuit movement (ā€œstep-rampā€ stimuli)

Maximum sustained velocity of 90 degree/sec

Ā 

Stimuli

–Motion of image across central retina

–Proprioception

–Fixation of moving target

Ā 

Response after latency of 125msec

Maximum sustained velocity of 90 degree/sec

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Vestibular eye system

Continuous feedback system

•        Conjugate, smooth eye movements

•        Stabilises eyes regarding the environment

•        Peak velocity up to 300 400 degree/sec

•        Latency between head & eye movement = 15 msec

•        Stimulation

•        Semicircular canals: type of head movement

•        Otolith organs: gravity and acceleration

•        Continuous feedback system – as with saccades

5
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Optokinetic

-Ā Ā Ā Ā Ā Ā Ā Ā Ā  Fast & slow

-Ā Ā Ā Ā Ā Ā Ā Ā Ā  Velocity builds to equal the surrounding

-Ā Ā Ā Ā Ā Ā Ā Ā Ā  Stimuli = sustained head rotation, and combines vestibular response

-Ā Ā Ā Ā Ā Ā Ā Ā Ā  Latency of 100 msec

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Vergence eye system

-Ā Ā Ā Ā Ā Ā Ā Ā Ā  Fast & slow

-Ā Ā Ā Ā Ā Ā Ā Ā Ā  Stimuli; target along z-axis

-Ā Ā Ā Ā Ā Ā Ā Ā Ā  retinal disparity

-Ā Ā Ā Ā Ā Ā Ā Ā Ā  retinal blur

-Ā Ā Ā Ā Ā Ā Ā Ā Ā  Synkinesis (with accommodation)

-Ā Ā Ā Ā Ā Ā Ā Ā Ā  Continuous feedback system

-Ā Ā Ā Ā Ā Ā Ā Ā Ā  Latency of 160 msec

-Ā Ā Ā Ā Ā Ā Ā Ā Ā  Maximum velocity of 20 degree/sec

Z axis with eye movement = abduction/adduction (horizontal