Introduction to Psychology Comprehensive Review

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Comprehensive vocabulary flashcards covering learning, memory, intelligence, development, psychological disorders, and mental health treatment based on lecture transcript.

Last updated 9:05 AM on 6/16/26
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127 Terms

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Reflex

An involuntary instantaneous movement or reaction to a stimulus.

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Instinct

An automatic behavior or natural tendency to react to a stimulus without prior learning.

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Learning

The lifelong process of acquiring new knowledge, skills, values, and behaviors.

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Maturation

The process of natural genetically programmed growth and development.

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Operant Conditioning

A learning process where voluntary behaviors are modified by their consequences, associated with B.F. Skinner.

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B.F. Skinner

The psychologist associated with Operant Conditioning, where behaviors are strengthened or weakened by their consequences.

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Positive Reinforcement

Adding a desirable stimulus, such as a reward, to increase a behavior.

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Negative Reinforcement

Removing an unfavorable or unpleasant stimulus to increase a behavior.

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Positive Punishment

Adding something unpleasant to decrease a behavior.

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Negative Punishment

Removing something desirable to decrease a behavior.

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Classical Conditioning

A learning process attributed to Ivan Pavlov where an involuntary automatic response to a natural trigger is linked to a previously neutral stimulus.

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Ivan Pavlov

The researcher known for Classical Conditioning, involving the linking of natural triggers to neutral stimuli.

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Unconditioned Stimulus

Any event that naturally and automatically causes a reflex without prior training.

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Unconditioned Response

An automatic natural reaction to a stimulus that requires no prior learning.

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Neutral Stimulus

A sensory input or object that initially does not elicit any meaningful response on its own.

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Conditioned Stimulus

A previously neutral cue that, after being paired with an unconditioned stimulus, triggers a learned automatic response.

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Conditioned Response

A learned automatic reaction to a previously neutral cue developed through associative learning.

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Stimulus Generalization

When a person or animal responds to a new stimulus in the same way they were originally conditioned to respond to the initial stimulus.

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Stimulus Discrimination

The process of learning to distinguish between similar stimuli and responding to only the specific cue that signals reinforcement.

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Extinction

The gradual weakening and disappearance of a learned behavior or response.

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Spontaneous Recovery

The sudden unexpected reemergence of a previously extinguished conditioned response after a period of rest.

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Higher-Order Conditioning

A classical conditioning phenomenon where an established conditioned stimulus is used to condition a new neutral stimulus.

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Acquisition

The initial stage of learning where a new behavior or response is established.

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Law of Effect

A principle by Edward Thorndike stating that responses followed by satisfying consequences are more likely to be repeated, while those followed by discomfort are less likely to happen again.

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Edward Thorndike

The psychologist who established the Law of Effect and the Law of Practice.

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Fixed Ratio (FR)

A reinforcement schedule where a reward is provided only after a specific number of desired behaviors have been performed.

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Fixed Interval (FI)

A reinforcement schedule where a behavior or response is rewarded only after a set unchanged amount of time has passed.

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Variable Ratio (VR)

A reinforcement schedule where a behavior is rewarded after an unpredictable number of responses.

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Variable Interval (VI)

A reinforcement schedule where a behavior is rewarded after an unpredictable amount of time has passed.

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Shaping

The process of reinforcing small steps toward a desired behavior.

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Primary Reinforcers

Stimuli that satisfy biological needs, such as food, water, or sleep, and require no prior learning to be effective.

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Secondary Reinforcers

Learned rewards, such as money, grades, or praise, which are established through association.

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Behavioral Learning

Learning that relies on conditioning through rewards and punishments.

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Cognitive Learning

Learning that focuses on mental processes like memory, understanding, and problem-solving.

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Observational Learning

A process described by Albert Bandura where new behaviors and skills are acquired by watching and processing the actions of others.

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Albert Bandura

The psychologist who defined Observational Learning and its four stages.

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Four Stages of Observational Learning

1.1. Attention, 2.2. Retention, 3.3. Reproduction, and 4.4. Motivation.

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Walter Mischel

Described behavior as a result of a stable system of mental and emotional processes interacting with specific situational contexts.

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Julian Rotter

Proposed Social Learning Theory, suggesting behavior is influenced by expectations, experiences, and social interactions.

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Latent Learning

Learning that occurs without reinforcement and may not appear until needed, studied by Edward C. Tolman.

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Cognitive Maps

Internal mental representations of a physical environment that animals and humans build through exploration.

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Edward C. Tolman

The researcher associated with Latent Learning and the creation of Cognitive Maps.

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Learned Helplessness

A concept by Martin Seligman where a person learns they have no control over outcomes and stops trying.

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Encoding

The initial process of transforming sensory input into a neural code that the brain can store and later retrieve.

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Storage

The retention of data, information, or experiences over time.

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Retrieval

The cognitive process of accessing and recovering stored information from long-term memory.

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Storage and Transfer Model

A memory model comprising sensory memory (34seconds3-4\,seconds), short-term memory (1530seconds15-30\,seconds), and long-term memory (limitless).

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Levels of Processing Theory

Theoretical framework stating that memory quality depends on how deeply information is processed when first encountered.

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Dichotic Listening

An experimental paradigm used to study auditory attention by playing two different audio messages simultaneously.

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Flashbulb Memory

A highly vivid, enduring, and detailed memory of the moment an individual learns about a surprising or emotionally significant event.

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Serial Position Effect

The psychological phenomenon where items at the beginning and end of a list are remembered better than those in the middle.

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Primacy Effect

The component of the serial position effect describing better memory for items at the beginning of a list.

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Recency Effect

The component of the serial position effect describing better memory for items at the end of a list.

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Chunking

A cognitive strategy of breaking information into smaller groups to bypass the limited capacity of working memory.

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Clustering

The cognitive process of grouping related information, stimuli, or concepts together.

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Conceptual Hierarchy

A knowledge organization structure that groups information into multiple levels of abstraction from general to specific.

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Semantic Network

A knowledge representation technique that models relationships between concepts using a graph structure.

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Schema

A structured framework or mental blueprint used to organize information and simplify understanding.

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Tip-of-the-Tongue Phenomenon

A state where one momentarily fails to retrieve a familiar word from memory despite knowing the information exists.

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Context-Dependent Memory

The phenomenon where memory is improved in the same environmental environment where learning originally occurred.

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State-Dependent Memory

The phenomenon where memory improves when the individual is in the same emotional or physical state as when the information was encoded.

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Hermann Ebbinghaus

The researcher who developed the Forgetting Curve to illustrate how memory decays over time without reinforcement.

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Recall

Retrieving stored information from memory using little to no external prompts or cues.

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Recognition

Identifying a previously encountered stimulus, object, or information when it is seen or heard again.

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Decay Theory

A theory suggesting that memories naturally fade and erode over time due to the mere passage of time.

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Proactive Interference

Occurs when old memories interfere with the ability to learn or recall new information.

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Retroactive Interference

Occurs when newly learned information disrupts the recall of older, previously stored memories.

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Motivated Forgetting (Repression)

The process where individuals consciously or unconsciously block distressing or unwanted memories to protect emotional well-being.

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False Memory Syndrome

A condition where a person's identity and relationships are disrupted by deeply ingrained belief in objectively false past trauma.

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Psychogenic Amnesia

Memory loss originating from psychological factors or emotional distress rather than organic cause.

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Organic Amnesia

Memory loss caused by biological brain damage or medical illness.

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Anterograde Amnesia

A condition where the brain loses the ability to create new memories following a specific event or injury.

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Retrograde Amnesia

The inability to recall events, information, or experiences that occurred before the onset of the amnesia-inducing event.

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Dementia

An umbrella term for a decline in mental ability severe enough to interfere with daily life.

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Procedural Memory

Unconscious long-term memory responsible for knowing how to perform motor skills, habits, and tasks.

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Declarative Memory

The conscious, intentional recollection of factual information, concepts, and specific life events.

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Episodic Memory

Recalling specific personal events, experiences, and the unique contexts in which they occurred.

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Semantic Memory

The brain's long-term storage of general world knowledge, facts, and concepts.

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Method of Loci

An ancient mnemonic strategy that uses spatial memory of familiar locations to remember information.

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Intelligence Test

Standardized assessments designed to measure human cognitive abilities.

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Achievement Test

A standardized assessment designed to measure a person's current knowledge and skills in academic areas.

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Aptitude Test

Measures a person's inherent capacity or natural ability to perform specific tasks and learn new skills.

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Standardization

The process of establishing uniform procedures for administering or scoring tests and creating baseline norms.

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Reliability

The extent to which a test score is consistent and stable.

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Validity

The extent to which a test, tool, or experiment accurately measures what it claims to measure.

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Alfred Binet

The creator of the first practical intelligence test designed to identify schoolchildren needing extra educational support.

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IQ Formula

A ratio calculated as (Mental Age÷Chronological Age)×100(\text{Mental Age} \div \text{Chronological Age}) \times 100.

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David Wechsler

Created intelligence tests using Deviation IQ, which measures intelligence based on deviations from the average for an age group.

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Two-Factor Theory

Charles Spearman's theory that cognitive ability comprises general intelligence (gg) and specific abilities (ss).

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Fluid Intelligence

The capacity to think logically, analyze information, and solve novel problems independent of prior knowledge.

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Crystallized Intelligence

Represents the sum of acquired knowledge and life experiences over time.

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Germinal Stage

The first phase of prenatal development from 02weeks0-2\,weeks beginning at fertilization.

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Embryonic Stage

The second phase of prenatal development from weeks 383-8, where major organs begin to form.

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Fetal Stage

The final stage of prenatal development from weeks 9409-40, involving growth and maturation.

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Cephalocaudal Trend

Growth and motor development that occurs from the head downward.

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Proximodistal Trend

Growth and motor development that occurs from the center of the body outward toward the extremities.

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Temperament

The biologically rooted, inborn differences in emotional reactivity and self-regulation.

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Erik Erikson

The psychologist who proposed the Eight Stages of Psychosocial Development across the lifespan.

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Jean Piaget

The psychologist who formulated the four stages of childhood cognitive development.

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Sensorimotor Stage

Piaget's first stage (Birth2yearsBirth-2\,years) where infants learn through senses and motor actions.