1/92
Looks like no tags are added yet.
Name | Mastery | Learn | Test | Matching | Spaced | Call with Kai |
|---|
No analytics yet
Send a link to your students to track their progress
Learning
A relatively permanent change in behavior, knowledge, or capability resulting from experience.
Reflex
An automatic, unlearned stimulus-response sequence.
Fixed Action Pattern
An innate sequence of behaviors triggered by specific stimuli.
Epistemology
The study of how knowledge is acquired.
Empiricism
The view that knowledge comes through experience.
Rationalism
The view that reasoning contributes to knowledge.
Associationism
Learning through connections among events, ideas, and experiences.
Law of Contiguity
Events close in time or space become associated.
Law of Similarity
Similar ideas or stimuli become linked.
Law of Contrast
Opposing ideas become associated through differences.
Habituation
Reduced responding to a repeated stimulus.
Sensory Adaptation
Reduced sensitivity to ongoing stimulation.
Flow
A state of complete engagement and focus.
Classical Conditioning
Learning through association between stimuli.
Neutral Stimulus
A stimulus that initially produces no target response.
Unconditioned Stimulus
A stimulus that naturally produces a response.
Unconditioned Response
An automatic response to an unconditioned stimulus.
Conditioned Stimulus
A previously neutral stimulus that acquires meaning through learning.
Conditioned Response
A learned response to a conditioned stimulus.
Acquisition
Initial learning phase involving repeated pairings.
Stimulus Contiguity
Temporal closeness between learning stimuli.
Forward Conditioning
The conditioned stimulus occurs before the unconditioned stimulus.
Trace Conditioning
A gap exists between the conditioned and unconditioned stimuli.
Backward Conditioning
The unconditioned stimulus occurs before the conditioned stimulus.
Simultaneous Conditioning
Both stimuli occur at the same time.
Extinction
A learned response weakens when reinforcement or pairing stops.
Spontaneous Recovery
Return of an extinguished response after a delay.
Disinhibition
Recovery of responding after introduction of a novel stimulus.
Fear Conditioning
Learning to associate a stimulus with fear.
Higher-Order Conditioning
Using an existing conditioned stimulus to condition a new one.
Conditioned Taste Aversion
Avoidance of food associated with illness.
Stimulus Generalization
Responding to stimuli similar to the original conditioned stimulus.
Stimulus Discrimination
Responding differently to distinct stimuli.
Experimental Neurosis
Disorganized behavior caused by difficult discriminations.
Conditioned Compensatory Response
A learned response that opposes a drug's effects.
Drug Tolerance
Reduced drug effectiveness following repeated use.
Cue Reactivity
Cravings triggered by drug-related cues.
Two-Factor Model
Fear acquisition through classical conditioning and maintenance through operant conditioning.
Operant Conditioning
Learning through the consequences of behavior.
Instrumental Conditioning
Another term for operant conditioning.
Law of Effect
Behaviors followed by satisfying outcomes are strengthened.
Operant
A voluntary behavior that affects the environment.
Reinforcer
A consequence that increases behavior.
Punishment
A consequence that decreases behavior.
Discriminative Stimulus
A cue signaling reinforcement availability.
S-Delta
A cue signaling reinforcement is unavailable.
Positive Reinforcement
Increasing behavior by adding a desirable stimulus.
Negative Reinforcement
Increasing behavior by removing an unpleasant stimulus.
Positive Punishment
Decreasing behavior by adding an aversive stimulus.
Negative Punishment
Decreasing behavior by removing a desirable stimulus.
ABC Model
Analysis of Antecedents, Behavior, and Consequences.
Antecedent
An event occurring before a behavior.
Consequence
An event occurring after a behavior.
Tangible Reinforcer
A physical reward.
Social Reinforcer
Praise, attention, or approval used as reinforcement.
Activity Reinforcer
Access to a preferred activity as reinforcement.
Premack Principle
High-probability behaviors reinforce low-probability behaviors.
Token Reinforcer
A symbolic reward exchangeable for other rewards.
Secondary Reinforcer
A learned reinforcer.
Impulse Control Disorder
Difficulty resisting rewarding behaviors.
Obsession
Persistent intrusive thoughts.
Compulsion
Repetitive behaviors performed to reduce anxiety.
Shaping
Reinforcing successive approximations toward a goal.
Successive Approximation
Each step closer to a target behavior.
Extinction Burst
Temporary increase in behavior during extinction.
Continuous Reinforcement
Reinforcement after every response.
Partial Reinforcement
Reinforcement after some responses.
Reinforcement Schedule
The pattern of reinforcement delivery.
Fixed Ratio Schedule
Reinforcement after a fixed number of responses.
Variable Ratio Schedule
Reinforcement after a varying number of responses.
Fixed Interval Schedule
Reinforcement after a fixed amount of time.
Variable Interval Schedule
Reinforcement after varying amounts of time.
Cognitive Learning
Learning emphasizing mental processes.
Latent Learning
Learning that occurs without reinforcement.
Observational Learning
Learning by observing others.
Social Cognitive Theory
Learning involving observation, cognition, and social influences.
Modelling
Imitating the behavior of a model.
Attention
Focusing on relevant information.
Retention
Remembering observed information.
Encoding
Converting information into memory.
Reproduction
Performing an observed behavior.
Motivation
Desire to perform a learned behavior.
Vicarious Reinforcement
Learning by observing others receive rewards.
Bobo Doll Study
Bandura's experiment demonstrating observational learning.
Reciprocal Determinism
Interaction among behavior, person, and environment.
Aristotle
Empiricism, associationism, laws of contiguity, similarity, and contrast.
Ivan Pavlov
Founder of classical conditioning research.
John B. Watson
Founder of behaviorism; Little Albert study.
Edward Thorndike
Developed the Law of Effect and instrumental learning.
B. F. Skinner
Developed operant conditioning, reinforcement theory, and the Skinner Box.
Edward Tolman
Proposed latent learning and cognitive maps.
Albert Bandura
Developed Social Cognitive Theory, modelling, and reciprocal determinism.
Mihaly Csikszentmihalyi
Developed the concept of Flow.