PSYC 104: Learning

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Last updated 8:51 PM on 6/16/26
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93 Terms

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Learning

A relatively permanent change in behavior, knowledge, or capability resulting from experience.

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Reflex

An automatic, unlearned stimulus-response sequence.

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Fixed Action Pattern

An innate sequence of behaviors triggered by specific stimuli.

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Epistemology

The study of how knowledge is acquired.

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Empiricism

The view that knowledge comes through experience.

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Rationalism

The view that reasoning contributes to knowledge.

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Associationism

Learning through connections among events, ideas, and experiences.

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Law of Contiguity

Events close in time or space become associated.

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Law of Similarity

Similar ideas or stimuli become linked.

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Law of Contrast

Opposing ideas become associated through differences.

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Habituation

Reduced responding to a repeated stimulus.

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Sensory Adaptation

Reduced sensitivity to ongoing stimulation.

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Flow

A state of complete engagement and focus.

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Classical Conditioning

Learning through association between stimuli.

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Neutral Stimulus

A stimulus that initially produces no target response.

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Unconditioned Stimulus

A stimulus that naturally produces a response.

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Unconditioned Response

An automatic response to an unconditioned stimulus.

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Conditioned Stimulus

A previously neutral stimulus that acquires meaning through learning.

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Conditioned Response

A learned response to a conditioned stimulus.

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Acquisition

Initial learning phase involving repeated pairings.

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Stimulus Contiguity

Temporal closeness between learning stimuli.

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Forward Conditioning

The conditioned stimulus occurs before the unconditioned stimulus.

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Trace Conditioning

A gap exists between the conditioned and unconditioned stimuli.

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Backward Conditioning

The unconditioned stimulus occurs before the conditioned stimulus.

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Simultaneous Conditioning

Both stimuli occur at the same time.

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Extinction

A learned response weakens when reinforcement or pairing stops.

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Spontaneous Recovery

Return of an extinguished response after a delay.

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Disinhibition

Recovery of responding after introduction of a novel stimulus.

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Fear Conditioning

Learning to associate a stimulus with fear.

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Higher-Order Conditioning

Using an existing conditioned stimulus to condition a new one.

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Conditioned Taste Aversion

Avoidance of food associated with illness.

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Stimulus Generalization

Responding to stimuli similar to the original conditioned stimulus.

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Stimulus Discrimination

Responding differently to distinct stimuli.

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Experimental Neurosis

Disorganized behavior caused by difficult discriminations.

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Conditioned Compensatory Response

A learned response that opposes a drug's effects.

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Drug Tolerance

Reduced drug effectiveness following repeated use.

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Cue Reactivity

Cravings triggered by drug-related cues.

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Two-Factor Model

Fear acquisition through classical conditioning and maintenance through operant conditioning.

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Operant Conditioning

Learning through the consequences of behavior.

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Instrumental Conditioning

Another term for operant conditioning.

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Law of Effect

Behaviors followed by satisfying outcomes are strengthened.

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Operant

A voluntary behavior that affects the environment.

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Reinforcer

A consequence that increases behavior.

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Punishment

A consequence that decreases behavior.

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Discriminative Stimulus

A cue signaling reinforcement availability.

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S-Delta

A cue signaling reinforcement is unavailable.

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Positive Reinforcement

Increasing behavior by adding a desirable stimulus.

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Negative Reinforcement

Increasing behavior by removing an unpleasant stimulus.

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Positive Punishment

Decreasing behavior by adding an aversive stimulus.

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Negative Punishment

Decreasing behavior by removing a desirable stimulus.

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ABC Model

Analysis of Antecedents, Behavior, and Consequences.

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Antecedent

An event occurring before a behavior.

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Consequence

An event occurring after a behavior.

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Tangible Reinforcer

A physical reward.

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Social Reinforcer

Praise, attention, or approval used as reinforcement.

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Activity Reinforcer

Access to a preferred activity as reinforcement.

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Premack Principle

High-probability behaviors reinforce low-probability behaviors.

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Token Reinforcer

A symbolic reward exchangeable for other rewards.

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Secondary Reinforcer

A learned reinforcer.

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Impulse Control Disorder

Difficulty resisting rewarding behaviors.

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Obsession

Persistent intrusive thoughts.

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Compulsion

Repetitive behaviors performed to reduce anxiety.

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Shaping

Reinforcing successive approximations toward a goal.

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Successive Approximation

Each step closer to a target behavior.

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Extinction Burst

Temporary increase in behavior during extinction.

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Continuous Reinforcement

Reinforcement after every response.

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Partial Reinforcement

Reinforcement after some responses.

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Reinforcement Schedule

The pattern of reinforcement delivery.

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Fixed Ratio Schedule

Reinforcement after a fixed number of responses.

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Variable Ratio Schedule

Reinforcement after a varying number of responses.

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Fixed Interval Schedule

Reinforcement after a fixed amount of time.

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Variable Interval Schedule

Reinforcement after varying amounts of time.

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Cognitive Learning

Learning emphasizing mental processes.

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Latent Learning

Learning that occurs without reinforcement.

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Observational Learning

Learning by observing others.

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Social Cognitive Theory

Learning involving observation, cognition, and social influences.

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Modelling

Imitating the behavior of a model.

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Attention

Focusing on relevant information.

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Retention

Remembering observed information.

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Encoding

Converting information into memory.

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Reproduction

Performing an observed behavior.

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Motivation

Desire to perform a learned behavior.

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Vicarious Reinforcement

Learning by observing others receive rewards.

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Bobo Doll Study

Bandura's experiment demonstrating observational learning.

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Reciprocal Determinism

Interaction among behavior, person, and environment.

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Aristotle

Empiricism, associationism, laws of contiguity, similarity, and contrast.

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Ivan Pavlov

Founder of classical conditioning research.

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John B. Watson

Founder of behaviorism; Little Albert study.

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Edward Thorndike

Developed the Law of Effect and instrumental learning.

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B. F. Skinner

Developed operant conditioning, reinforcement theory, and the Skinner Box.

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Edward Tolman

Proposed latent learning and cognitive maps.

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Albert Bandura

Developed Social Cognitive Theory, modelling, and reciprocal determinism.

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Mihaly Csikszentmihalyi

Developed the concept of Flow.