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Last updated 9:46 AM on 6/7/26
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61 Terms

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What is learning?

Lasting change in behaviour that comes from experience

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Which theorist believed that most of earning occurred by trial and error?

Pavlov

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Skinner box

Small chamber used in operant conditioning of animals that limits the available responses. Increases likelihood that desired response will occur

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Classical conditioning involves learning about the relation between ___, whereas operant conditioning involves learning about the relation between ___.

Two stimuli, three stimuli

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Watson’s experiment with little Albert demonstrated that fears might be based on ___.

Classical conditioning

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3 learning theory assumptions

  • Learning is shaped by experiences

    • Most human behaviours are learned, not inborn

  • Learning is adaptive

    • Behaviours that help us survive or avoid harm get repeated

  • Learning can be studied scientifically

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Unconditioned stimulus (UCS)

A stimulus that naturally produces a response

e.g. food, bacteria, loud noise

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Unconditioned response (UCR)

A natural, automatic response to the UCS

e.g. salivation to food, nausea, fear

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Conditioned stimulus (CS)

A previously neutral stimulus that becomes meaningful after being paired with UCS

e.g. bell

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Conditioned response (CR)

A learned response to the CS after conditioning

e.g. salivation to bell

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Classical conditioning

Learning through association between two stimuli (CS+UCS)

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3 laws of learning

  1. Law of contiguity

  2. Law of similarity

  3. Law of prediction

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Law of contiguity

Things experienced close together in time become associated

e.g. lighting → thunder

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Law of similarity

Things that look alike become associated. Similar objects trigger similar responses

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Law of prediction

Learning occurs only if the CS predicts the UCS. CS must give useful information

e.g. bell → food

bell + light → food

Light is paired with food but dog does not learn about the light because bell already protects food and light adds no new information

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Blocking in classical conditioning

When CS already predicts UCS, new stimuli (CS2) add no new info → no learning occurs

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Timing learning

Animals learn how long after the CS the USC will occur (temporal learning)

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Habituation

Decrease in response after repeated exposure to same stimulus.

  • Response gets weaker

  • Hellos direct our limited attention to more important things

  • Response reduced, not lost!

e.g. startle reflex

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Sensitisation

Increase in response after repeated exposure to a stimulus, especially if intense or threatening.

  • Response gets stronger

  • Helps be more alert to potential danger

  • Often when stimulus is intense, signals danger, anxious person

e.g. gunshot, snake hiss

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Operant conditioning

Learning through consequences (reinforcement and punishment)

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Acquisition

Gradual learning of CR. Phase where CS is repeated paired with the UCS and learning occurs. (CS→CR)

  • Gradual, not instant. Happens with repeated pairing

  • Association becomes stronger with each pairing

e.g. bell + food = salivation

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Extinction

Gradual weaning of CR. When CS is repeatedly presented without UCS, CR decreases

  • Over time CS no longer triggers CR

  • Original learning CR is suppressed not erased

  • More stable if learned early in life (less spontaneous recovery)

e.g. bell with no food → salivation decreases → eventually stops

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Spontaneous recovery

Return of a weakened CR after extinction and rest period.

e.g. dog salivates to bell after break but response fades quickly

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Generalisation

When stimuli similar to CS also triggers the CR.

  • More similar → stronger generalisation

  • Adaptive because it helps learning apply to new but related situations

e.g. if CS is a 1000 Hz tone, dog may also salivate to 950 Hz or 1100 Hz tones but less strongly

If you fear one dog, you might fear all dogs

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Discrimination

Learning to respond only to the specific CS and not similar stimuli.

  • Opposite of generalisation

  • Can be trained by pairing one stimulus with the UCS and one without

e.g. 1000 Hz tone → food → salivation

800 Hz tone → no food → no salivation

Hungry at 6pm, not 4pm.

Dog salivates to the bell, not every sound.

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Factors influencing classical conditioning

  • Timing

    • Learning is strongest when CS comes just before the UCS (predictive timing)

    • Exception: taste aversion

  • Predictability

    • Conditioning works best when CS reliably predicts the UCS

    • Conditioning is stronger when CS is consistent and reliable

  • Novelty

    • New stimuli are learned faster than familiar ones

  • Salience

    • More noticeable or biologically relevant stimuli are learned more easily

    • e.g. bright light, loud tone, strong smells

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Emotional conditioning

When neutral stimuli become linked to emotional responses (fear, disgust, pleasure)

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Taste aversion conditioning

Strong learning after one pairing of food (CS) with illness (UCS). Very resistant to extinction

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Why phobias form

Fear is learned through classical conditioning. Fear responses occur before conscious thought

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Why knowing it’s safe doesn’t remove fear

Fear circuits activate faster than conscious reasoning

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Exposure therapy

Repeated, safe exposure to the CS without the UCS. Extinction of fear

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Why relapse happens after extinction

Extinction creates new learning (“safe now”) but does not erase old fear. Fear can return under stress or new contexts

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Immune system conditioning

Immune responses can be classically conditioned

e.g. risk of death increases after losing a partner, chronic stress can trigger or worsen gut disorders like IBS

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Addiction and craving conditioning

Drug cues (CS) (e.g. places, people) trigger cravings (CR) because they predict the drug (UCS). Why relapse happens when someone encounters old cues

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Advertising conditioning

Pairing products (CS) with positive images/music (UCS) creates positive feelings

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How does past learning affect new learning?

  • Relearning

    • After extinction, CR returns faster the second time because old learning leaves traces

  • Blocking

    • If CS1 already predicts the UCS, adding CS2 gives no new information → no learning about CS2

  • Latent inhibition

    • If a neutral stimulus is presented many times without a UCS, learning is slower later on (e.g. bell rings many times with no food → dog is slower to learn bell = food

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Operant conditioning

Learning where behaviour is shaped by its consequences (reinforcement or punishment)

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Reinforcement

Any consequence that increases the likelihood of a behaviour

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Punishment

Any consequence that decreases the likelihood of a behaviour

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Positive reinforcement

Adding something pleasant to increase behaviour

e.g. giving a reward, getting a trophy for a race

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Negative reinforcement

Removing something unpleasant to increase behaviour

e.g. car stops beeping once you buckle your seatbelt

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Positive punishment

Adding something unpleasant to decrease behaviour

e.g. scolded for being late

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Negative punishment

Removing something pleasant to decrease behaviour

e.g. losing phone privileges for breaking a rule

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Shaping

Reinforcing small steps towards a complex behaviour

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Extinction (operant conditioning)

Behaviour decreases when reinforcement stops

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Discriminative stimulus

A cue that signals when a behaviour will be reinforced.

e.g. blinking red “out of service” light on office coffee machine → walking to cafe down the street instead of interacting with office machine

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Primary reinforcer

Naturally rewarding

e.g. food, warmth, water

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Secondary reinforcer

Gains values through learning

e.g. money, praise, grades

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2 reinforcement schedules

  1. Continuous reinforcement

  2. Partial reinforcement

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Continuous reinforcement

Behaviour is reinforced every time. Fast learning but fast extinction

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Partial reinforcement

Behaviour is reinforced sometimes. Slower learning but more resistant to extinction.

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Two main types of partial reinforcement

  1. Ratio

    1. Fixed ratio: reinforcement after a set number of responses (e.g. buy 10 get one free card)

    2. Variable ratio: reinforcement after a changing number of responses (e.g. gambling machines)

  2. Interval

    1. Fixed interval: reinforcement after a fixed time has passed (e.g. weekly pay)

    2. Variable interval: reinforcement after a changing time has passed (e.g. checking emails)

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Why reinforcement is more effective than punishment

Reinforcement teaches what to do.

Punishment teaches what not to do.

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Law of effect

Behaviours followed by rewards tend to increase (strengthened).

Behaviours followed by punishments tend to decrease (weakened).

Creates by Edward Thorndike

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Learned helplessness

When repeated punishment or uncontrollable events lead to giving up.

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Overjustification effect

External rewards reduce intrinsic motivation

e.g. liking an activity less after being paid for it

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Factors affecting operant conditioning

  1. Timing

    1. Consequence must happen immediately after behaviour

    2. Delays can reinforce wrong behaviour

  2. Magnitude

    1. Bigger rewards/punishers → stronger effects

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Operant conditioning vs classical conditioning

Classical is about what happens before the behaviour (e.g. associating two things together like bell and food)

  • Learning association between two stimuli

  • Behaviour is triggered by what comes before it

  • Behaviour does not cause the outcome

  • Behaviour is elicited (reflexive)

Operant is about what happens after the behaviour (reward or punishment)

  • Learning association between behaviour and consequences

  • Behaviour is triggered by what comes after it

  • Behaviour causes the outcome

  • Behaviour is emitted (voluntary)

e.g. cat and fridge

Classical: fridge sound → salivation

Operant: running to kitchen → gets food

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Observational learning

Learning by watching others, not direct experience.

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What affects whether we imitate a model?

  1. Prestige of the model

    1. Important, powerful, respected, high status

  2. Likability and attractiveness of model

    1. Admire, like, find friendly/appealing

  3. Vicarious conditioning

    1. Watching the model’s consequences. If model is rewarded → more likely to copy them

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