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Hunters
-They take oppotunities
-Compete stratigically and aggresively
-detect threats and act before others
Prey
-react to competetors (lose track of market)
-focus on protecting what they already have
-get overtaken easily
Market competition
High competetiveness = hunters
Low conpetetiveness = prey
Industry culture
-tech + startup reward hunter behavior
-traditional industries reward stability (prey)
Economic conditions
-recessions force companies to become more aggresive + defensive depending on resorces
Leader expectations
-leaders who reward initiative create hunters
-leaders who punish mistakes create prey
Peer pressure + team norms
-team proactive = follow
-team play safe = follow
Short term - hunter pov
-rapid growth
-competetive advantage
-high innovation
-higher risk of failure
-potential burnout
-crdate internal pressure + conflict
Short term - prey pov
-stability and predictability
-lower immidiate risk
-fewer internal conflict
-slow response to threats
-missed opportunities
-vulnerability to aggresive players
Long term - hunter pov
-strong market position
-long term innovation capability
-ability to shape industry trends
-risk of overextension
-potential culture of stress
-mismanaged = strategic mistakes
Short term - prey pov
-sustianable poerations if enviroment is stable
-strong internal processes
-decline due to distruption
-loss of market share
-difficulty adapting to change
-get replaced easier