Roman Art in the Ancient Mediterranean: Power, Space, and Image-Making

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25 Terms

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Etruscans

A central Italian culture that strongly influenced early Roman architecture, especially temple planning and urban infrastructure.

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Etruscan temple frontality

A directional temple design meant to be approached from the front, emphasizing a ceremonial, staged experience rather than viewing from all sides.

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High podium

A raised temple platform that elevates the building, separates sacred space from everyday ground level, and makes worship feel like an ascent.

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Pronaos (deep porch)

The deep front porch of an Etruscan/Roman temple that reinforces a strong front-facing axis and choreographs entry toward the cult space.

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Temple of Minerva (Veii)

An Etruscan temple (c. 510–500 BCE, Portonaccio sanctuary) designed for a frontal approach with a deep porch and strong central axis; often built with wood/mudbrick and terracotta elements.

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Arch

A Roman structural form that directs weight outward and down into supports, enabling wider spans and large-scale infrastructure.

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Barrel vault

A continuous arch extended in one direction, used to roof corridors and create large covered spaces.

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Groin vault

Two intersecting barrel vaults that concentrate weight onto four corners, allowing more open wall space for doors, windows, and decoration.

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Dome

An arch rotated around a central point, creating a vast unified interior space.

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Opus caementicium (Roman concrete)

Roman concrete made of lime mortar, water, and aggregates; it could be poured into forms (including curves), built quickly, and enabled new architectural shapes and scales.

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Maison Carrée

A Roman temple in Nîmes (early 1st century CE) that uses Greek-looking Corinthian columns but follows Roman/Etruscan planning with a high podium and a single frontal staircase.

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Pont du Gard

A 1st-century CE aqueduct structure in France whose stacked arches efficiently span distance and also visually project Roman order and state investment in public life.

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Colosseum (Flavian Amphitheater)

A massive Roman amphitheater (dedicated 80 CE) engineered for spectacle and crowd control, with many entrances/stairs for rapid circulation and a façade articulated by stacked orders.

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Pantheon

A Roman temple rebuilt under Hadrian (2nd century CE) with a traditional columned porch outside and a dramatic domed rotunda interior expressing Roman engineering and ideology through unified space.

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Oculus

The circular opening at the top of the Pantheon’s dome that controls light, making illumination an active architectural element over time.

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Coffers

Sunken panels in the Pantheon’s dome that reduce weight and create rhythmic patterning, contributing to a sense of order and lightness.

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Verism

A Roman Republican portrait style emphasizing individualized, sometimes harsh signs of age (wrinkles, sagging skin) as a persuasive strategy signaling experience, seriousness, and civic credibility.

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Augustus of Prima Porta

An early 1st-century CE imperial statue that presents Augustus as youthful and idealized, borrows Greek classical prestige (e.g., contrapposto), uses an armored cuirass to narrate power, and may imply heroic/divine status (e.g., bare feet).

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Ara Pacis Augustae

The Altar of Augustan Peace (dedicated 9 BCE) whose reliefs combine religious function with political propaganda, linking Augustus to piety, dynasty, and prosperity/fertility under his rule.

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Relief sculpture (Roman historical narrative)

Sculpture carved from a surface that Romans used to tell public, state-sponsored stories—especially of leaders and campaigns—designed to shape how crowds understand power and history.

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Column of Trajan

A monumental column (dedicated 113 CE) with a continuous spiral relief narrating Trajan’s campaigns, repeating key figures/actions to create a curated, pro-imperial story of competent leadership.

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Four Styles of Pompeian wall painting

A framework for Roman fresco strategies: First (imitation marble panels), Second (illusionistic architectural depth), Third (flat ornament with delicate frames/central images), Fourth (a mix of illusion, ornament, and complex myth panels).

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Second Style (Architectural Style)

Pompeian wall painting that uses painted architectural elements and depth cues to make walls appear to open into imaginary spaces, like a theatrical set.

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Tesserae

Small pieces of stone, glass, or ceramic used to create mosaics; up close they are visible, but from a distance they visually resolve into an image.

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Alexander Mosaic

A floor mosaic (c. 100 BCE, House of the Faun, Pompeii) showing a dramatic battle scene associated with Alexander and Darius; its complexity and Greek subject matter signal elite taste, education, and ambition.

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