Chapter 3: Consumer Motivation and Personality

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Flashcards covering key definitions and theories from Chapter 3 of Consumer Behavior, 12th Edition, regarding consumer motivation, personality, and self-image.

Last updated 3:26 PM on 6/20/26
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37 Terms

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Motivation

The driving force within individuals that impels them to act, involving internal psychological processes that drive purchasing decisions and brand engagement.

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Intrinsic Motivation

A type of motivation where consumers are driven by internal rewards, such as personal enjoyment, curiosity, or self-expression.

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Extrinsic Motivation

Motivation that stems from external rewards or incentives, such as discounts, rewards programs, or social recognition.

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Biogenic Needs

Innate or primary physiological needs required for sustenance, including food, water, air, and protection.

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Psychogenic Needs

Learned needs acquired from parents, social environments, and interactions with others, which have nonphysical origins.

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Generic Goals

Outcomes that consumers seek in order to satisfy physiological and psychological needs.

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Product-specific Goals

Outcomes that consumers seek by using a given product or service.

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Approach Objects

Positive outcomes that people seek to achieve through their behavior.

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Avoidance Objects

Negative outcomes that people want to prevent or avoid.

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Frustration

The feeling that results from failure to achieve a goal.

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Defense Mechanisms

Cognitive and behavioral ways to handle frustration, used to protect one's ego from feelings of inadequacy.

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Rationalization

A defense mechanism involving inventing plausible reasons for being unable to attain goals, such as claiming there was not enough time to study.

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Projection

A defense mechanism where an individual blames their own failures and inabilities on other objects or persons.

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Henry Murray

A psychologist who prepared an extensive list of psychogenic needs in 1938, organized into five groups: ambition, materialistic, power, affection, and information.

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Maslow’s Hierarchy of Needs

A five-tier hierarchy of human needs progressing from lower-level biogenic needs to higher-level psychogenic needs (Physiological, Safety, Social, Egoistic, and Self-actualization).

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Self-actualization Need

An individual's desire to fulfill his or her potential to become everything he or she is capable of becoming.

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Motivational Research

Qualitative studies, pioneered by Dr. Ernest Dichter, designed to uncover subconscious or hidden motivations in buying and consumption.

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Anthropomorphism

Attributing human characteristics to something that is not human.

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Projective Techniques

Qualitative tools like storytelling or sentence completion that require respondents to interpret ambiguous stimuli to reveal subconscious motives.

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Personality

The unique and relatively stable patterns of thoughts, feelings, and behaviors that characterize an individual.

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Freudian Theory

A theory by Sigmund Freud maintaining that unconscious needs or drives, especially biological and sexual ones, are at the heart of human motivation and personality.

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Id

The component of personality in Freudian theory that seeks immediate pleasure and gratification.

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Superego

The component of personality that represents moral values and societal rules.

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Ego

The rational part of the personality that mediates between the desires of the id and the societal expectations of the superego.

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Neo-Freudian Theories

Foundations expanded from Freud by thinkers like Karen Horney and Alfred Adler, emphasizing social relationships and culture rather than pure instinctual drives.

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CAD Scale

A classification system proposed by Karen Horney that groups individuals into three personality types: compliant, aggressive, and detached.

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Trait Theory

An approach to personality that focuses on measuring specific, observable characteristics such as innovativeness, materialism, and brand loyalty.

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Dogmatism

A personality trait reflecting a person's degree of rigidity and receptiveness toward new ideas and information.

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Optimum Stimulation Level (OSL)

The degree to which people like novel, complex, and unusual experiences compared to a simple and calm existence.

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Brand Personification

The process of giving human characteristics, personality traits, or emotions to a brand to make it feel like a person consumers can relate to.

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Actual Self-image

The way consumers currently see themselves.

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Ideal Self-image

How consumers would like to see themselves.

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Social Self-image

How consumers feel others see them.

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Ideal Social Self-image

How consumers would like others to see them.

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Extended Self

The concept that consumers' possessions can confirm or extend their self-image, functioning as identity markers.

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Physical Vanity

An inflated view of one's physical appearance.

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Achievement Vanity

An excessive concern with or inflated view of one's personal achievements.