1/48
Looks like no tags are added yet.
Name | Mastery | Learn | Test | Matching | Spaced | Call with Kai |
|---|
No analytics yet
Send a link to your students to track their progress
Module
A single part of a system (hardware or software) that can be changed or upgraded easily.
Interface
The point of connection between modules that allows them to communicate.
Compatibility
The ability of modules to work together without problems.
Standard
A common rule or format that helps compatibility between systems or modules.
Moore
R
’s Law
Processor performance doubles every 18 months.
Kryder
R
’s Law
Storage capacity doubles every 18 months (e.g. USB from 2GB to 2TB in 10 years).
Rebound Effect
Efficiency leads to higher use (e.g. LED lights left on longer because they use less power).
Peripheral Device
A device that connects to a system to input or output data but is not part of the core.
Sensor
An input device that collects physical data and turns it into digital data.
3D Printing
A method that creates physical objects layer-by-layer from a digital model.
Augmented Reality (AR)
Technology that adds digital elements (images/data) to the real world.
Walled Garden
A closed digital environment controlled by the provider (e.g. Apple App Store).
TCO (Total Cost of Ownership)
All costs of owning and operating an IT system over time.
“Hey Joe effect”
Time wasted asking others how to use or fix systems.