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Last updated 4:13 AM on 6/13/26
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106 Terms

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Id

Pleasure principle; immediate gratification

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Ego

Reality principle; mediates between id and superego

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Superego

Moral conscience

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Trust vs Mistrust

Infancy (0-1)

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Autonomy vs Shame and Doubt

Early childhood (1-3)

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Initiative vs Guilt

Preschool years (3-5)

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Industry vs Inferiority

School age (6-12)

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Identity vs Role Confusion

Adolescence

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Intimacy vs Isolation

Young adulthood

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Generativity vs Stagnation

Middle adulthood

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Integrity vs Despair

Late adulthood

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Sensorimotor Stage

0-2 years; object permanence develops

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Preoperational Stage

2-7 years; symbolic thinking; egocentrism

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Concrete Operational Stage

7-11 years; conservation and logical thinking

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Formal Operational Stage

12+ years; abstract reasoning

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Preconventional Morality

Based on punishment and reward

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Conventional Morality

Based on social approval and rules

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Postconventional Morality

Based on universal ethical principles

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Role Strain

Stress within one social role

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Role Conflict

Stress between multiple social roles

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Groupthink

Desire for harmony suppresses critical thinking

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Group Polarization

Group discussion strengthens existing beliefs

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Social Facilitation

Presence of others improves performance on well-learned tasks

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Social Loafing

Reduced effort when working in a group

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Deindividuation

Loss of self-awareness in a group setting

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Self-Fulfilling Prophecy

Expectation causes behavior that makes expectation come true

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Stereotype Threat

Fear of confirming a stereotype impairs performance

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Prejudice

Attitude or belief about a group

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Discrimination

Action toward a group

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Stereotype

Generalized belief about a group

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Ethnocentrism

Judging another culture using your own standards

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Cultural Relativism

Evaluating a culture within its own context

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Assimilation

Incorporating new information into existing schema

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Accommodation

Modifying schema to fit new information

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Automatic Processing

Unconscious and effortless

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Controlled Processing

Conscious and effortful

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Availability Heuristic

Judging likelihood by ease of recall

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Representativeness Heuristic

Judging likelihood by similarity to prototype

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Confirmation Bias

Seeking information that supports existing beliefs

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Belief Perseverance

Maintaining beliefs despite contradictory evidence

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Fundamental Attribution Error

Overattribute others' behavior to personality rather than situation

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Actor-Observer Bias

Attribute own behavior to situation, others' behavior to disposition

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Self-Serving Bias

Success = internal factors; failure = external factors

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Problem-Focused Coping

Addressing the source of stress

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Emotion-Focused Coping

Addressing emotional response to stress

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Approach Coping

Directly confronting a stressor

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Avoidance Coping

Ignoring or avoiding a stressor

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Primary Appraisal

Determining whether a stressor is threatening

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Secondary Appraisal

Evaluating ability to cope with stressor

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Classical Conditioning

Learning through association between stimuli

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Operant Conditioning

Learning through association between behavior and consequence

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Associative Learning

Learning through associations between events or behaviors

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Observational Learning

Learning by watching others

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Latent Learning

Learning without reinforcement

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Positive Reinforcement

Add desirable stimulus to increase behavior

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Negative Reinforcement

Remove aversive stimulus to increase behavior

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Positive Punishment

Add aversive stimulus to decrease behavior

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Negative Punishment

Remove desirable stimulus to decrease behavior

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Episodic Memory

Memory for personal experiences

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Procedural Memory

Memory for skills and tasks

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Implicit Memory

Unconscious memory

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Explicit Memory

Conscious memory

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Proactive Interference

Old information interferes with new learning

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Retroactive Interference

New information interferes with old memories

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Fluid Intelligence

Problem-solving and reasoning ability

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Crystallized Intelligence

Accumulated knowledge and experience

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Functionalism

Society functions through interdependent parts maintaining stability

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Conflict Theory

Society shaped by competition and inequality

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Symbolic Interactionism

Meaning created through social interactions

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Social Constructionism

Society creates concepts and categories

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Achieved Status

Social position earned through effort

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Ascribed Status

Social position assigned at birth

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Master Status

Status that dominates identity

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Experimental Study

Researcher manipulates independent variable

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Observational Study

Researcher observes without manipulation

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Cross-Sectional Study

Different groups studied at one point in time

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Case Study

In-depth analysis of one individual or group

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Confounding Variable

Variable that affects both IV and DV

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Reliability

Consistency of measurements

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Validity

Accuracy of measurements

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Frontal Lobe

Executive function, decision making, personality, voluntary movement

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Parietal Lobe

Somatosensory processing and spatial awareness

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Temporal Lobe

Hearing, language comprehension, memory

84
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Amygdala

Fear and emotional processing

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Hippocampus

Memory formation

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Hypothalamus

Homeostasis, hunger, thirst, endocrine regulation

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Cerebellum

Balance and coordination

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Thalamus

Sensory relay station except smell

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Basal Ganglia

Movement initiation and control

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Broca's Area

Speech production

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Wernicke's Area

Language comprehension

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Acetylcholinesterase

Breaks down acetylcholine

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Dopamine

Reward, motivation, movement

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Serotonin

Mood, sleep, appetite

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GABA

Major inhibitory neurotransmitter

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Glutamate

Major excitatory neurotransmitter

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Norepinephrine

Alertness and arousal

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Fovea

Region of highest visual acuity

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Blind Spot

Region lacking photoreceptors

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Cochlea

Hearing