Psychology 1300-Exam 3

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Last updated 5:13 PM on 4/16/26
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70 Terms

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Intellectual Disability

IQ scores below 70; 2 standard deviations below the mean

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Intellectual Giftedness

IQ scores of 130 or above; 2 standard deviations above the mean

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Phonemes

a speech sound; the smallest unit of sound. Any letter that you can hear individually

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Morphemes

Smallest unit of meaning; prefixes, tense endings, pluralities (s)

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How many phonemes does "bat" have?

3

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How many phonemes does "knock" have?

3 phonemes

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How many phonemes does "go" have?

2

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How many morphemes does "unbreakable" have?

3

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How many morphemes does "loving" have?

2

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How many morphemes does "dogs" have?

2

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Sensory memory

Lasts 1 second or less, either iconic or echoic, maintains continuity in environment

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Short-term memory

Lasts up to 30 seconds

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Long-term memory

Permanent memories, either declarative or non-declarative

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Maintenance Rehearsal

Simple repetition, moving information from sensory memory to short term memory stage

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Elaborative rehearsal

developing deeper understanding, moving information from short term memory to long term memory

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Chunking

Grouping meaningful information together

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Context dependent learning

memories formed when in a particular environment or physical surrounding will be remembered better when in the same environment

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State- dependent learning

memories formed during a particular physiological or psychological state will be easier to remember when in that same state

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Recency effect

Tendency to remember information at the end better than the information at the beginning

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Primacy effect

Tendency to remember information at the beginning better compared to information in the middle/whatever follows

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Which type of intelligence is shown when playing sports?

bodily kinesthetic

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Which type of intelligence is common among artists?

spatial

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When to people typically forget the most information after learning it?

In the first 30 minutes to an hour

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Sternberg's 3 types of intelligence

Analytical (book smarts), creative (arts, multiple solutions), and practical (street smarts)

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What are the 2 types of long term memory?

declarative and non-declarative

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What is declarative long term memory?

Consciously retrieved facts

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What are the 2 types of declarative memory?

episodic (personal history memories) and semantic (general knowledge memory)

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What is non-declarative memory?

unconsciously retrieved memory, usually a task, performance, or habit (riding a bike)

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What are the 2 types of sensory memory?

Iconic and Echoic

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What is Iconic memory?

visual sensory memory, capacity = everything that can be seen at one time, duration = lasts a fraction of a second

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What is echoic memory?

The brief memory of something a person has just heard, capacity = what can be heard at any one moment (smaller than iconic), duration = 2-4 seconds

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Functional fixedness

a person's tendency to think of a concept only in its most typical form

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Mental set

The tendency for people to persist in using problem solving problems that have been successful in the past

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Confirmation bias

The tendency to search for evidence that fits one's beliefs while ignoring any evidence that does not fit those beliefs

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Availability

Ease of remembering

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Representativeness

stimuli similar or dissimilar to prototype

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Recognition

easier recognition = more value

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Affect

based on an emotional "gut" reactions to stimuli

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Primary reinforcers

meets a basic biological need (hunger, thirst, touch)

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Secondary reinforcers

Becomes reinforcing after being paired with a primary reinforcer (praise, tokens, gold stars)

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Positive reinforcement

adding something good, increasing behavior

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Negative reinforcement

Taking away something bad, increasing behavior

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Punishment by removal

taking away something good, decreasing behavior

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Punishment by application

adding something bad, decreasing behavior

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Taste aversion

Type of classical conditioning, corn nuts!!!!

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Classical conditioning

pairing unconditioned stimulus with a controlled stimulus to get a controlled response

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Operant conditioning

a response is followed by a consequence, either good or bad, either increasing or decreasing the likeliness of the behavior to occur again

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Token economy

desired behavior rewarded with tokens

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Time- out

form of mild punishment, child placed away from the attention of others

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Biofeedback

biological conditioning used to bring about involuntary responses such as blood pressure and relaxation under voluntary control

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Nurofeedback

form of biofeedback using devices (EEG, fMRI) to provide feedback about brain activity in an effort to modify behavior

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Non associative learning

Changes in the magnitude of responses to a stimulus; habituation and sensitization

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Observation learning (modeling)

learning how to do something by watching someone else do it

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Generalization

tendency to respond to stimuli that are similar to an original conditioned stimulus (Albert w/ other white animals)

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Discrimination

learned ability to distinguish between stimuli

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Digit span

7 + or -2; 5-9 digits

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Decay

a reduction in ability to retrieve rarely used information over time

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Interference

competition between remembering newer and older information

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Motivated forgetting

purposefully blocking out negative memories

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Proactive interference

not being able to remember new information because of older information

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Retroactive interference

Not being able to remember old information because of new information

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Retrograde amnesia

loss of memory from the past

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Anterograde amnesia

inability to form new long-term memories

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Infantile amnesia

inability to remember things before the age of 3

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5 ways to develop concepts

Definition, common features, overlapping features, prototype, and exemplar

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Algorithms

A precise, step by step set of rules that will reliability generate a solution to a problem

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Heuristics

shortcut to problem solving "rule of thumb"

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IQ formula

MA/CA*100

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Prototype

An example of the category by averaging all members of it; most commonly thought of

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Exemplar

Any example, does not have to be the most ideal of commonly thought of