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Play
a way in which children regulate their experiences and environment
Child life specialist
pediatric health care professionals who work with children and families in hospitals and other settings to help them cope with the challenges of hospitalization, illness, and disability
Assessment
1. Establish relationship with client
2. Gather information from various sources (coping, stressors, etc.)
3. Observe child/family interactions in different situations
Planning
1. Look at variables: family, child, and health variables differ with each case.
2. Look at variables and determine which type of intervention would work best
3. Set goals and have a plan to achieve them
Intervention
Actual child life specific intervention: Bereavement support, Animal therapy/special visitors, Medical play, Procedural support, Playroom activities
Evaluation
1. Determine if intervention has been successful
2. Note changes that you should make next time and note what you did correctly
3. Documentation: putting intervention into objective terms to communicate the Child Life intervention/goals to the rest of the healthcare team.
Child variables
mental age, temperament, fears, stressors
Health Care variables
previous hospital experiences, length of stay, reason for stay
Family variables:
how available the parents are, anxiety level, cultural beliefs, understanding of child's diagnosis
Characteristics of play
Intrinsic motivation
Orientation to means rather than ends (process vs. product)
Spontaneous and voluntary
Not obligatory
Involves active engagement
Unoccupied play
not playing, but watching what is most stimulating in the room
Onlooker play
not playing, but looking at something specific
Solitary Play
playing on your own
Parallel play
playing with the same things, next to someone, but not interacting
Associative play
playing together with the same things, interacting, without a common goal
Cooperative/organized play
playing together with a common goal (kickball)
Infants
play is exploration (mirrors, rattles, mobiles)
Toddlers
play as cause and effect (shape sorters, toy cars, push and pull toys)
Pre-school
sociodramatic play (modeling adults) (dress up, dolls/action figures, play kitchen)
School age
play as logical thinking and social acceptance (constructive paper/crayons, board games, word games)
Teens
Abstract play (journals, games with peers, movies, advanced long term art projects)
Trust vs mistrust
birth-1 year. child needs warm responsive care, confidence that someone is there to meet their needs, mistrust comes from neglect
Autonomy vs. shame
1-3 years old. Child wants to be able to control some things, parents give reasonable /free choices. Shame and doubt come when parents make children do things that they don't want to
Initiative vs. guilt
3-6 years old. Through make believe child can imagine what they want to be, parents can encourage this and create purpose and direction. Guilt is formed when children are given too much responsibility
Industry vs. inferiority
6-12 years. children accomplish tasks on their own and gain confidence. if children are not accomplishing things at the same level as their peers this may lead to feelings of inferiority
Identity vs. Role confusion
12-18 years. who am I and what is my place in society. Confusion about adult roles
Sensorimotor
0-2. object permanence, how child learns about the world through their senses, schemas
Preoperational
2-7. use language, use mental representation to think, imaginary play. limitation: egocentrism
Concrete operational
7-11. problems solving skills, logical reasoning, understanding conservation
Formal operational
11 +. abstract thought, hypothetical situations
Protest
first stage of separation anxiety when the child cries because caregiver has left, but is happy when they return
Despair
second stage of separation anxiety where the child is sad when the parent leaves but somewhat withdrawn when they return
Detachment
third and final stage of separation anxiety when the child is not happy when the parent returns (not wanting to leave daycare)
Vulnerable children
Young children, previously hospitalized children, children with sensory impairments, developmentally delayed children
Resilient children
children that have the ability to bounce back to the original psychological state, good at coping with things
Secure attachment
an attachment that shows distress when separated but positive emotions when parents return, trust parents and find comfort in them when they are sick or scared
Ambivalent attachment
considerable distress with separation, but may passively reject parent upon return. Fail to find comfort in parents
Avoidant attachment
avoid parents, suppress emotions, often a result of abuse and neglect, no emotion is shown upon reunion
Disorganized attachment
Reactive attachment disorder (unable to form attachments), lack of trust, and behavior is bizarre and lacks an observable goal
Conscious stress
things the child perceives as stressful (surgery)
Unconscious stress
things that you don't realize that are stressing you out (poor diet)
Psychological stress
deals with events and then individuals' response to them (primary and secondary appraisal: does the threat exist and can I cope with it?)
Expressive play
enable children to be able to express energy and feelings in an appropriate way (graffiti mural, and jenga with questions)
Familiarization play
children can explore and manipulate health care equipment to be more comfortable with it (band aid art, syringe painting)
Dramatic/medical play
guided role-playing that focuses on healthcare scenarios that they child may be put into. Real medical equipment is used. Play with them at their own pace, and prepare them for things that will happen to them (shadow dolls)
Playing "for" children/vicarious play
children are too traumatized or sick to play that the CLT has to play for them (playdough).
Level 1
children are assessed as being low risk, stable medical condition, well functioning family support, support networks, minimal signs of emotional distress
Level 2
Behavior, the remaining length of hospital stay, parental support
Level 3
Patients with chronic diagnosis, parents familiar with procedures and hospitals, coping well, have decent support, have future hospitalizations planned
Level 4
Potential for emotionally challenged child, persistent health care experiences, invasive and unfamiliar procedures, unexpected events
Level 5
Recent experiences in trauma, intensive care, unstable home, parents are too busy, parents need relief, experienced life threatening situations
AAA
Animal assisted activities, motivation and recreational to enhance hospital stay
AAT
Animal assisted therapy
Music therapy
healthcare profession that uses music to address the physical, cognitive, social, and emotional needs of individuals