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T/F: You can transform a 3D layer relative to composition space, layer space, or a custom axis mode.
True
T/F: All effects in After Effects are 3D when applied to 3D layers.
False
By default, the origin in AE is at the upper-left corner and z increases:
Only when Draft 3D is enabled
In the 4 Views layout, which statement is true?
Top aligns along Y; Front is the frontal view; Right aligns along X; Active Camera shows the camera view
T/F: Active Camera view shows exactly what will be rendered for final output.
True
To move a 3D background layer farther behind text, you would:
Drag or increase Z Position to push it back
When a layer is made 3D, it remains flat but gains new properties including:
Z Position/Anchor/Scale, Orientation, X/Y/Z Rotation, and Material Options
For Spot lights, which control sets the edge softness of the beam?
Cone feather
T/F: There are four light types in AE: Parallel, Spot, Ambient, and Point.
True
T/F: Specular reflectivity at 100% indicates the most mirror-like highlight response.
True
Which setting controls the softness of a shadow based on apparent distance?
Shadow diffusion
T/F: All cameras are listed in the 3D View menu and are easiest to adjust using custom 3D views.
True
T/F: Material Options "Accepts Lights" affects how shadows appear on the layer.
False
Designating a light as an adjustment layer makes it affect:
only the 3D layers below it in the Timeline stack
T/F: A one-node camera ignores the point of interest.
True
T/F: Masks on 3D layers use 3D coordinates.
True
In After Effects, "layer space" refers to:
The coordinate system of an individual layer (used by anchor/effect control points)
Which view shows what the render will use at output time?
Active Camera view
Mask coordinates on a 3D layer are evaluated in:
2D coordinate space of the layer
Which statement about 3D interactions is correct?
Only 3D layers interact with shadows, lights, and cameras
Per-character 3D for text layers makes:
Each character behave like its own 3D sublayer with 3D properties
In Material Options, which property determines the size of the specular highlight?
Shininess
By default, a light points to its ________.
anchor point
Which of the following is a built-in light type in After Effects?
Spot (?)
Which setting controls the softness of a shadow based on apparent distance?
Shadow Diffusion
T/F: By default, the point of interest for cameras and lights is at the center of the composition.
True
T/F: Falloff set to None means illumination does not decrease with distance.
True
Which falloff option is described as physically accurate (decreasing proportionally to the inverse square of distance)?
Inverse Square Clamped
T/F: Material Options determine how a 3D layer interacts with lights and shadows.
True
T/F: By default, layers have a z-axis depth of 0.
True
A "shadow catcher" layer is typically:
A white solid set to accept shadows only
T/F: The command "Link Focus Distance to Layer" creates an expression so focus follows the chosen layer automatically.
True
T/F: Negative light Intensity values create "nonlight" that subtracts color from a layer.
True
"Composition space" measures:
Where a layer sits within a composition (e.g., Position)
T/F: Per-character 3D makes individual text characters behave like separate 3D layers.
True
Cameras affect:
3D layers and 2D layers with effects that have a Comp Camera attribute
The Active Camera view corresponds to:
The topmost camera with the Video switch on—used for final output
T/F: Effect control points and anchor points are measured from the origin in layer space.
True
T/F: The property of a layer is measured in composition space.
True
T/F: The Position property of a layer is measured in composition space.
True