System Analysis and Design Lecture Notes

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Comprehensive vocabulary flashcards covering the CSC 308 lecture notes on System Analysis and Design by Ayepeku F.O, including SDLC, modeling techniques, and implementation strategies.

Last updated 1:49 PM on 6/7/26
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56 Terms

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System

An organized collection of components that work together to achieve a specific goal or set of goals.

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Inputs

The resources, data, or materials that are put into a system to be processed, such as raw data or user commands.

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Processes

The activities or operations that transform inputs into outputs, including data processing and computation.

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Outputs

The results produced by the system after processing the inputs, such as processed information or reports.

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Feedback

Information about the output of a system that is used to make adjustments or improvements to the inputs or processes.

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Control

Mechanisms that monitor and regulate the operation of a system to ensure it achieves its goals, such as management oversight.

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Environment

Everything outside the system that can influence its operation and performance, including regulatory constraints and economic conditions.

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Boundaries

The limits of the system that differentiate it from its environment, such as the scope of a project.

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Open Systems

Systems that interact with their environment by receiving inputs and producing outputs, like businesses or ecosystems.

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Closed Systems

Systems that do not interact with their environment; all inputs and outputs are contained within the system.

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Information Systems

Systems designed to manage and process data to provide useful information for decision-making within an organization.

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Hardware

Physical devices and equipment that perform input, processing, storage, and output activities, such as servers and peripherals.

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Software

Programs and applications that control hardware and process data, such as operating systems and database management systems.

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Data

Raw facts and figures that are processed into meaningful information, including customer records and sales transactions.

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System Development Life Cycle (SDLC)

A structured approach used for developing information systems that provides a systematic process for planning, creating, testing, and deploying.

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Planning Phase

The SDLC phase used to define project scope, objectives, and feasibility; deliverables include the project charter and feasibility study report.

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Analysis Phase

The SDLC phase focused on gathering detailed requirements and analyzing business needs, resulting in a System Requirements Specification (SRS).

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Design Phase

The SDLC phase meant to create detailed system designs, including system architecture, database design, and interface design.

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Implementation (Development) Phase

The SDLC phase where the system is built based on design specifications, involving coding and integration of system components.

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Testing Phase

The SDLC phase used to ensure the system works as intended and is free of defects via unit, integration, system, and user acceptance testing.

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Deployment Phase

The SDLC phase where the system is delivered to users and made operational through installation, data migration, and training.

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Maintenance Phase

The SDLC phase intended to monitor, support, and enhance the system post-deployment through bug fixing and updates.

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Waterfall Model

A linear and sequential SDLC approach where each phase must be completed before the next one begins.

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V-Model (Validation and Verification Model)

An extension of the Waterfall model that includes corresponding testing phases for each development stage.

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Iterative Model

An SDLC model that develops the system through repeated cycles (iterations), allowing refinement through each cycle.

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Spiral Model

An SDLC model that combines iterative development with risk assessment, involving planning, risk analysis, engineering, and evaluation.

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Agile Model

An SDLC model emphasizing flexibility, collaboration, and customer feedback through iterative cycles called sprints.

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DevOps Model

An SDLC model that integrates development (Dev) and operations (Ops) to improve collaboration and automate the delivery pipeline.

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System Analyst

A professional who specializes in analyzing, designing, and implementing information systems, acting as a bridge between business problems and technology solutions.

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Requirements Elicitation Techniques

Methods used by system analysts to gather information from stakeholders, including interviews, questionnaires, and workshops.

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Interviews

A requirement elicitation technique involving direct interaction between the analyst and stakeholders to gather in-depth qualitative data.

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Questionnaires

Standardized written sets of questions administered to a large number of stakeholders simultaneously to facilitate quantitative analysis.

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Requirements Analysis

The process of systematically studying stakeholder needs, expectations, and constraints to identify, clarify, and prioritize system requirements.

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Data Flow Diagram (DFD)

A graphical representation technique depicting the flow of data between processes, data stores, and external entities within a system.

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Entity-Relationship Diagram (ERD)

A visual representation of entities, attributes, and relationships used in database design to illustrate the structure of a database.

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Use Case Diagram

A graphical representation showing the interactions between users (actors) and a system to capture functional requirements.

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Activity Diagram

A visual representation of the sequence of actions, decisions, and control flows required to accomplish a specific task or process.

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Normalization

A database design technique used to organize data in a relational database to reduce redundancy and dependency.

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First Normal Form (1NF)

A stage of normalization ensuring that each column in a table contains atomic values and each row is unique.

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Second Normal Form (2NF)

A stage of normalization that eliminates partial dependencies by ensuring all non-key attributes depend on the entire primary key.

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Third Normal Form (3NF)

A stage of normalization that removes transitive dependencies by ensuring non-key attributes depend only on the primary key.

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SQL (Structured Query Language)

A powerful language used to communicate with and manipulate databases through querying, inserting, updating, and deleting data.

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Data Definition Language (DDL)

A component of SQL used to define and modify database structure, including commands like CREATE, ALTER, and DROP.

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Data Manipulation Language (DML)

A component of SQL used for data manipulation, including commands like SELECT, INSERT, UPDATE, and DELETE.

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Simplicity Principle

An interface design principle focused on keeping the interface as simple as possible by avoiding unnecessary elements.

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Consistency Principle

An interface design principle ensuring the interface is consistent in layout, design elements, and behaviors across the application.

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Learnability

A usability principle stating that a system should be easy for new users to learn basic tasks quickly upon first encounter.

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Unit Testing

A testing type focused on evaluating individual units or components of software independently.

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Integration Testing

A testing phase where individual units are combined and tested as a group to ensure they function together seamlessly.

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Blue-Green Deployment

A deployment strategy running two identical production environments (blue and green) where traffic is switched to the new version after verification.

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Canary Deployment

A deployment strategy that releases a new version to a small subset of users initially to monitor performance before a full rollout.

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Corrective Maintenance

System maintenance activities involving fixing errors and bugs identified after the software is in use.

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Adaptive Maintenance

System maintenance involving modifying software to keep it compatible with changing environments, such as new operating systems.

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Version Control

A system that manages changes to software code, allowing multiple developers to collaborate and track the history of changes.

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Repository

A storage location in version control for software code and its revision history.

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Commit

A snapshot of changes made to the codebase at a specific point in time within a version control system.