Quest For Success Vocab

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Last updated 12:59 PM on 4/29/26
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143 Terms

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Action Step

A specific, planned effort made to achieve a particular goal.

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Auditory

Relating to or experienced through hearing.

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Ethics

Moral principles that govern a person's or group's behavior.

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Goal

The object of a person's ambition or effort; an aim or desired result.

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Integrity

The quality of being honest and having strong moral principles.

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Kinesthetic

Learning through feeling, such as a sense of body position and muscle movement.

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Leadership

The ability to motivate and influence individuals and groups to accomplish important goals.

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Personal Brand

A depiction and marketing of one's self that typically includes strengths, values, and goal statements.

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Resiliency

The capacity to recover quickly from difficulties; toughness.

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Self-Awareness

Conscious knowledge of one's own character, feelings, motives, and desires.

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Self-Reflection

The act of meditating or seriously thinking about one's character, actions, and motives.

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Student Success Plan

An outline of goals and the steps needed to achieve those goals.

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Values

A person's principles or standards of behavior; one's judgment of what is important in life.

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Vision Statement

An aspirational description of what an individual or organization would like to achieve in the future.

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Visual

Having to do with sight or seeing.

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Encourager

A person who inspires others with courage, spirit, or confidence.

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Facilitator

A person who makes an action or process easier.

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Innovator

A person who introduces something as new or as if new.

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Mediator

A person who attempts to make people involved in a conflict come to an agreement; a go-between.

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Recorder

A person who keeps records.

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Teamwork

Work done by several associates with each doing a part but all subordinating personal prominence to the efficiency of the whole.

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Appearance

The outward aspect or look of something.

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Body language

The gestures, movements, and mannerisms by which a person or animal communicates with others.

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Facial expression

The look on one’s face which is responsible for a vast percentage of nonverbal communication.

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Gesture

A movement usually of the body or limbs that expresses or emphasizes an idea, sentiment, or attitude.

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Nonverbal communication

Communication that does not involve or use words.

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Artifact

A usually simple object (such as a tool or ornament) showing human workmanship or modification as distinguished from a natural object.

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Constraints

A constraining condition, agency, or force; a check.

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Criteria

A standard on which a judgment or decision may be based.

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Manufacture

To produce something with a machine.

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Prioritize

To list or rate (projects, goals, etc.) in order of priority.

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Business Plan

A document outlining a business’s objectives and strategies, typically including a summary, market research, and execution plan.

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Creativity

The use of imagination or original ideas; an individual’s ability to create.

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Engineering Design Process

A five-step process (Ask, Imagine, Plan, Create, Improve) used to develop solutions to problems.

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Entrepreneur

Someone who organizes, manages, and assumes the risks of a business or enterprise.

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Innovation

The introduction of something new.

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Invention

The creation of something new through imagination, ingenuity, or experimentation; developing a new process, product, or service.

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Market Research

Gathering information to understand customer needs and identify product value.

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Patent

A legal document granting exclusive rights to make, use, or sell an invention for a set time.

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Prototype

A first full-scale, functional model of a new invention design.

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Phase

A distinct part of a course, development, or cycle.

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Project Evaluation

An assessment of whether the project goals were achieved.

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Project Schedule

A timeline listing project activities and deliverables.

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Request for Proposal (RFP)

A legal document requesting proposals for a contract or service.

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Anonymous

Unknown authorship or origin.

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Bystander

One who is present but not taking part in a situation or event.

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Commercial purposes

To use in connection with a business, usually for profit.

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Consequence

Something produced by a cause or necessarily following from a set of conditions.

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Copyright

The exclusive legal right to reproduce, publish, sell, or distribute something such as written, musical, or artistic work.

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Creative Commons

A kind of copyright that makes it easy for people to copy, share, and build on someone’s creative work, as long as they give the creator credit for it.

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Cyberbullying

The electronic posting of mean-spirited messages about a person, often done anonymously.

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De-escalate

To decrease in extent, volume, or scope.

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Derogatory

Expressive of a low opinion, detracting from the character or standing of something.

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Digital citizenship

Navigating the digital world safely, responsibly, and ethically.

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Digital media

Electronic or media platforms that allow users to create, communicate, and interact with one another via devices or applications.

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Escalate

To increase in extent, volume, number, amount, intensity, or scope.

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Ethics

Principles and morals that guide people’s behavior, including honesty and respect toward others.

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Fair use

The ability to use a small amount of someone’s copyrighted materials without permission, as long as it does not negatively impact the value or potential profits of the owner.

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Harass

To annoy persistently; to create an unpleasant or hostile situation.

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Hate speech

Speech or writing that makes negative attacks on a person or group of people because of their race, religion, nationality, ability, age, gender, sexual orientation, or gender identity.

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Altruism

Selfless concern for the well-being of others.

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Case Study

An instance analyzed to illustrate a thesis or principle.

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Community

A group of people with common interests living in a specific area.

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Community Service

Volunteer work done to help people in a community.

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Embody

To give tangible or visible form to an idea or quality.

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Empathy

The ability to understand and share the feelings of others.

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Foresight

The ability to predict future needs or events.

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Gratitude

The quality of being thankful and showing appreciation.

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Healthcare

The maintenance and improvement of health through medical services.

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Helping Professions

Careers that support an individual's physical, psychological, or emotional well-being, such as nursing, counseling, and social work.

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Hero

A person admired for courage or noble qualities.

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Humanitarian

One who promotes human welfare.

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Longevity

A long existence or duration of service.

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Oath

A solemn promise regarding future actions or behavior.

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Patient-Centered Care

Care that respects and responds to individual patient preferences and needs.

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Persuasion

The act of convincing someone to believe or do something.

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Public Health

The health of populations monitored and promoted by the state.

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Selflessness

Concern for the needs and wishes of others over one's own.

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Servant Leadership

A leadership philosophy prioritizing the needs of others.

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Stewardship

The responsibility of supervising or caring for something.

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Budget

An estimate of income and expenditure for a set period of time.

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Cash flow

The total amount of money being transferred into and out of a business or household.

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Consumer

A person who purchases goods and services for personal use.

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Cost-Benefit Analysis

A process by which business decisions are analyzed, the benefits of a given action are summed, and then the costs associated with that action are subtracted.

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Cost Comparison

The process of comparing the price of different products or services.

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Creditworthy

Financially sound enough to justify the extension of credit; includes factors such as repayment history and credit score.

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Dependents

A person who relies on another, especially for financial support (usually a family member).

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Depreciation

A reduction in the value of an asset with the passage of time.

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Expense

The cost required for something; the money spent on something.

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Financial Advisor

A person who is employed to provide financial services or guidance to clients.

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Fixed Expense

An expense that will be the same total amount regardless of changes in the amount of sales, production, or some other activity.

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Gross Income

An individual's total pay before accounting for taxes or other deductions.

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Income

Money received, especially on a regular basis, for work or through investments.

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Income Tax

Tax levied by a government directly on income, especially an annual tax on personal income.

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Inflation

A general increase in prices and a fall in the purchasing value of money.

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Medicare

The federal health insurance program for people who are 65 or older; certain younger people with disabilities.

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Needs

A requirement, necessary duty, or obligation.

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Net Income

An individual's income after taking taxes and deductions into account.

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Net Pay

Gross wages or gross salaries minus withholdings for payroll taxes and other items such as insurance.

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Opportunity Cost

The loss of potential gain from other alternatives when one alternative is chosen.