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things u need for rotation
center point direction angle
map onto
every point from figure 1 can be placed on top of the points of the other figure
rigid motions create
congruent shapes
dilations create
similar shapes
line symmetry
can be reflected and mapped to itself
rotational symmetry
can be rotated and mapped onto itself
180 rotational symmetry is same as
point symmetry
reflect over x
x,-y
reflect over y
-x, y
y=-x reflection
-x - y
y=x reflection
y, x
90 degree rotation
-y, x
180 degree rotation
-x , -y
270 degree rotation
y, -x
things need to dilate
center point, scale factor
vector
has direction and magnitude
(x,y) —> (3x,y)
horizontal stretch with a scale factor of 3 with respect to y axis
(x,y) —> (x,3y)
vertical stretch with a scale factor of 3 with respect to x axis