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Accessibility definition
Usable by people with a range of abilities and disabilities
Accessibility design examples
Alt text on images, high contrast colours, keyboard navigation, large touch targets, screen-reader labels
Accessibility improvement if violated examples
Add alt text, increase contrast to at least 4.5:1, add text labels next to colour cues
Effectiveness definition
Users can achieve their goals accurately and completely.
Effectiveness design examples
Clear task flows, visible progress indicators, correct outputs, filters that narrow results
Effectiveness improvement if violated examples
Simplify the workflow, add filters, show status messages
Safety definition
Protects users from irreversible errors
Safety design examples
Confirmation dialogues (“Are you sure?”), undo, input validation, auto-save drafts
Safety improvement if violated examples
Add a confirmation step, provide an undo function, validate input before saving
Utility definition
Provides the features and functions users actually need
Utility design examples
Search, filter, sort; features matched to user goals; essential actions are present
Utility improvement if violated examples
Add the missing feature, interview users to find out what’s needed
Learnability definition
New users can learn to use the system quickly
Learnability design examples
Clear icons with labels, tooltips, onboarding tour, sensible defaults, consistent layout
Learnability improvement if violated examples
Add icons and labels, add a short onboarding, use standard patterns.
Exam answer formula
The [principle name] has been violated because [specific evidence from the scenario]. This could be improved by [a concrete design change].