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law of effect
Behaviors followed by favorable consequences become more likely, and behaviors followed by unfavorable consequences become less likely
primary reinforcement
stimuli that naturally alter a behavior by meeting an innate biological need (food, water, air, sleep)
secondary reinforcement
a conditioned stimulus that is learned through previous pairings with a primary reinforcer
delay to reinforcement
involves a temporal gap between a target behavior and its reinforcement, usually to teach self-control
establishing operations
used in applied behavioral analysis, things you do to set the stage to make reinforcers effective
abolishing operations
used in applied behavioral analysis, getting rid of a behavior by getting rid of motivational contingencies
drive reduction theory
Behavior is motivated by the need to reduce internal physiological tension and return the body to a balanced state
premack principle
A high probability behavior can be used to reinforce a low probability behavior
response deprivation theory
denying access to reinforcing behavior below baseline by depriving the optimal amount (bliss point) will serve as reinforcement
EBS
electrical brain stimulation-applying electrical currents through the use of electrodes to the specific brain areas to map brain function and activity
DA in VTA and NA
A neurotransmitter serves as the brain’s reward and motivation signal. dopamine is released into the mesolimbic pathway (ventral tegmental area and nucleus accumbens) pathway is crucial for reward motivation and addictive behaviors by signaling the anticipation of a reward
positive reinforcement
adding a rewarding stimulus to increase the likelihood of the behavior
negative reinforcement
taking away a negative stimulus to increase the likelihood of a behavior
positive punishment
adding a negative stimulus to decrease the likelihood of the behavior
negative punishment
taking away a rewarding stimulus to decrease the likelihood of the behavior
avoidance paradox
When the animal makes the appropriate avoidance response (escape), the animal learns avoidance behavior in which the animal’s response prevents the delivery of the aversive stimulus, so the behavior is being reinforced by nothing
One factor theory
avoidance learning does not require classical conditioning; instead, it is reinforced solely by a reduction in the overall rate of the aversive stimulus, driven by operant conditioning
two factor theory
Avoidance learning involves two processes, classical conditioning and operant conditioning, where fear is acquired (CC), then the subject learns to behave to remove themselves (Negative reinforcement) from the acquired fear (CS), in which removal reinforces the avoidant behavior
terminal responses
responses that occur late in the schedule interval right before the reinforcement is given
Interim responses
responses that occur in the reinforcement interval and are usually adjunctive behaviors (repetitive, time-filling activities that don’t provide reinforcement)
cumulative recorder
produces a paper graph where a pen moves upward with each response, creating a cumulative total of behavior over time, where the slope indicates response rate
Fixed ratio
The reinforcement is given after a set, consistent amount of responses
variable ratio
The reinforcement is delivered after an inconsistent and unpredictable number of responses that hover around an average
fixed interval
The reinforcement is delivered on the first response after a set, consistent amount of time has passed
variable interval
The reinforcement is delivered on the first response after an inconsistent and unpredictable amount of time
behavioral economics
The field of economic studies that looks at how psychological, social, and emotional factors effect economic decsions
ratio strain
A subject stops responding because the required effort for reinforcement exceeds the actual reinforcement value they would receive
demand elasticity
measures how sensitive a good is to the changing price. Elastic demands motivation can vary (take it or leave it ), inelastic demands prices can increase because it is something you need, so you pay whatever price
sidman avoidance
NO CS, classical conditioning was not necessary for an animal to learn to produce a response to postpone an aversive stimulus; no fear is needed to produce avoidance behavior
shaping
teach new behaviors by reinforcing successive approximations that increasingly resemble the final target behavior (small incremental steps)
chaining
instructional technique that breaks down complex tasks into smaller sequential steps (task analysis) to teach new skills
Forward-rewarding/shaping first step in sequence then 2nd step, etc
backward-rewarding/shaping the last step in a sequence and then the second to last step etc.
superstition
a behavior learned through accidental conditioning where a specific action is reinforced by a coincidental reward not related to the behavior
partial reinforcement effect
Behaviors only reinforced some of the time are more resistant to extinction than behaviors reinforced continuously
multiple schedule
two schedules (signaled by stimulus) presented at different times (alternating)
concurrent schedule
two schedules (signaled by stimulus) that are presented at the same time
Matching Law
The rate of behavior is proportional to the rate of reinforcement that is associated with each alternative
s
sensitivity of behavior to the reinforcement ratio
b
bias (less than 1 preference for B against A, greater than 1 preference for A against B)
Undermatching
Response proportions are less extreme than they are predicted to be (closer to 50/50), usually due to failure to discriminate between the two schedules. less sensitive to reward differences s<1
Overmatching
response proportions are more extreme than they are predicted to be (further away from 50/50), usually due to difficulty switching from one alternative to the other. more sensitive to reward differences s>1
Bias
the consistent preference for one alternative or the other independent of reward
contingency
The most effective punishment is when the punishment directly depends on the behavior and occurs only when that behavior occurs
contiguity
most effective punishment occurs directly after the behavior occurs (the shorter the delay between behavior and punishment the better)
manner of introduction
Effective punishment needs to be introduced at maximum intensity to avoid tolerance build-up from starting out small and building up
reinforcement of punished behavior
effects of punishment depend in part on how much reward is also provided. If the reward exceeds the punishment the punishment wont be as effective
reinforcement of other behavior
punishment is more effective when the subject is given an alternative way to get rewarded
motivation to respond
The effects of punishment are inversely related to motivation to respond (when the drive to respond is high punishment is less effective as motivation overrrides threat of punishment)
escape
the recipient avoids or escapes the punishing agent rather than learning the desired behavior (most escape behavior worse than punishment)
aggression
Typically seen with physical discipline can cause increased aggression in recipient
suppression of other behavior
general suppression of other related, often desirable behaviors, where broad inhibition leads to fear of the entire context
abuse of punishment
People tend to punish when angry, which blurs the line between punishment and retribution
imitation
recipients will often model aggressive or coercive behaviors used on them to control others
need for continuous monitoring
punishment is only effective when applied immediately and consistently which requires constant monitoring
response blocking
A person is placed in a safe situation where they are stuck and exposed to the stimulus without making the avoidance response. Trains a subject to learn that the avoidance response is not necessary to avoid the punisher
DRA
differential reinforcement of alternative behavior, reinforcing appropriate alternative behavior while usually withholding reinforcement for the undesired behavior.
DRI
differential reinforcement of incompatible behavior, reinforcing specific desirable behavior that is physically impossible to perform simultaneously with the undesired target behavior
DRL
differential reinforcement of low rate reinforces behavior only if they occur after a specific time interval has passed since the previous response (punished for responding during time interval)