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Classical Management Theory
Focuses on efficiency, tasks, and productivity
Behavioral Management Theory
Focuses on people, motivation, and behavior at work.
Maslow’s Hierarchy of Needs
People are motivated by 5 levels of needs. (Basic → Self Fulfillment)
McGregor’s Theory X
Believing that employees are irresponsible and resistant to change.
McGregor’s Theory Y
Believing that employees are capable of self-direction and creativity.
Herzberg’s Two-Factor Theory
Hygiene factors (basic job conditions like pay, work environment, policies) prevent dissatisfaction, but motivators create satisfaction.
McClelland’s Acquired Needs Theory
People are motivated by achievement, affiliation, or power.
Equity Theory
People compare their effort vs. rewards to others for fairness.
Expectancy Theory
Employees’ are motivated when they believe:
Expectancy: "Will my effort lead to performance?"
Instrumentality: “Will my performance lead to a reward?”
Valence: “Do I value that reward?"
Goal-Setting Theory
Specific, difficult goals + feedback = better performance
Self-Determination Theory
Motivation comes from autonomy, competence, and relatedness.
Rational Decision-Making Model
Logical, step-by-step process to choose the best solution.
Bounded Rationality
Decisions are limited by time, information, and complexity.
Satisficing Model
Choosing a solution that is “good enough.”
Intuition Model
Decisions based on gut feelings or experience.
Competing Values Framework
4 cultures: Clan, Adhocracy, Market, Hierarchy
Person-Organization (P-O) Fit
How well a person’s values match the company culture
Person-Job (P-J) Fit
How well a person’s skills match the job.
Lewin’s Change Model
Unfreeze → Change → Refreeze
Force-Field Analysis
Change happens by balancing forces for vs. against change.
Organizational Development
Planned change to improve performance and effectiveness.
Big Five Personality Theory
5 traits: Extroversion, Agreeableness, Conscientiousness, Emotional Stability, Openness
Core Self-Evaluations
Self-view based on confidence, control, and stability
Perception Process Model
How people notice, interpret, store, and recall information.
Pygmalion Effect
Expectations influence behavior (people rise/fall to expectations)
Halo Effect
Judging someone based on one trait.
Tuckman’s Stages of Team Development
→ Forming (Members meet and roles are unclear)
→ Storming (Conflict arises over roles and direction)
→ Norming (Group agrees on roles and starts working together)
→ Performing (Team works efficiently towards goals)
→ Adjourning (Team finishes and disbands)
Punctuated Equilibrium Model
Teams change suddenly at key moments (like deadlines)
Six Sources of Power
Legitimate, Reward, Coercive, Expert, Referent, Informational
Influence vs Power
Power = ability
Influence = acutally using it
Communication Process Model
→ Sender → Message → Receiver → Feedback (+ noise)
Media Richness Theory
Some communication methods are better for complex messages
Control Process Model
→ Set standards → Measure → Compare → Correct
Three Types of Control
Feedforward (before)
Concurrent (during)
Feedback (after)
Utilitarian Approach
Greatest good for the most people
Moral-Rights Approach
Protects individual rights
Justice Approach
Fairness and equality
Kohlberg’s Moral Development Theory
People move from self interest → social rules → personal values