Installing, Configuring, and Troubleshooting Display and Multimedia Devices

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Vocabulary flashcards covering display technology types, settings, connection standards, troubleshooting terms, and multimedia device fundamentals based on the lecture notes.

Last updated 8:56 AM on 5/28/26
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36 Terms

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Cathode Ray Tube (CRT)

A legacy display technology that requires an analog signal from a display adapter to form a picture and is notably bulky.

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Liquid Crystal Display (LCD)

A flat panel display type that uses digital signaling and chemicals whose properties change with the application of voltage to block light passage.

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Pixel

The basic picture element in a color LCD, typically comprising cells or subpixels with filters for red, green, and blue.

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Thin Film Transistor (TFT)

A type of LCD panel where liquid crystal elements and transistors are placed on a thin film to vary the intensity of each cell.

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Twisted Nematic (TN)

A TFT type that produces good response times but is prone to motion blur and limited viewing angles.

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In-Plane Switching (IPS)

A TFT arrangement that delivers better color reproduction and wider viewing angles, particularly vertical ones, at the cost of slightly worse response times.

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Cold Cathode Fluorescent (CCFL)

A type of bulb used as a backlight in older or cheaper LCD displays.

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Edge lit

An LED backlight arrangement where LEDs are placed around the screen rather than behind it, using a diffuser to distribute light.

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OLED (Organic LED)

A display type that does not require a separate backlight, allowing for "True Black," thinner panels, and the potential for curved or flexible plastic screens.

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Digital Light Processing (DLP)

A technology developed by Texas Instruments for projectors where each pixel is represented by a tilting mirror.

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Resolution

The number of horizontal and vertical pixels used to create an image, such as 640×480640 \times 480.

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Color depth

Also known as bit depth, this refers to the total number of colors supported in an image, such as 18-bit or 24-bit.

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Native resolution

The specific resolution of a digital display based on its fixed number of pixels; using other resolutions requires interpolation, often making the image look "fuzzy."

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Aspect ratio

The width of a screen divided by its height, common examples include 4:34:3, 16:916:9, or 16:1016:10.

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Refresh rate

The speed at which a display updates the image, measured in Hertz (HzHz).

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Frame rate

The number of times the image in a video stream changes per second, expressed in Hertz (HzHz) or Frames per Second (fpsfps).

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Response rate

The time taken for a pixel to change color, measured in milliseconds (msms); rates over 20ms20\,ms can lead to "ghosting."

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Luminance

The perceived brightness of a display screen, measured in candelas per square meter (cd/m2cd/m^2).

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Contrast ratio

A measure of the luminance of white compared to black, where higher ratios (above 600:1600:1) indicate better "true blacks."

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Illuminance

The light projecting power of a projector, normally rated in ANSI lumens.

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Privacy filter

A device that restricts the viewing angle of a monitor to the person directly in front of the screen to protect confidential information.

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Video Graphics Array (VGA) port

A legacy blue 15-pin analog video interface, also known as HD15F or DE-15.

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Digital Visual Interface (DVI)

A video cable type designed for flat panels, with versions including DVI-A (analog), DVI-D (digital), and DVI-I (integrated).

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High Definition Multimedia Interface (HDMI)

A ubiquitous 19-pin interface (Type A) that supports digital video, audio, remote control (CEC), and content protection (HDCP).

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DisplayPort

A royalty-free VESA standard that transmits packetized data in bonded lanes and supports "daisy-chaining" multiple monitors.

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Graphics Processing Unit (GPU)

A specialized microprocessor optimized for rendering 2D and 3D images on-screen.

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Scalable Link Interface (SLI)

The brand name for NVIDIA's technology that allows for the use of dual (or more) graphics cards in a single system.

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Keystone effect

A distortion where the top of a projected image is wider or narrower than the bottom, caused by the projector lens being unaligned with the screen.

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Burn-In

Permanent damage to a monitor's picture elements caused by displaying a static image for an extended period, resulting in a "ghost image."

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High-bandwidth Digital Content Protection (HDCP)

A Digital Rights Management (DRM) mechanism that prevents playback of protected content if the display adapter and monitor fail to authenticate.

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Digital Signal Processor (DSP)

The core chip of a sound card that contains Digital-to-Analog Converters (DACs) to process audio signals.

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Musical Instrument Digital Interface (MIDI)

A protocol for exchanging information between electronic musical instruments and computers regarding volume, pitch, and tempo rather than actual sound waves.

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JPEG

A lossy compression algorithm used by digital cameras to save space by discarding some image information.

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Megapixel (MP)

The unit of measurement used to express the resolution of a digital camera.