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Vocabulary flashcards covering display technology types, settings, connection standards, troubleshooting terms, and multimedia device fundamentals based on the lecture notes.
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Cathode Ray Tube (CRT)
A legacy display technology that requires an analog signal from a display adapter to form a picture and is notably bulky.
Liquid Crystal Display (LCD)
A flat panel display type that uses digital signaling and chemicals whose properties change with the application of voltage to block light passage.
Pixel
The basic picture element in a color LCD, typically comprising cells or subpixels with filters for red, green, and blue.
Thin Film Transistor (TFT)
A type of LCD panel where liquid crystal elements and transistors are placed on a thin film to vary the intensity of each cell.
Twisted Nematic (TN)
A TFT type that produces good response times but is prone to motion blur and limited viewing angles.
In-Plane Switching (IPS)
A TFT arrangement that delivers better color reproduction and wider viewing angles, particularly vertical ones, at the cost of slightly worse response times.
Cold Cathode Fluorescent (CCFL)
A type of bulb used as a backlight in older or cheaper LCD displays.
Edge lit
An LED backlight arrangement where LEDs are placed around the screen rather than behind it, using a diffuser to distribute light.
OLED (Organic LED)
A display type that does not require a separate backlight, allowing for "True Black," thinner panels, and the potential for curved or flexible plastic screens.
Digital Light Processing (DLP)
A technology developed by Texas Instruments for projectors where each pixel is represented by a tilting mirror.
Resolution
The number of horizontal and vertical pixels used to create an image, such as 640×480.
Color depth
Also known as bit depth, this refers to the total number of colors supported in an image, such as 18-bit or 24-bit.
Native resolution
The specific resolution of a digital display based on its fixed number of pixels; using other resolutions requires interpolation, often making the image look "fuzzy."
Aspect ratio
The width of a screen divided by its height, common examples include 4:3, 16:9, or 16:10.
Refresh rate
The speed at which a display updates the image, measured in Hertz (Hz).
Frame rate
The number of times the image in a video stream changes per second, expressed in Hertz (Hz) or Frames per Second (fps).
Response rate
The time taken for a pixel to change color, measured in milliseconds (ms); rates over 20ms can lead to "ghosting."
Luminance
The perceived brightness of a display screen, measured in candelas per square meter (cd/m2).
Contrast ratio
A measure of the luminance of white compared to black, where higher ratios (above 600:1) indicate better "true blacks."
Illuminance
The light projecting power of a projector, normally rated in ANSI lumens.
Privacy filter
A device that restricts the viewing angle of a monitor to the person directly in front of the screen to protect confidential information.
Video Graphics Array (VGA) port
A legacy blue 15-pin analog video interface, also known as HD15F or DE-15.
Digital Visual Interface (DVI)
A video cable type designed for flat panels, with versions including DVI-A (analog), DVI-D (digital), and DVI-I (integrated).
High Definition Multimedia Interface (HDMI)
A ubiquitous 19-pin interface (Type A) that supports digital video, audio, remote control (CEC), and content protection (HDCP).
DisplayPort
A royalty-free VESA standard that transmits packetized data in bonded lanes and supports "daisy-chaining" multiple monitors.
Graphics Processing Unit (GPU)
A specialized microprocessor optimized for rendering 2D and 3D images on-screen.
Scalable Link Interface (SLI)
The brand name for NVIDIA's technology that allows for the use of dual (or more) graphics cards in a single system.
Keystone effect
A distortion where the top of a projected image is wider or narrower than the bottom, caused by the projector lens being unaligned with the screen.
Burn-In
Permanent damage to a monitor's picture elements caused by displaying a static image for an extended period, resulting in a "ghost image."
High-bandwidth Digital Content Protection (HDCP)
A Digital Rights Management (DRM) mechanism that prevents playback of protected content if the display adapter and monitor fail to authenticate.
Digital Signal Processor (DSP)
The core chip of a sound card that contains Digital-to-Analog Converters (DACs) to process audio signals.
Musical Instrument Digital Interface (MIDI)
A protocol for exchanging information between electronic musical instruments and computers regarding volume, pitch, and tempo rather than actual sound waves.
JPEG
A lossy compression algorithm used by digital cameras to save space by discarding some image information.
Megapixel (MP)
The unit of measurement used to express the resolution of a digital camera.