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what is classification of motor skills?
used to group skills according to particular characteristics that need to be taken into account in their performance
what are the five (5) classifications of skills?
complexity
muscle involvement
continuity
environmental impact
pacing
what is simple complexity?
requires one or two of the middle elements
e.g. running
what are the elements of complexity?
number of cues
amount of information
number of decisions
what is complex complexity?
requires high levels of all or most of the middle elements
e.g. volleyball spike
what is fine muscle involvement?
small amount of force exerted by the muscles
use of smaller muscle groups
precise movement
e.g. throwing a dart
what is gross muscle involvement?
large amount of force exerted by the muscles
use of larger muscle groups
whole body movements
e.g. bowling in cricket
what is discrete continuity?
have a clear beginning and end
skill can be repeated
single, specific skill
e.g. soccer penalty kick
what is serial continuity?
made up of several discrete movements
more complex movements
e.g. gymnastics routine
what is continuous continuity?
no obvious beginning or end
can be continued as long as they wish
same movement over and over
e.g. swimming
what is closed environmental impact?
performed in a stable, predictable environment
no uncertainty in conditions
e.g. free throw in basketball
what is open environmental impact?
where the performer is required to adapt
to a changing environment or time pressure
e.g. surfing
what is self-paced pacing?
the timing and execution are determined by the performer
e.g. volleyball serve
what is externally-paced pacing?
the timing and execution are determined by uncontrollable factors
e.g. sailing
stage 1 - perceiving (information processing model)
data is received by the brain from cues/senses (sight, hearing, touch)
e.g. when learning how to kick a soccer: watch the coach, hear the coach, hold a ball
stage 2 - deciding (information processing model)
the brain processes the data it has received
it then formulates an appropriate movement response
three (3) mechanisms are involved
perceptual mechanism
organises and interprets the sensory information
decision-making mechanism
based on the information, decisions are made for the most appropriate physical response
effector mechanism
organises, initiates, and controls the selected movement response
stage 3 - acting (information processing model)
once the brain has processed and decided a movement
it signals the neuromuscular system to respond,
in order to perform the necessary movements
stage 4 - evaluating (information processing model)
after the movement → performer receives feedback on their performance (if they were successful)
adjustments are made in following attempts
three (3) phases of learning - fitts & posner
cognitive
associative
autonomous
cognitive phase of learning
understanding
movements
guidance
focus
the learner is new to the skill
slow, inconsistent errors
lots of guidance/demonstrations (coach)
focus trying to understand what to do
associative phase of learning
understanding
movements
guidance
focus
has a basic understanding; improving accuracy
smoother, consistent movements
correcting their own mistakes
what to do → how to do it better
autonomous phase of learning
understanding
movements
guidance
focus
skill becomes automatic (little thought)
smooth, efficient movements
less guidance from coaches
focus on strategy, reading the game
four (4) stages of teaching a skill
introduce
demonstrate
practice
feedback
process of teaching a skill - introduction
introduce the skill with enthusiasm; speak clearly/simply to create a positive learning environment
e.g arranging athletes away from the sun, getting their attention
process of teaching a skill - demonstration/explanation
visual understanding of what is required
e.g. showing/explaining the skill, relating to past skills, check for understanding
process of teaching a skill - practice
athletes begin practicing the skill ASAP after
e.g. maximise participation, fair complexity of skill, experience some success
process of teaching a skill - feedback
for training to be effective, collect two types of feedback:
how to change an incorrect performance
how the completed performance compares with the desired performance
learning error
new to learning the skill and messing up (doesn’t know the skill)
performance error
really good at the skill but keeps messing up (does know the skill)
seven (7) components of a training session
introduction
warm up
fitness training
skill development
culmination
cool down
evaluation
leadership style - autocratic
leader makes decisions quickly with no group input
clear expectations and strict control over tasks/behaviour
works well in high-pressure or time-sensitive situations
leadership style - democratic
leader involves the group in decision-making & values input
encourages teamwork, communication, shared responsibility
increases motivation and commitment from team members
leadership style - laissez faire
leader provides minimal guidance & allows group to self-manage
works best with highly skilled, independent individuals
leads to creativity, but can cause confusion without structure
internal feedback
information regarding how the movement is kinaesthetically felt
relayed from the muscles, tendons, joints of the body
external feedback
information that assists in performance
can be seen, felt or heard by sensory organs in the body
types of extrinsic feedback
terminal: given after the performance
concurrent: given during the performance
verbal: given through speech / instructions
non-verbal: given through body language / gestures