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forward chaining
A task-specific teaching strategy where the child learns the first step of an activity independently, and the therapist completes the remaining steps. Additional steps are added sequentially.
Best for improving sequencing and generalization.
backward chaining
A teaching method where the therapist completes most steps and the child performs the final step first, progressing backward.
Supports success, motivation, and self-esteem.
self-determination
The ability to make choices, set goals, and direct one’s own actions.
In OT: linked to autonomy, participation, and engagement.
learned helplessness
A condition where a child stops attempting tasks due to repeated failure, believing effort will not change outcomes.
anticipatory problem-solving/guidance
A proactive strategy where the therapist predicts challenges and prepares supports in advance to improve performance.
coaching approach
A collaborative, family-centered model where the therapist guides caregivers through problem-solving rather than directly treating the child.
toileting developmental milestones
• Awareness: ~18–24 months
• Daytime control: ~3 years
• Nighttime control: ~4–5 years
dressing developmental milestones
• Removes simple clothing: ~2 years
• Assists with dressing: ~2–3 years
• Buttons/unbuttons: ~3–4 years
• Independent dressing: ~5–6 years
sleeping developmental milestones
• Consolidated sleep patterns: infancy–toddler
• Independent sleep routines: preschool age
5 types of play
• Social/communication development
• Sensory regulation
• Motor skill development
• Visual attention/tracking
• Cognitive/problem-solving development
autonomy
Supports the client’s independence and choice
beneficence
Promotes well-being and functional outcomes
non-maleficence
Avoids harm or risk
justice
Ensures fair access and appropriate resource use
modify/adapt
Changing task or environment to support performance
establish/restore
Developing or improving skills that are impaired
maintain
Preserving current level of function
prevent
Reducing risk of future dysfunction
dynamic systems theory
Motor development emerges from the interaction of:
• Individual
• Task
• Environment
→ Movement is not linear, but adaptive.
affordance
Opportunities for action provided by the environment (e.g., a chair affords sitting).
motor learning
Process of acquiring movement skills through:
• Practice
• Feedback
• Experience
CO-OP (Cognitive Orientation to Occupational Performance)
A problem-solving approach using:
• Goal–Plan–Do–Check
→ Focus on cognitive strategies for functional tasks
social cognitive theory (Bandura)
Learning occurs through:
• Observation
• Modeling
• Self-efficacy
Ayres sensory integration (ASI)
Underlying Assumptions
• The brain is plastic
• Sensory input drives development
• Adaptive responses improve function
• Inner drive supports engagement
FADELITY
ATNR (asymmetrical tonic neck reflex)
Head turn → extension on face side, flexion on skull side
• Integrates ~6 months
STNR (symmetrical tonic neck reflex)
• Neck flexion → arm flexion, leg extension
• Integrates ~9–11 months
dressing development (sequence)
• Remove clothing → assist → partial independence → full independence
• Progression: large fasteners → small fasteners → sequencing tasks
IFSP (individualized family service plan)
• Birth–3 years
• Family-centered services
IEP (individualized education program)
• Ages 3–21
• School-based services
Part C
Early intervention (birth–3)
Part B
School services (3–21)
transition age
Planning begins around age 14–16 (formal transition services)
palm-to-finger translation
Moving objects from palm to fingers
finger-to-palm translation
Moving objects from fingers to palm
Shift
Linear movement of object on finger pads
complex rotation
Turning object using fingers (e.g., turning a pencil)
WEE-FIM
Measures functional independence in children
AMPS
Evaluates ADL motor and process skills
PEDI-CAT
Assesses functional capabilities in daily life
videofluoroscopic swallow study (VFSS)
Imaging procedure to assess swallow safety and physiology
sheltered workshop
Structured work setting for individuals with disabilities
vocational rehabilitation
Services to support employment readiness and participation
AAC (augmentative & alternative communication)
Methods/devices used to support communication
assistive technology
Any tool that improves functional performance
adaptive device
Modified version of a tool to improve accessibility
universal design
Creating environments usable by all people without adaptation
sensorimotor/exploratory play
What type of play is typically seen at 8 months?
Parallel → associative play
What type of play is typically seen at 3 years old?
cooperative, imaginative play
What type of play is typically seen at 5 years old?
rule-based, organized play
What type of play is typically seen at 10 years old?
typical motor development sequence
Head control → rolling → sitting → crawling → standing → walking → Progresses cephalocaudal and proximal to distal
toileting stages
Awareness → control → independence → hygiene