better psych237 exam 1

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Last updated 8:48 PM on 3/9/26
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80 Terms

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cognitive psychology

study of the mind and mental processes

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Donders (1868)

  • reaction time & mental processes

  • included simple reaction time (single stimuli with either the presence of absence of it, pressed a button in response) and choice reaction time (2+ stimuli and a specific button was to be pressed based on what light came on)

  • Model: Stimulus → mental response → behavioral response

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Wundt (1879)

  • Structuralism

  • Main method was analytical introspection (observers described their sensory experiences under controlled conditions in response to a stimulus)

  • Flaw was that the results were subjective & difficult to replicate

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Ebbinghaus (1885)

  • Savings method

    • higher savings = greater memory

  • Forgetting curve

    • most forgetting happens quickly and then tapers off

    • limitation was that he only tested it on himself

  • Nonsense syllables to test

    • does not accurately represent how memory is used day-to-day

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Watson (1920)

  • Behaviorism

    • The only focus was on direct, observable behavior

  • Rejected analytic introspection

    • Results varied widely

    • Focused on invisible inner processes that are hard to accurately test & prove

  • Little Albert experiment

    • used classical conditioning

    • learned that emotional responses could be conditioned

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Skinner (1930)

  • Behaviorism

  • Argued that children learn language through operant conditioning and imitation

    • Behavior is shaped by its consequences

  • Skinner’s Box

    • animals (rats) press levers for food reward

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Tolman (1930’s)

  • Rats & maze

  • Cognitive Map

    • evidence of latent learning & internal representation

    • Behaviorism cannot explain these behaviors

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Chomsky (1959)

  • Language is an innate process that children are born with

  • argued that children produce sentences they have never heard, say incorrect things, and have never been rewarded

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Digital Computer

  • provided a metaphor for human cognition

  • Model: Input → Processing → Output

    • Input: takes in information from the environment

    • Processing: processes the information internally

    • Output: produces a behavioral response

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Cherry’s Attention Model (1953)

  • dichotic listening studies demonstrated selective attention

  • behaviorism could not explain this

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Dartmouth & MIT Conference (1956)

cited as the start of cognitive science

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Broadbent’s Flow Diagram (1958)

  • modeled what happens when a person directs attention to one stimulus

  • Model: Input → Filter → Detector → To Memory

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Sensory Memory (Atkinson & Shriffin)

very brief storage that holds unprocessed sensory information for less than one second

  • separate stores exist for different senses

    • Iconic = vision, echoic = hearing

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Short Term Memory (Atkinson & Shiffrin)

holds a small amount of information for about 15-30 seconds without rehearsal

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Long Term Memory (Atkinson & Shiffrin)

relatively permanent storage with a very large capacity

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Tulving (1972)

broke down Atkinson & Shiffrin’s long-term memory into three main components

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Episodic Memory

personal experiences and life events

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Semantic Memory

facts and general knowledge

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Procedural Memory

physical actions and skills

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Nerve Net

early theory that suggested that the nervous system is like a connected highway system

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Neuron Doctrine

  • Ramon y Cajal

  • contradicted nerve net

  • suggested that the nervous system is made up of individual cells (neurons) and is NOT continuous

  • signals are passed between synapses among the neurons

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Golgi Staining Technique

technique developed to identify & label individual neurons

  • supported the neuron doctrine

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cell body

contains nucleus

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dendrites

receive incoming signals

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axon

carries signals outward to other neurons

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receptors

specialized neurons that detect information from the environment

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brain neurons

receive input from other neurons

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action potential

electrical signal traveling down the axon

  • based on the stimulus, the size stays the same but the firing rate changes

    • Weak stimulus → slow firing, strong stimulus → fast firing

  • when action potential reaches the end of the axon, it releases neurotransmitters into the synapse, to then pass along the signal

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frontal lobe

planning, decision-making, speech production

  • contains motor cortex

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parietal lobe

touch, tactile processing, spatial processing

  • contains the somatosensory cortex

  • dorsal (where/how) pathway!

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temporal lobe

hearing, comprehension, object recognition

  • contains the Fusiform Face Area (FFA)

  • part of ventral (what) pathway!

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occipital lobe

primary visual processing

  • contains visual cortex

  • starting point for both ventral & dorsal pathway

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Broca’s Area

  • left frontal lobe

  • damage produces Broca’s aphasia

    • slow speech, effortful, and stripped down to content/simple words

    • comprehension is mostly intact

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Wernicke’s Area

  • posterior left hemisphere, where temporal and parietal lobes meet

  • damage produces Wernicke’s aphasia

    • person can speak fluently, has normal grammar

    • words are jumbled

    • comprehension is very impaired

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Double Dissociation

Broca’s and Wernicke’s Area are an example since they have opposing results when damaged

  • proved that production and comprehension must rely on separate brain regions

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fMRI

measures the BOLD (Blood-Oxygen-Level-Depedent) signal

  • measures correlation and not causation

  • activation for a task does not prove that the region is necessary for a task

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Fusiform Face Area (FFA)

responds selectively to faces, damage can cause prosopagnosia ( an inability to recognize faces)

  • can also respond to non-face categories after training, suggesting that it is an expertise-processing area

  • Greebles

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Parahippocampal Place Area (PPA)

responds selectively to scenes and places

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Extrastriate Body Area (EBA)

responds selectively to images of bodies and body parts

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perception

the experience resulting from stimulation of the senses

  • perceptions can change based on added information

  • perception involves a process similar to reasoning or problem-solving

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Inverse Projection Problem

  • distances, orientations, and sizes are all factors to interpretation

  • objects can be blurred, hidden, or viewed from different angles

  • the visual system overcomes this by using unconscious inference, Gestalt grouping,

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Bottom-Up Processing

data-based

  • general to specific

  • starts with information hitting the senses, and builds upwards towards recognition, driven by the stimulus itself

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Top-Down Processing

knowledge-based

  • specific to general

  • expectations, prior knowledge, context and past experience shape what we perceive

  • works alongside bottom-up to resolve ambiguity

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The Blob Figure

ambiguous black & white picture that once observer is told it is a Dalmation, prior knowledge helped to see the image clearly

  • top-down context changes

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Speech Segmentation

we hear continuous speech as separate words, even though the acoustic signal has no reliable pauses between them

  • our knowledge of language fills the gaps

    • ex: vocabulary & transitional probabilities help out with that

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Likelihood Principle

We perceive the world in the way that is “most likely” based on our past experiences

  • We use knowledge to inform our perceptions and infer much of what we know about the world

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Helmholtz’s Unconscious Inference

proposed that perception involves unconscious inferences

  • the brain automatically uses prior knowledge to interpret sensory input without deliberate effort

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Gestalt Principles of Perceptual Organization

this group of psychologists proposed that perception is determined by specific organizing principles that are built into the visual system

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Proximity

elements near each other tend to be grouped together

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Similarity

similar elements tend to be grouped together

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Good Continuation

lines tend to be seen as following the smoothest path

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Pragnanz (simplicity)

every stimulus pattern is seen as simply as possible

  • example: Olympic rings seen as 5 circles, not 9 shapes

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Common Fate

elements moving in the same direction are grouped

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Common Region

elements within the same bounded area are grouped

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Oblique Effect

horizontal & vertical orientations are more common than oblique angles in natural scenes

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Light-From-Above Assumption

Because overhead light is most common, shadows provide depth and distance cues

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Scene Schema

knowledge of what a given scene ordinarily contains

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Bayesian Inference

provides a framework for how the brain combines prior knowledge with incoming sensory information

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Prior Knowledge

Your initial expectation about what is likely to happen based on past experiences and context

  • top-down component of Bayesian Inference

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Likelihood

how well the current sensory evidence matches each possible interpretation

  • bottom-up component of Bayesian Inference

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Posterior

the updated belief that after combining the prior and the likelihood, this is the brain’s best guess about what is actually out there

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Top-Down Processing Errors

  • expectations are inaccurate

  • context is misleading

  • an example is when visual illusions produce percepts that do not align with physical reality

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Experience-Dependent Plasticity & FFA

This idea has solidified the idea that the FFA is an expertise-processing area

  • Greebles

  • FFA seen activated with birds for bird experts, cars for car experts, and chess positions for chess experts

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Ventral Pathway

the What pathway, perception pathway

  • runs from occipital lobe to temporal lobe

  • handles object identity and recognition

  • temporal lobe lesions impair the object discrimination problem

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Dorsal Pathway

the Where/How pathway, action pathway

  • runs from occipital to parietal lobe

  • handles spatial location and guides actions such as reaching or grasping

  • parietal lobe lesions impair the landmark discrimination problem

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Selective Attention

the ability to focus on one source of information while ignoring others

  • Cocktail Party Effect

  • Colin Cherry & Shadowing

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Broadbent’s Filter Model (Early Selection)

All or Nothing filter

  • sensory memory holds all informative information briefly, and a filter then selects one message based on physical characteristics (pitch, location, loudness) to then block everything else out

  • cannot explain how people sometimes detect meaningful information in the unattended model

    • Cocktail party & name

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Treisman’s Attenuation Model

Attenuator instead of all/nothing filter

  • instead of blocking out, the attenuator turns them down

  • each word has an activation threshold in a dictionary unit

    • One’s name has a low threshold

    • most words do need full attention to be recognized, meaning they have a high threshold

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Lavie’s Perceptual Load Theory

proposed that whether distractors get processed depends on the perceptual load of the task

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Low Load

the task is easy and does not use up all your attentional capacity

  • leftover capacity automatically spills over and processes distractors

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High Load

the task is demanding and uses up all available capacity

  • there is nothing left over for distractors so they are effectively shut out

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Voluntary Attention

  • Top-down, goal directed attention

  • the person consciously chooses where to direct attention based on their goals, interests, or the task’s requirements

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Reflexive Attention

  • bottom-up, stimulus driven attention

  • attention is captured automatically by something salient, such as a loud noise, bright flash, or sudden motion

  • this type of attention orients rapidly but fades quickly unless the stimulus is important

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Competition between Voluntary & Reflexive

Appears when one is studying (using voluntary attention on the textbook) and your phone buzzes (reflexive attention by the notification)

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100 Car Naturalistic Driving Study

noted that driver inattention was involved of ~80% of crashed and ~65% of near crashes

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Inattentional Blindness

the failure to notice something plainly visible when your attention is occupied elsewhere

  • gorilla experiment

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Object Based Attention

attention can spread throughout an attended object

  • attention is not strictly location-based; it can follow the boundaries of objects

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Feature Integration Theory

Treisman proposed that perception occurs in 2 stages: preattentive and focused-attention

  • mostly bottom-up processing but top-down can influence the focused attention stage when participants are told what to expect

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Preattentive Stage

objects are automatically and rapidly broken down into individual factors, such as color, shape, and orientation.

  • happens in parallel across the visual field without effort or awareness

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Illusionary Conjunctions

when attention is overloaded, features from different objects can be mistakenly combined

  • Ex: seeing a red circle and a blue square but perceiving a red square