User Interface Design and Systems Analysis

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These flashcards cover key concepts from user interface design and systems analysis to aid in understanding and exam preparation.

Last updated 3:25 PM on 4/23/26
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10 Terms

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User Interface Design

The process of designing the interface through which users interact with a computer system.

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Human-Computer Interaction (HCI)

The study of how people use computers and to improve the interaction between users and computer systems.

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User-Centered Design

A design philosophy focusing on the needs, preferences, and limitations of end users at every stage of the design process.

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Effective System

A system that supports business requirements and meets user needs.

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Reliable System

A system that can handle input errors, processing errors, hardware failures, or human mistakes.

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Maintainable System

A system that is flexible, scalable, and easily modified.

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Prototyping

A technique involving creating a preliminary version of a system to visualize and test design concepts.

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Validation Rules

Guidelines set to ensure that input data meets specific criteria before being processed.

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Garbage In, Garbage Out (GIGO)

The principle that the quality of output is determined by the quality of the input.

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Modular Design

A design approach that divides a system into smaller parts, or modules, that can be independently created and then used in different systems.