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These flashcards cover key concepts from user interface design and systems analysis to aid in understanding and exam preparation.
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User Interface Design
The process of designing the interface through which users interact with a computer system.
Human-Computer Interaction (HCI)
The study of how people use computers and to improve the interaction between users and computer systems.
User-Centered Design
A design philosophy focusing on the needs, preferences, and limitations of end users at every stage of the design process.
Effective System
A system that supports business requirements and meets user needs.
Reliable System
A system that can handle input errors, processing errors, hardware failures, or human mistakes.
Maintainable System
A system that is flexible, scalable, and easily modified.
Prototyping
A technique involving creating a preliminary version of a system to visualize and test design concepts.
Validation Rules
Guidelines set to ensure that input data meets specific criteria before being processed.
Garbage In, Garbage Out (GIGO)
The principle that the quality of output is determined by the quality of the input.
Modular Design
A design approach that divides a system into smaller parts, or modules, that can be independently created and then used in different systems.