PSYCH 101 - Final Exam

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Last updated 8:01 PM on 4/19/26
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118 Terms

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Encoding

getting information into your head

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Semantic Encoding

Relating information in a meaningful way to knowledge that is already stored in memory

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Visual Encoding

  • Encoding information as images

  • Relates to the inherent properties of the words

  • High imagery words are easier to remember + more semantic(dog, lamp)
    - Less imagery are harder to remember (justice, moral)

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Acoustic Encoding

  • Encoding the sounds that words make

  • Enhanced through semantic and auditory coding (ex : rhyming)

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Atkinson-Shiffrin Model of memory

assumes three different memory systems: sensory memory, short-term memory (STM), and long-term memory (LTM).

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Sensory memory

  • Hold sensory information anywhere between 0.5-5 seconds

  • Helps us interact and navigate the world but of the information is useless

  • Short-lived

  • Any info not attended to will be lost forever

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Short Term Memory

  • Temporary storage

  • Information last for about 20 seconds

  • If info is kept alive it will stay there (rehearsed)

  • We can hold about 7 pieces of information in our short term memory

  • Better for numbers then letters

  • Better for acoustic then visual encoding

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Long term memory

  • Continuous storage of information

  • Storage is infinite (diff from short term) - doesn't mean that its going to stay there

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Consolidation

Taking information from short term and putting it in long term

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Declarative memory

Explicit memory

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Episodic memory

Specific events, we also use it to understand/imagine what our future might be like

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Semantic memory

School concepts

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Non-Declarative memory

Implicit memory

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Procedural memory

Example: driving and not remembering a thing about the drive (muscle memory)

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Automatic processes

Processes that occur without conscious thought

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Emotional conditioning

Learning through emotional responses

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Retrieval

Bringing information out of long-term storage back into short-term memory

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Recall

Retrieving information without any retrieval cues

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Recognition

Identifying information that you have previously learned (cued recall)

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Retrieval cue

External information that is associated with stored information

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Relearning

Relearning information that was previously learned

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Hippocampus

Linked to episodic memory

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Prefrontal cortex

Linked to semantic memory, involved in memory retrieval

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Amygdala

Linked to emotional conditioning

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Cerebellum

Linked to procedural memories and motor learning (implicit memories)

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Engram

Specialized bundles of nerves in the hippocampus which 'store/encode' information

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Neurotransmitters

Involved with memories, must be involved in memory processes

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Glutamate

Most sure to be involved in memory, triggers release of neurotransmitters during emotional events

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Flashbulb memory

Very clear memory of a significant

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Amnesia

Loss of long term memory

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Anterograde amnesia

Inability to make new memories, old memories are still intact

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Retrograde amnesia

Loss of memories prior to trauma, can be partial or full

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Construction

making a memory

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Reconstruction

bringing up old memories from long term to short

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7 sins of memory

transience, absentmindedness, blocking, misattribution, suggestibility, bias, persistence

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Transience

  • Forgetting

  • Occurs in sensory

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Absentmindness

  • Type of forgetting

  • A lapse in attention that results in a memory failure

  • Incorporates encoding failures

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Brain involvement in semantic memory

*Left inferior(lower) frontal gyrus is involved in semantic memory
*Right inferior frontal gyrus is involved in retrieving semantic info

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Blocking

  • Type of forgetting

  • Failure to retrieve information that is readily available

  • "tip of the tongue" phenomenon

  • Most often occurs for names

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Misattribution

  • Type of distortion

  • Assign memory to the wrong source

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Suggestibility

  • Type of distortion

  • Incorporate misleading information from external sources into personal recollections

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Bias

  • Type of distortion

  • The distorting influence of present knowledge

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Egocentric Bias

involves enhancing our memories of the past

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Hindsight Bias

I knew it all along

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Persistance

  • Type of intrusion

  • Intrusive recollection of events that we wish we could forget

  • The amygdala plays a key role

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Learning

The acquisition, from experience, of new knowledge, skill or responses that result in a relatively permanent change in the state of the learner.

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Instincts

Behaviours which do not need to be learned, they are innate.

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Reflexes

Relatively simple motor/neural responses that are localized.

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Associative Learning

Making connection between stimuli or events that occur together in the environment.

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Classical Conditioning

A type of learning whereby a neutral stimulus produces a response after being paired with a stimulus that naturally produces that response.

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Conditioned

Learned.

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Unconditioned

Not learned, akin to a reflex.

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Neutral Stimulus

A stimulus that does not evoke an unconditioned response.

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Unconditioned Stimulus

A stimulus that evokes an unlearned response.

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Unconditioned Response

An unlearned response in response to the unconditioned stimulus.

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Conditioned Stimulus

After acquisition

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Conditioned Response

The response that is evoked by the new conditioned stimulus.

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Acquisition

Learn to associate the neutral stimulus with the unconditioned stimulus.

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Extinction

A decrease in the conditioned response when the UCS is no longer presented with the CS.

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Spontaneous Recovery

Brief resurgence of the conditioned response to the conditioned stimulus

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Generalization

If you present a conditioned stimulus that is similar to the conditioned stimulus

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Discrimination

When conditioned response is not evoked by stimuli that are similar to the original stimulus.

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Law of Effect

Behaviors followed by a positive outcome are likely to be repeated and vice versa.

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Operant Conditioning

A method of learning that employs rewards and punishments for behavior.

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Reinforcement

Anything that increases the likelihood that a target behavior will be repeated.

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Punishment

Anything that decreases the likelihood that a behavior will be repeated.

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Positive Reinforcement

Adding something pleasant to encourage a behavior.

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Negative Reinforcement

Removing something unpleasant to encourage a behavior.

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Positive Punishment

Adding something negative to discourage a behavior.

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Negative Punishment

Taking something positive away to discourage a behavior.

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Primary Reinforcers

Reinforcers that are biologically important and do not lose their reinforcing properties.

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Secondary Reinforcers

Reinforcers that only have value when linked to primary reinforcers.

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Shaping

Reinforcing successive steps to achieve a final behavior.

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Timing of Reinforcement

Reinforcement works best when it immediately follows the behavior.

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Negative Consequences of Punishment

Can lead to fear and aggression in children.

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Intrinsic vs. Extrinsic Motivation

Rewarding can shift motivation from intrinsic enjoyment to extrinsic rewards.

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Examples of Positive Reinforcement

Praise

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Examples of Negative Reinforcement

Using sunscreen to avoid sunburn

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Examples of Positive Punishment

More homework

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Examples of Negative Punishment

Changing Wi-Fi until room is cleaned

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Fixed-Ratio

The specific number of behaviours completed

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Fixed-Interval

A set amount of time had passed

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Variable-Ratio

The number of behaviours is random each time

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Intermittent reinforcement effect

Behavior is more resistant to extinction when reinforcement is discontinuous

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Variable-Interval

A specific amount of time but changes every time

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Learning + operant conditioning

There is no room for cognition (thoughts/expectations)

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Reward proximity

The closer the reward, the better the learning

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Observational Learning

Involves a cognitive component to learning

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Vicarious

Observed rewards/punishments are known as vicarious

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Live model

Live demonstration of behavior

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Verbal Model

Behavior is explained aloud

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Symbolic Model

Models that demonstrate behavior in books/movies/YouTube

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Bandura Four Step Model

Includes Attention, Retention, Reproduce, and Motivation

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Attention

Focus on what the model is doing

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Retention

You need to be able to retain what you see

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Reproduce

You need to be able to actually do the behavior

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Motivation

Do you want to do the behavior? What were the observed consequences?

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Latent Learning

Learning that takes place but is not observable until needed

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Cognition

How we 'think'

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Concept

Group/categories of shared features of related objects