Scientific Naval Architecture

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Last updated 12:01 AM on 4/20/26
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39 Terms

1
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What impact did the Scientific Revolution have on naval architecture?

  • The Scientific Revolution introduced systematic observation, experimentation, and mathematical reasoning.

  • These methods were applied to understanding ship behaviour in water.

  • Ship design shifted from craft-based knowledge to scientific analysis.

  • This allowed states to improve predictability, efficiency, and performance of warships.

2
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Why did ship theory emerge?

  • Ship theory aimed to explain flotation, stability, and movement scientifically.

  • Governments needed reliable warships due to high cost and strategic importance.

  • Scientific design reduced uncertainty and failure rates.

  • It improved long-term naval effectiveness and planning.

3
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Why did states push for standardisation?

  • Warships were expensive and complex to build.

  • Unique designs increased costs and inefficiencies.

  • Standardisation reduced costs in production, maintenance, and logistics.

  • It allowed fleets to be produced at scale and operate more efficiently.

4
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How did centralisation affect shipbuilding?

  • Governments centralised design authority to control production.

  • This ensured consistency across fleets.

  • It reduced variation and simplified training and logistics.

  • It strengthened state control over naval capability.

5
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How did shipbuilding become professionalised?

  • Shipbuilding shifted from traditional shipwrights to trained naval architects.

  • Scientific and mathematical knowledge became essential.

  • Naval architecture emerged as a specialised profession.

  • It combined engineering expertise with state administration.

6
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Why was this transition contested?

  • Sailors and officers valued practical sea experience.

  • They often distrusted theoretical knowledge.

  • Tension emerged between designers and operators.

  • This debate continues in modern military procurement.

7
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How were ship designs developed and approved?

  • Builders used physical models to demonstrate designs.

  • These models helped secure government funding.

  • They were used to communicate complex ideas visually.

8
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What problems existed in early ship design?

  • Theoretical designs often did not match real-world performance.

  • Errors and design flaws were common.

  • Scientific understanding was incomplete.

  • Shipbuilding remained highly experimental.

9
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What were key scientific breakthroughs?

  • William Froude developed tank testing for ship models.

  • This allowed controlled experiments on ship performance.

  • Empirical data improved accuracy of designs.

  • It marked a major step toward modern naval engineering.

10
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Why did safety become important?

  • Ship failures exposed risks of poor design.

  • The sinking of HMS Captain (1870) highlighted dangers.

  • This led to greater authority for trained naval architects.

  • Engineering standards became more formalised.

11
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What are the three main perspectives on technology?

  • Technology shapes society by driving social change.

  • Society shapes technology through culture and politics.

  • Technology and society interact in complex ways.

12
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How should technology be defined?

  • Technology includes physical objects (artifacts).

  • It includes techniques for using those objects.

  • Institutions regulate how technology is used.

  • Sociotechnical systems combine all these elements.

13
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Why is technology a system?

  • It operates within social, political, and economic contexts.

  • It cannot be understood in isolation.

  • Its impact depends on how it is used and governed.

  • It evolves through interaction with society.

14
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What is technological determinism?

  • It argues technology drives historical and social change.

  • It assumes progress follows a logical sequence.

  • New technologies replace older ones over time.

  • It presents development as inevitable and linear.

15
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What is the “black box” problem?

  • Technology is treated as a finished product.

  • The development process is ignored.

  • Social and political influences are overlooked.

  • Focus is placed on outcomes rather than processes.

16
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What are the critiques of determinism?

  • Technological development is not inevitable.

  • Many competing designs exist at the same time.

  • Some technologies fail despite potential.

  • Social factors shape which technologies succeed.

17
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How does technology relate to historical change?

  • It contributes to major transformations like industrialisation.

  • However, it interacts with economic and political factors.

  • It often reinforces existing systems.

  • It rarely acts as the sole driver of change.

18
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What is the issue in military history?

  • Military narratives often overemphasise technology.

  • They assume technology determines victory.

  • In reality, organisation and strategy also matter.

  • Overreliance on technology leads to flawed conclusions.

19
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What is SCOT? (Social Construction of Technology)

  • SCOT argues technology is shaped by social factors.

  • It rejects the idea of technological inevitability.

  • Human choices and values determine development.

  • Technology is therefore socially constructed.

20
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Who are the key stakeholders?

  • Engineers, governments, and manufacturers influence design.

  • Users and consumers shape demand.

  • Media and culture affect perception.

  • Each group interprets technology differently.

21
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Are there multiple design paths?

  • Many technological solutions exist simultaneously.

  • There is no single “correct” design.

  • Early development involves competition between alternatives.

  • Outcomes depend on social acceptance.

22
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What is closure and stabilisation?

  • Closure occurs when a design is widely accepted.

  • Competing alternatives disappear.

  • The technology becomes standardised.

  • It is then seen as the “normal” solution.

23
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What is the bicycle example?

  • Early bicycles included unsafe designs like the penny-farthing.

  • The safety bicycle became dominant.

  • Its success was based on usability and demand.

  • Social factors drove its adoption.

24
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What is ANT? Actor Network Theory

  • ANT expands SCOT by including non-human actors.

  • Technology is shaped by networks of interactions.

  • Both people and objects influence outcomes.

25
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What are human and non-human actors?

  • Humans include engineers, governments, and consumers.

  • Non-humans include machines, materials, and environments.

  • Both shape technological development.

26
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What is an example of ANT?

  • Electric vehicles depend on networks of actors.

  • Governments provide subsidies and regulation.

  • Technology depends on battery development.

  • Consumer adoption influences success.

27
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How do politics influence technology?

  • Governments fund and regulate technological development.

  • Political priorities shape innovation pathways.

  • Economic interests influence adoption.

  • Technology is often tied to power and strategy.

28
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What is the AI debate?

  • AI raises questions about technological agency.

  • It challenges assumptions about human control.

  • It blurs the line between tool and actor.

  • It reflects ongoing debates about technology’s role.

29
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What is LTS?: Large Technological Systems

  • LTS integrates social and technical explanations.

  • It views technology as part of a larger system.

  • It combines infrastructure, organisations, and people.

30
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What are the components of LTS?

  • Physical elements include machines and networks.

  • Social elements include institutions and users.

  • These interact to form complex systems.

31
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What is technological momentum?

  • Established systems tend to follow existing paths.

  • Large systems are difficult to change.

  • Change becomes costly and complex over time.

32
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Why does infrastructure matter?

  • Existing systems require large investments.

  • Replacing them is expensive and risky.

  • This encourages continuation of current technologies.

33
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What role does culture play?

  • Professional training reinforces existing systems.

  • Organisational habits resist change.

  • Familiarity creates inertia.

34
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What is the AC vs DC example?

  • Competing systems existed initially.

  • One became dominant over time.

  • Switching became difficult due to infrastructure.

  • This demonstrates technological lock-in.

35
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What is incremental innovation?

  • Most innovation improves existing systems.

  • Engineers solve specific technical problems.

  • Change is gradual rather than revolutionary.

36
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What is a reverse salient?

  • A reverse salient is a weak point in a system.

  • It limits overall performance.

  • Engineers focus on fixing these weaknesses.

37
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What is radical innovation?

  • Radical innovation replaces existing systems.

  • It requires major structural change.

  • It is rare and difficult to achieve.

  • War often accelerates radical innovation.

38
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What is the relationship between technology and society?

  • Technology shapes society over time.

  • Society influences how technology develops.

  • The relationship is mutual and dynamic.

39
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How does this relationship evolve?

  • Early stages are shaped by social choices.

  • Mature systems shape behaviour and structures.

  • Technological momentum reinforces existing systems.

  • Disruption requires significant external pressure.