FFXIV M12S Phase 2

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Last updated 1:13 AM on 5/29/26
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23 Terms

1
New cards

In Replication 1, if you neither have a dark nor fire vuln, what clone do you bait?

Dark clone

<p>Dark clone</p>
2
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In Replication 1, if you have a dark vuln, where do you go to bait the fire clones?

Melee: Stacked together right under the boss, slightly close to the near fire clone.

Ranged: Stacked together on the far marker to the left of the far fire clone.

<p>Melee: Stacked together right under the boss, slightly close to the near fire clone.<br><br>Ranged: Stacked together on the far marker to the left of the far fire clone.</p>
3
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In Replication 1, if you have a fire or no vuln, where do you go to bait the dark clones?

Melee: On the inner markers between the near dark clone, tank going left, DPS going right (making sure to stand away from the clone inside your marker box.)

Ranged: On the far markers between the far dark clone, healer going left, DPS going right

<p>Melee: On the inner markers between the near dark clone, tank going left, DPS going right (making sure to stand away from the clone inside your marker box.)<br><br>Ranged: On the far markers between the far dark clone, healer going left, DPS going right</p>
4
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At the start of Replication 2, if your clone is NORTH (D marker), what mechanic do you tether yourself to?

Boss tether (on the boss) (you are now part of acting light party 2)

<p>Boss tether (on the boss) (you are now part of acting light party 2)</p>
5
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At the start of Replication 2, if your clone is NORTHEAST, what mechanic do you tether yourself to?

Stack marker (looking north then clockwise to find your tether)

<p>Stack marker (looking north then clockwise to find your tether)</p>
6
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At the start of Replication 2, if your clone is EAST (A marker), what mechanic do you tether yourself to?

Cone (looking north then clockwise to find your tether)

<p>Cone (looking north then clockwise to find your tether)</p>
7
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At the start of Replication 2, if your clone is SOUTHEAST, what mechanic do you tether yourself to?

Defamation AOE (looking north then clockwise to find your tether)

<p>Defamation AOE (looking north then clockwise to find your tether)</p>
8
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At the start of Replication 2, if your clone is SOUTH (B marker), what mechanic do you tether yourself to?

None 😎 (you are now part of acting light party 1)

<p>None <span data-name="sunglasses" data-type="emoji">😎</span> (you are now part of acting light party 1)</p>
9
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At the start of Replication 2, if your clone is SOUTHWEST, what mechanic do you tether yourself to?

Defamation AOE (looking northwest then CCW to find your tether)

<p>Defamation AOE (looking northwest then CCW to find your tether)</p>
10
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At the start of Replication 2, if your clone is WEST (C marker), what mechanic do you tether yourself to?

Cone (looking northwest then CCW to find your tether)

<p>Cone (looking northwest then CCW to find your tether)</p>
11
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At the start of Replication 2, if your clone is NORTHWEST, what mechanic do you tether yourself to?

Stack marker (looking northwest then CCW to find your tether)

<p>Stack marker (looking northwest then CCW to find your tether)</p>
12
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In Replication 2, if you have a boss tether mechanic and it just got stored, where do you go stand next?

North, between the D and 4 markers

<p>North, between the D and 4 markers</p>
13
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In Replication 2, if you have a stack marker mechanic and it just got stored, where do you go stand next?

North against the wall, inside between the D marker (acting LP1 player stand west, acting LP2 player stand east)

<p>North against the wall, inside between the D marker (acting LP1 player stand west, acting LP2 player stand east)</p>
14
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In Replication 2, if you have a cone marker mechanic and it just got stored, where do you go stand next?

North against the wall, outside between the D marker (acting LP1 player stand west, acting LP2 player stand east)

<p>North against the wall, outside between the D marker (acting LP1 player stand west, acting LP2 player stand east)</p>
15
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In Replication 2, if you have a defamation AOE marker mechanic and it just got stored, where do you stand next?

West or East (acting LP1 player stand west, acting LP2 player stand east), slightly to the north of the 2 marker

<p>West or East (acting LP1 player stand west, acting LP2 player stand east), slightly to the north of the 2 marker</p>
16
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In Replication 2, if you have no marker mechanics stored but everyone else’s just got stored, where do you stand next?

Directly south hugging the wall

<p>Directly south hugging the wall</p>
17
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In Replication 2, the boss just did their jumping 4 player cleave attack in the north, and the players in the south had their defamation AOEs go off. Where do we go next and what happens?

Stacked in acting light parties to the north, LP1 left and LP2 right of the boss. The two players with stack marker mechanics will have their stacks go off, and then the two players with cone mechanics will have their cones go off, making sure they point away from the party. And then a Snaking Kick right after.

<p>Stacked in acting light parties to the north, LP1 left and LP2 right of the boss. The two players with stack marker mechanics will have their stacks go off, and then the two players with cone mechanics will have their cones go off, making sure they point away from the party. And then a Snaking Kick right after.</p>
18
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In Replication 2, the boss is casting Reenactment and the mechanics stored in the clones are about to go off. Where do we go?

Stack mechanic players: Inside boss hitbox.

Cone mechanic players: LP1 player on top right corner of northwest clone, LP2 player on top left corner of northeast clone.

Everyone else: Stack on boss hitbox.

<p>Stack mechanic players: Inside boss hitbox.<br><br>Cone mechanic players: LP1 player on top right corner of northwest clone, LP2 player on top left corner of northeast clone.<br><br>Everyone else: Stack on boss hitbox.</p>
19
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In Replication 2, the boss just casted Netherwrath Near or Far and the cone clones go off. Where do we go next?

Players that resolved Netherwrath Near/Far will just move directly north, hugging the wall.

Everyone else will stack on the northwest clone for that clone’s stack AOE, and then moving around the boss to the northeast clone for that clone’s stack AOE.

<p>Players that resolved Netherwrath Near/Far will just move directly north, hugging the wall.<br><br>Everyone else will stack on the northwest clone for that clone’s stack AOE, and then moving around the boss to the northeast clone for that clone’s stack AOE.</p>
20
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During Mutating Cells, between alpha and beta debuff players, which ones are NOT supposed to take any damage?

Alpha players

<p>Alpha players</p>
21
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During the start of Mutating Cells, how do the beta players delay the candies on the side that needs to be delayed?

They look at the two closest candies on the other side and delay those ones on their side. Tank pops north candy, and the three other players will pop the south candy. They will pop the candies when their beta debuff timer reaches 3 seconds, and then get out to avoid popping any other candies getting sucked in.

<p>They look at the two closest candies on the other side and delay those ones on their side. Tank pops north candy, and the three other players will pop the south candy. They will pop the candies when their beta debuff timer reaches 3 seconds, and then get out to avoid popping any other candies getting sucked in.</p>
22
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During Mutating Cells, after the candies get sucked in, how do we determine which black hole to dodge into first?

We dodge in the black hole that sucked in a donut candy first, and then after that we immediately move to the other black hole. North and south side of black holes will be safe.

<p>We dodge in the black hole that sucked in a donut candy first, and then after that we immediately move to the other black hole. North and south side of black holes will be safe.</p>
23
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At the end of Mutating Cells, after the AOES from the black holes go off, what needs to happen right after?

Beta players need to take damage. For Netherworld Far, beta players go away from the boss on the black hole, alpha players under the boss. For Netherworld Near, beta players go under the boss, alpha players go away from the boss.

<p>Beta players need to take damage. For Netherworld Far, beta players go away from the boss on the black hole, alpha players under the boss. For Netherworld Near, beta players go under the boss, alpha players go away from the boss.</p>