Unit 7.1 Ethics & Ownership

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18 Terms

1

Ethics

Good practice and guidelines demonstrating behavior, decisions, and actions within the sector.

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2

Ethical Behavior examples

Involves developing unbiased algorithms, considering environmental impact, and designing accessible programs.

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3

Unethical Behavior examples

Includes gaining unauthorized access, creating malware, and developing biased algorithms leading to discrimination.

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4

Professional Bodies

Organizations promoting ethical practices and guidelines for their members.

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5

Professional Bodies Pro’s

  • Network opportunities

  • L&D resources & opportunities

  • Inc career prospects & marketability due to expertise validation.

  • Career progression opportunities

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6

Professional Bodies Con’s

  • Membership fee

  • Significant time investment

  • Potentially restrictive practices & guidelines

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7

British Computer Society (BCS) 4 Key Principles

  • Public Interest

  • Professional Competence and Integrity

  • Duty to Relevant Authority

  • Duty to the Profession

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8

Institute of Electrical & Electronics Engineers (IEEE) 8 Key Principles

  • Self

  • Product

  • Public

  • Judgement

  • Client & Employer

  • Management

  • Profession

  • Colleagues

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9

Copyright

Protects owners' exclusive rights over their creative work, including reproduction, distribution, and derivative works.

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10

Software Licenses

Legal terms and conditions under which software can be used.

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11

Freeware Software

Non-chargeable and author retains full ownership & control and doesn’t allow software modification.

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12

Open Source Software


Anyone can distribute/copy/amend/develop, often developed with colabs of interested parties.

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13

Commercial Software

Chargeable - developed/distributed for profit, restriction of copying/distribution/selling to owner of software licence.

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14

Shareware Software

Initially non-chargeable for testing & distribution encouragement then licence must be obtained, doesn’t allow software modification.

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15

Artificial Intelligence (AI)

Computers simulating human intelligence and problem solving capabilities with uses in healthcare, finance, education, entertainment, retail & transport.

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16

Social Impacts (AI)

  • Low skilled workers could become unemployed

  • Privacy concerns over data collection

  • May inherit outdated biases

  • Reshaping job market, inc demand in tech

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17

Economy Impacts (AI)

  • Inc production due to easy repetitive tasks.

  • High skilled receive benefits, low skilled suffer

  • Optimization of supply chains, delivery & reduce costs.

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18

Environmental Impacts (AI)

  • High energy & water consumption for optimal use

  • High CO2 emissions contributing to climate change.

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