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alternate uses task (AUT)
task used to assess creativity where a person has to think about unusual uses for an object, aka unusual uses task
analogical encoding
compare 2 problems that illustrate a principle, used to help ppl discover similar structural features of cases or problems
analogical paradox
ppl find it hard to apply analogies in lab settings but find it easy in the real world
analogical problem solving
use analogies to solve problems. solution to the source problem is used to solve the target problem
analogical transfer
transfer the experience of solving one problem to the solution of another similar problem
analogy
comparison to show similarities btwn 2 different things
analytically based problem
problem solved by systematic analysis, often using techniques based on experience
candle problem
person given several objects and told to mount a candle on a wall to burn w/o dripping wax on the floor. used to study functional fixedness
compound remote-association problem
problem where 3 words are presented and u have to determine one word that when combined w/each of these words forms a new word or a phrase
contingency strategy
negotiating strategy where u get what u want if something else happens
creative cognition
finke, train ppl to think creatively
daydreaming
mind wandering, unintentional thoughts
default mode network (DMN)
network that is active when u rn’t doing any tasks, associated w/being at rest or mind wandering
divergent thinking
open-ended thought involving a large # of potential solutions
electroencephalogram (EEG)
electrical response recorded from the scalp using disc electrodes
executive control network (ECN)
network that directs attention as a person carrying out tasks
expert
highly skilled and devoting a sig amt of time to learn smt
fixation
focus on a specific characteristic that inhibits them from arriving at a solution
focused attention (FA) meditation
basic procedure is to focus on one thing when mind wanders to bring attn back to ur breath
functional fixedness
idea about an object’s function inhibit the person’s ability to use the object for a different function
goal state
condition occurs when a problem has been solved
group brainstorming
problem solving group, express ideas w/o censorship
heuristics
rules/shortcuts that typically provide a solution
ill-defined problem
initial state, goal state, and/or methods for a problem are poorly understood
imagination network
Kaufman and Gregoire’s name for DMN
in vivo problem solving research
observing ppl to determine how to solve problems in real-world situations, used to study the use of analogy in different settings
incubation
getting ideas after taking a time-out from working on a problem
initial state
conditions at the beginning of the problem
insight
sudden realization of a problem’s solution
intermediate states
various conditions that exist along the pathways between initial and goal states
means-end analysis
reduce the difference btwn initial and goal states, achieved by creating subgoals and intermediate states closer to the goal
meditation
many different practices for controlling the mind
mental set
preconceived notion about approaching a problem based on a person’s experience or what has worked
mindfulness
paying attn to purpose in the present moment, non-judgmentally, and the unfolding of experience from moment to moment
mutilated checkerboard problem
study how the statement of a problem influences the ability to reach a solution
nine-dot problem
9 dots arranged in square pattern, task is to draw 4 straight lines that pass thru all nine dots w/o lifting the pen from the paper or retracing a line
open monitoring meditation
paying attn to what comes to mind and following this thought until something else comes along
operators
permissible moves that can be made toward a problem’s solution
preinventive forms
objects created in Finke’s creative cognition experiment that precedes the creation of a finished creative product
problem space
initial, goal, and all the possible intermediate states for a particular problem
problem
obstacle exists btwn a present state and a goal state, and the solution is not obvious
procedural fixedness
trying to solve a problem in the same manner as before even if the procedures are no longer appropriate
radiation problem
finding a way to destroy a tumor by radiation w/o damaging organs, widely used to study the role of analogy in problem solving, Duncker
restructuring
changing a problem’s representation, this is key to problem solving
source problem
problem/story analogous to the target problem and which therefore provides info that can lead to a solution to the target problem
structural features
underlying principle that governs the solution to a problem
subgoals
states that move the solution process closer to the goal in the means-end analysis approach to problem solving
surface features
specific elements of a problem, this can be different btwn source and target problem
target problem
problem to the solved, makes it more manageable in analogical problem solving when the problem-solver is exposed to an analogous source problem
think-aloud protocol
say out loud what u r thinking when doing a problem, used to help determine ppl’s thought processes as they are solving a problem
tower of hanoi problem
involves moving discs from one set of pegs to another, used to illustrate the process involved in means-end analysis
trade-off strategy
negotiating strat where one person says ill do A if you do B
transcranial direct current stimulation
stimulating the brain when 2 electrodes are connected to a battery-powered device that delivers direct current are placed on the hand
two-string problem
person is assigned to attach 2 string too far apart to reach, illustrate the operation of functional fixedness
volitional daydreaming
consciously choosing to day dream, may have positive outcomes
water jug problem
illustrates how mental sets can influence ppl’s problem solving strategies
well-defined problem
initial state, goal state, and/or methods for a problem are well-understood
problems w/gestalt view
doesn’t account for non-insight problems, doesn’t explain how we get the change in representation
problem solving is all
about choosing operators
3 cases to consider when choosing operators
very familiar problem, very little/no knowledge, some relevant knowledge
algorithms are stored in memory which
saves you the trouble of having to think
little knowledge
fall back on operators that are very general purpose and will be more or less applicable to any situation
algorithms are usually only
applicable to well-defined problems
surface features and analogies
get in the way
structural features and analogies
must be used
steps to using analogy
noticing the connection btwn target and source, mapping the source to the target, applying
noticing the connection between target and source
ideally have structural similarity
mapping the source to the target
use structural similarity to map surface
means-end analysis 5 steps
compare current state to the goal state, figure out what the difference is, select an operator that can solve the difference, apply it, repeat
means-ends analysis allows
the setting of subgoals
the tower of hanoi problem is
another example of means-ends analysis
expert knowledge
recognize patterns and chunks based on past experience
experts have also
automatized many of the rules
you can fixate on the function of an object but also
on the procedures use to solve the problem
being an expert actually
decreases flexibility
gestalt approach to fixedness
overcoming fixedness can feel like an aha insight moment
the problem in being an expert arises when
it looks like knowledge you have will be applicable but it actually leads you down the wrong solution path
aspects of creativity
innovative thinking, novel ideas/originality, new connections btwn existing ideas, divergent thinking, useful
most creative problem solving involves a
lengthy trial and error process of generation and evaluation
expertise and prior knowledge may in fact
limit creativity in some ways but note that some prior knowledge is usually necessary to understand the problem
group brainstorming can actually
lead to fewer ideas
insight has been demonstrated experimentally by
tracking how close ppl feel they are to solving insight and non-insight problems
creative problem-solving has been described as a
process that begins w/generation of the problem and ends w/the implementation of the solution, w/ideas happening in btwn
deactivating the left ATL
can increase creativity
DMN and executive control networks
work together during creative thinking