Design & Criticism final (authors + 1 sentence description)

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Last updated 10:01 PM on 5/5/26
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13 Terms

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Foucault

Power is embedded in systems and knowledge; design and institutions shape behavior by structuring what people can do and think.

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Carey

Communication is not just transmitting information but creating shared culture through ritual that maintain social meaning.

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Dunne & Raby

Design should critique society by using speculative and provocative objects to question assumptions and imagine alternative futures.

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Jencks & Silver

Adhocism describes creative design through hybrid combinations of existing elements, emphasizing flexibility, improvisation, and pluralism.

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Sennett

Cooperation is a learned skill that enables people to work across differences, but modern society often weakens this ability.

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Latour

Objects and technologies are active agents that shape human behavior; society is a network of human and nonhuman actors.

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Winner

Technologies are inherently political because their design can enforce power structures and shape social inequalities.

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Escobar

Design should support community autonomy and relational ways of living, enabling people to shape their own social and ecological future.

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Bhabha

Identity is formed in “in-between” cultural spaces, where hybridity and difference create new meanings and social possibilities.

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Mirzoeff

Visual culture studies how images shape how we see and understand the world; Seeing is a cultural and political act.

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Sonntag

Photographs do not simply capture reality but shape it, influencing what we value and how we understand the world.

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Butler

Gender is not natural but performed through repeated social acts; identity is constructed within cultural norms.

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Miller

Social media creates “scalable sociality”, allowing communication across different levels of privacy and group size, reshaping social interaction.