Intelligence, Memory, and Development Flashcards

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Flashcards covering memory, intelligence theories, developmental psychology, perception, and problem-solving concepts from lecture notes.

Last updated 1:18 AM on 5/10/26
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65 Terms

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Recall

Remembering what you have been told without cues, typically associated with essays.

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Recognition

Remembering what you have been told with the help of cues, such as in multiple-choice questions (MCQ).

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Repressed memories

Unconsciously buried memories used to defend the ego, according to the psychodynamic approach.

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Encoding failure

Forgetting information because you never paid attention to it or encoded it in the first place.

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Proactive interference

A phenomenon where old information blocks the recall of new information.

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Retroactive interference

A phenomenon where new information blocks the recall of old information.

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Constructive memory

The way we update memories with new information, associations, and feelings, making memory unreliable.

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Source Amnesia

Forgetting who told you a piece of information or where you heard it.

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Misinformation effect

The distortion of memory caused by suggestion or misinformation.

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Framing

The way a question is phrased, which impacts how information is perceived or recalled.

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Imagination Inflation

Increased confidence that an event happened after imagining it, even if it did not actually occur.

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Anterograde amnesia

The inability to form new memories.

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Retrograde amnesia

The loss of old memories.

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General intelligence (g)

A single form of intelligence that underlies all mental abilities, suggesting that if you are smart in one area, you are smart in others.

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IQ Formula

IQ=mentalĀ agechronologicalĀ ageƗ100IQ = \frac{\text{mental age}}{\text{chronological age}} \times 100

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Psychometrics

The field of psychology and education dedicated to creating tests.

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Standardization

Giving a test using consistent procedures and environments and grading it the same way.

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Split-half reliability

A method of testing reliability by comparing two halves of a test.

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Test-retest reliability

Using the same test on two different occasions to check for consistency.

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Construct validity

Ensuring a test measures what it is intended to measure, such as an IQ test actually measuring intelligence.

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Predictive validity

The ability of a test to accurately predict a trait, such as high math scores predicting success as an engineer.

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Standard deviation

A measure of how much scores vary from the mean; in IQ testing, 11 standard deviation is 1515 points.

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Aptitude test

A test designed to predict your ability to learn a new skill, such as the ASVAB.

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Achievement test

A test designed to measure what you already know, such as an AP exam.

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Eugenics

The study of how to improve the gene pool by discouraging individuals from reproducing.

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Stereotype threat

Feeling at risk of conforming to negative stereotypes about your group, which can influence behaviors and cognitions.

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Stereotype lift

Performing better on a test when comparing oneself to other groups associated with negative stereotypes.

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Flynn effect

The steady rise of IQ scores over the past 8080 years, likely due to better education and healthcare.

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Fixed Mindset

The belief that intelligence is fixed from birth, often leading to less effort.

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Growth mindset

The belief that abilities can be developed through work and determination, leading to more effort.

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Cross-sectional study

A study that evaluates people of different ages at the same point in time; it is inexpensive and quick but may have cohort effects.

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Longitudinal study

A study that follows the same people over a long period of time to eliminate cohort differences.

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Teratogens

External agents like alcohol or drugs that can cause abnormal prenatal development.

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Maturation

The natural course of development that occurs regardless of environment, such as learning to walk.

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Rooting reflex

The innate response where an infant turns their face toward a finger when touched on the cheek.

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Functional Fixedness

The inability to see more than one common use for an item, hindering creative problem-solving.

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Sunk Cost fallacy

Continuing an action because of a prior investment, even when stopping would be more beneficial.

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Gambler's Fallacy

The belief that something is more likely to happen because it is "due," despite the events being independent.

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Forgetting curve

The concept that recall decreases rapidly at first and then reaches a plateau.

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Distributed practice

Reviewing material a little every night to reset the forgetting curve; also known as the spacing effect.

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Structural encoding

Shallow processing that focuses on the physical structure of a stimulus, such as whether a word is capitalized.

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Semantic encoding

Deep processing that focuses on the meaning of words, leading to better memory retention.

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Chunking

Breaking information into smaller units to aid memory, such as a phone number.

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Method of loci

A mnemonic device that uses locations to remember a list of items in order.

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Context dependent memory

The phenomenon where information is best remembered in the same environment where it was learned.

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Iconic Memory

Visual sensory memory that lasts for approximately 0.3 seconds0.3\,\text{seconds}.

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Echoic Memory

Auditory sensory memory that lasts for 2āˆ’3 seconds2-3\,\text{seconds}.

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Short Term Memory (STM) capacity

Memory that lasts 30 seconds30\,\text{seconds} to 1 minute1\,\text{minute} and can hold 7±27 \pm 2 items.

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Long-term potentiation

The neural basis of memory whereby connections are strengthened over time with repeated stimulation.

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Serial Position Effect

The tendency to best remember the beginning (primacy effect) and the end (recency effect) of a list.

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Place theory

The theory that the location where hair cells bend in the cochlea determines the perception of sound, specifically for high pitches.

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Frequency theory

The theory that the rate at which action potentials are sent determines the perception of sound, specifically for low pitches.

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Conduction deafness

Hearing loss caused by damage to the bones of the ear or the ear drum.

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Sensorineural deafness

Hearing loss caused by damage to the cochlea, hair cells, or auditory nerve.

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Vestibular sense

The sense of balance, controlled by semicircular canals in the inner ear.

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Gate-control theory

The theory that we have a mental and physical "gate" that controls how much pain is experienced.

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Olfaction

The sense of smell, which is the only sense that does not route through the thalamus.

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Top-Down Processing

Processing that starts with the whole idea or prior expectations and moves to smaller parts.

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Bottom-Up Processing

Processing that starts with smaller sensory parts and builds up to the whole idea.

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Inattentional Blindness

Failure to notice something added to a scene because of intense focus on another task.

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Cocktail party effect

The ability to notice your name being spoken across a room even when you were not paying attention.

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Retinal Disparity

A binocular depth cue where the slightly different images cast on each retina help determine depth.

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Prototypes

Ideal examples used as a comparison for all instances of a concept.

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Availability heuristic

A mental shortcut where judgments are based on the first thing that comes to mind.

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Metacognition

The process of thinking about or reflecting upon the way one thinks.