PSY100 1st 3rd

0.0(0)
Studied by 0 people
call kaiCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/77

encourage image

There's no tags or description

Looks like no tags are added yet.

Last updated 12:14 AM on 5/8/26
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai

No analytics yet

Send a link to your students to track their progress

78 Terms

1
New cards

What is psychology?

Scientific study of thought and feelings (internal), and behaviour (easier, observable)

  • the mind generates thoughts, feelings, and behaviour

2
New cards

Science requires

  • being open to any idea

  • criticizing and testing every idea

  • basing your views on the amount of high-quality evidence

Scientific approach is vital when asking big questions

3
New cards

“Real” answers require research

  • Collect information (data) via observation under different conditions

  • Data can inform theories that help us understand, predict and

    manage thoughts, feelings and behavior

<ul><li><p>Collect information (data) via observation under different conditions</p></li><li><p>Data can inform theories that help us understand, predict and</p><p>manage thoughts, feelings and behavior</p></li></ul><p></p>
4
New cards

What causes our behavior? Many at one time

Stimuli (singular = stimulus) can trigger responses (thoughts, feelings, behaviours)

  • meaning varies across individuals and context

  • interpretation matters, but conscious awareness isn’t needed for

    stimulus to be influential

  • stimuli can act alone or altogether

<p>Stimuli (singular = stimulus) can trigger responses (thoughts, feelings, behaviours)</p><ul><li><p>meaning varies across<span style="color: yellow;"><strong> individuals and context</strong></span></p></li><li><p>interpretation matters, but<span style="color: rgb(112, 255, 250);"><strong> conscious awareness isn’t needed </strong></span>for</p><p>stimulus to be influential</p></li><li><p>stimuli can act alone or altogether</p></li></ul><p></p>
5
New cards

Using Psychology, we can…

  • Identify, predict, and treat maladaptive behaviours (cognitive-behavioral therapy)

  • Facilitate behaviours (sports psychology)

  • Explain and sometimes predict population events (behavioral economics) (difficult)

6
New cards

Branches of Psychology — Both are inter-related; one informs the other

Pure psychology

  • Explore mechanism, often through experiments

  • Abstract concepts and minutiae (precise mechanism)

  • In the lab

.

Applied psychology

  • What predicts, changes, or manages behaviour (often in therapeutic context)

  • More concrete outcomes

  • Real-world settings

7
New cards

The hub discipline

Psychology interconnected with many disciplines

8
New cards

Levels of Analysis — biological factors (eating example)

Eating, fasting, and adipose (fat) storage and more change our physiology

In turn affects hunger and likelihood of eating

  • Blood sugar, insulin, ghrelin (increase appetite), leptin (less hunger if more fat) levels all matter

9
New cards

Levels of Analysis — biological factors (eating example) (brain only)

Sight, smell, thoughts can trigger physiological cascade which prepares for eating (cephalic phase) — inside head, only sensory

  • specific brain areas (e.g. hypothalamus)

  • INDEPENDENT OF HUNGER

.

  • genetic factors

  • mutations

10
New cards

Levels of analysis — psychological

Mental traits (delayed gratification)

  • Impulse control

  • Self-control

.

Perception (mindset) — even if food is the same, hormone levels might be different because of labels

.

Also

  • Incentive value (motivation)

  • Hedonic value (does it taste good)

11
New cards

Levels of analysis — social culture influences (learned routines)

Learned routines

  • consistent eating times

  • conditioned (learned) cues that increase hunger (not solely based on nutrient loss)

  • physiological rhythms may synchronize with our schedules

12
New cards

Levels of analysis — social culture influences (influences of marketing)

Influences of marketing

  • Light foods marketed towards women

  • Heartier foods marketed towards men

    • Across many cultures, women eat more light foods

(does marketing create or reinforce?)

.

e.g mukbang, food shows

13
New cards

Levels of analysis — social culture influences (environment)

Environment

  • Social facilitation — perform tasks better around familiar people

  • We do what others do if we are comfortable around them

  • opposite in uncomfortable new situations

14
New cards

Understanding Behavior is Tough

1) Multifactorial (many factors influential, each of small effect, L3)

  • some factors are stronger

  • all factors interact

.

2) Individual differences and cultural differences are relevant

.

3) People interact with and influence each other

15
New cards

Psychology is a rigorous discipline

  • Scientific approach

  • Acting against human nature (not common sense)

  • All subject to biases (preferences in judgment) and fallacies (errors in logical reasoning

    • unconscious (automatically applied without awareness)

16
New cards

Confirmation Bias

Overvaluing information that agrees with our beliefs and undervaluing information that does not

  • common and hard to avoid

  • affects public attitudes and social policies on issues

  • AI is making this more prevalent

.

To think scientifically, you must acknowledge all facts – even those not in your favor

  • need to look for things that disagree with you

17
New cards

Considering all sources

Whats the overall effect?

Hard to do, can do meta-analysis

  • take an average of all the results

  • trend over majority of research

18
New cards
<p>Illusion of Causality</p>

Illusion of Causality

We are hardwired to form relationships between things linked in space and place (space-time contiguity)

  • sometimes wrongly identify associations — threshhold is small

  • random relationships

  • clustering illusion — infer patterns from small, non-representative amounts of data, actually random (too little data)

<p>We are hardwired to form relationships between things linked in space and place <span style="color: yellow;"><strong><em>(space-time contiguity)</em></strong></span></p><ul><li><p>sometimes wrongly identify associations — threshhold is small</p></li><li><p><strong><em><u>random</u></em></strong> relationships</p></li><li><p><strong><em><u>clustering illusion</u></em></strong> — infer patterns from <span style="color: rgb(178, 255, 252);">small, non-representative</span> amounts of data, actually random (too little data)</p></li></ul><p></p>
19
New cards

Apophenia

The human tendency to perceive meaningful patterns, connections, or significance within random, unrelated, or chaotic data

  • we have a clear, unidirectional (one drection) bias to detect faces in our environment

  • we see faces in clouds but never clouds in faces

<p>The human tendency to perceive <span style="color: yellow;">meaningful patterns, connections, or significance</span> within <span style="color: yellow;">random, unrelated, or chaotic data</span></p><ul><li><p>we have a clear, <strong><em>unidirectional (one drection) </em></strong>bias to detect faces in our environment</p></li><li><p><em>we see faces in clouds but never clouds in faces</em></p></li></ul><p></p>
20
New cards

Fallacies

  • Argument from Antiquity — idea has been around for so long

  • Appeal to authority — someone important said it

  • Appeal to Ignorance — idea hasnt been refuted yet

  • Bandwagon — everyone else cannot be wrong

  • Either/or (Dichotomous/Binary thinking) — no gradients, degrees, or complexity

  • Not me — I don’t make mistakes, others do

21
New cards

Why do we cling to certain beliefs?

1) Many beliefs are “irrational” — no evidence or experience

  • not coming from evidence anyways

  • evidence doesnt matter

.

2) Helps avoid negative effects

  • e.g. terror management theory (avoiding harm or death)

  • or changing our mind is costly (embarassment, exile)

.

3) Gives positive feelings, resolves discomfort

  • if beliefs dont match evidence, become uncomfortable and act to resolve discomfort

  • cognitive dissonance theory

22
New cards

Early perspectives in Psychology

  • Philosophy

  • Psychophysics

  • Structuralism (regarded as the first field)

  • Functionalism

  • Gestalt psychology

  • Psychoanalysis

  • Behaviourism

  • Cognitivism

  • Social psychology

23
New cards

Perspectives — key details

  • Differ in many ways (e.g. assumptions, tools, objectives, context)

  • Some may have been abandoned, but all have been influential

  • Different perspectives are not in conflict, apply several perspectives at once to understand an issue

24
New cards

Structuralism

Experiences are composed of many different elements (or parts)

  • do not combine automatically

  • merged into an experience via attention, volition, and creativity of the individual

  • to study an experience (via introspection), identify the parts

  • also involved mental chronometry (study of decision-making time)

25
New cards

Structuralism — introspection

Examination of one's own conscious thoughts and feelings

  • introspection involves verbal report on experience

  • compare to others

    • couldn’t find any connection

26
New cards

structuralism — key notes

  • Gave credibility to psychology as an experimental science

  • Introspection proved unreliable and was abandoned, though mental

    chronometry remains today

.

  • Unconscious processing was not addressed, practical applications

    were discouraged (e.g. mental health)

  • Little use of animals

27
New cards

Functionalism

Explain how behaviors served adaptive functions that increased fitness (purpose)

  • why is the behaviour useful?

  • related to evolutionary theory by darwin

  • William James

28
New cards

Functionalism — cont.

  • Led to the development of many new theories — easier to understand emotions/behaviours

  • Attached to evolutionary psychology, which remains today (very hated tho)

.

  • Transformed public perspectives

  • Theoretical and not experimental; difficult to falsify

  • Mostly descriptive and not predictive

29
New cards

Gestalt Psychology

Emphasized that “the whole is greater than the sum of the parts” (contrasts with structuralism)

  • stimuli is different in different contexts

  • largely visual perception

  • Wertheimer, Kohler and Koffka

<p>Emphasized that “the whole is greater than the sum of the parts” (contrasts with structuralism)</p><ul><li><p>stimuli is different in different contexts</p></li><li><p><strong><u>largely visual perception</u></strong></p></li><li><p>Wertheimer, Kohler and Koffka</p></li></ul><p></p>
30
New cards

Gestalt Psychology — cont.

  • Led us to reconsider the reductionist approach (the whole always matters, stimuli are interpreted in context)

  • Identified key perceptual principles — still used today!

.

  • Only exhaustive focus was visual perception

  • Descriptive rather than predictive; did not address mechanism/why

31
New cards

Psychoanalysis

Study unconscious through various methods

  • Free association, dream analysis, talk therapy

  • Emphasis on childhood experiences

  • Freud and Jung

32
New cards

Psychoanalysis — cont.

  • Popularized psychology and revolutionized mental health care (L10)

  • Highlighted the importance of unconscious processing

.

Many issues

  • fixation of case studies (maybe generalization?)

  • many theories untestable, not supported

  • overvalued environmental influences

  • overemphasized secual function and development

33
New cards

Behaviorism

Focused on behavior — believed that the mind and mental processes could not be easily examined

  • contrasts with psychoanalysis

  • not interested in thoughts, just behaviour

  • stimulus —→ results

  • Watson and Skinner

<p>Focused on behavior — <strong><em>believed </em></strong>that the mind and mental processes could not be easily examined</p><ul><li><p>contrasts with psychoanalysis</p></li><li><p>not interested in thoughts, just behaviour</p></li><li><p>stimulus —→ results</p></li><li><p>Watson and Skinner</p></li></ul><p></p>
34
New cards

Behaviorism —cont.

  • Experimental rigor

  • Identified learning principles and informed mental health care (L10)

  • Animal models

.

Many issues

  • overvalued environment

  • undervalued the importance of interpretation and mental processes

  • could not explain certain behaviours adequately (no genetics, biology, creativity)

  • lack of consideration for species differences

35
New cards

Cognitivism

In direct contrast to behaviorism, studied mental processes (e.g. perception, thinking, memory, and judgment)

  • innovative models, experimental designs and approaches

  • Piaget, Ebbinghaus, Neisser

36
New cards

Cognitivism — cont

  • Focused on mental processes (rather than just on behavior)

  • Developed influential models of information processing, made many fields

.

  • Accompanying roles of emotion interact

  • neuroimaging

37
New cards

Social/Cultural Psychology

Study how social situations and culture influence decision making

  • e.g. bystander effect — reduced tendency to help when many others present

  • Lewin, Festinger and Schachter

38
New cards

Social/Cultural Psychology — cont.

  • Helped us better understand contexts, cultures and people better

  • Broad implications

.

Issues

  • low effect sizes, replicability issues

  • weak effects

  • lab environments criticized as artificial, non-representative

39
New cards

What is a variable?

  • An attribute that assumes different values across people, places and

    timepoints

  • Thoughts, feelings and behaviors

  • Variations between people (individual differences) and within people

40
New cards

Conceptual Variables

We cannot prove they are real, but we pretend they are because it is useful

  • cant be measured directly

  • look for things associated with conceptual variables and measure those

41
New cards

Approximating intelligence — conceptual variable example

Intelligence is conceptual variable (capacity to acquire and apply knowledge and skills)

  • can measure other associations, such as cognitive abilities

  • Intelligence quotient (IQ) score is calculated from many other cognitive

    abilities

42
New cards

Defining conceptual variables

There may be more than one way to define a variable

  • effective definitions rely on criteria validated by the community (standardized tests)

  • Choose one definition in a study — operational definition

    • one variable can have many operational definitions

    • not perfect

43
New cards

For certain tests…

Biases

  • positive impression management (exaggerating positive traits)

  • malingering (exaggerate/manufacturing problems)

`

Accuracy

  • self rating: high accuracy for extroversion, low for anxiety, very low in some cases

  • rating of others is better, but not perfect

  • halo effect — infer more positive traits from one real positive trait

  • horns effect

`

Framing

  • wording of question matters

44
New cards

For a test to be useful, we need…

Test-retest reliability (every time with same conditions get similar result)

Inter-rater reliability (no matter who is scoring the test get similar result)

Construct validity (the degree to which a test captures the intended construct)

45
New cards

Key distinction between operational definition and contruct validity

Operational definition = the specific test of the conceptual variable (e.g. intelligence test)

Construct validity = does your test result predict the relevant things in the real world

(if a test does not have validity, it does not have real value)

46
New cards

For any variable in a population…

There will be a distribution (a graph of all values a variable can assume)

  • randomly selected population

<p>There will be a distribution (a graph of all values a variable can assume)</p><ul><li><p>randomly selected population</p></li></ul><p></p>
47
New cards

Distribution Characeristics

Measures of central tendency: mean, median, mode

Measures of variability: standard deviation (SD), range

48
New cards

Mean

Average score of the variable within a population

  • very useful — most psychological research involves analyzing means

  • But sensitive to outliers, particularly if the sample is small

49
New cards

Standard Deviation (SD)

How much a score typically deviates (±) from the mean

  • High means a lot of spread

  • Low means little spread

  • 1SD unit = the SD distance from the mean

50
New cards

Outliers

Definition varies; generally a score must be at least 2 absolute SD units away from the mean

  • lead to nonrepresentative means

  • limit usefulness of means

<p>Definition varies; <span style="color: rgb(255, 211, 211);"><em>generally a score must be at least 2 absolute SD units away from the mean</em></span></p><ul><li><p>lead to nonrepresentative means</p></li><li><p>limit usefulness of means</p></li></ul><p></p>
51
New cards

Median

The value separating the higher half of a population from the lower half

  • not influenced by outliers

<p>The value separating the higher half of a population from the lower half</p><ul><li><p>not influenced by outliers</p></li></ul><p></p>
52
New cards

Mode

The most frequently occurring value in a population

  • informative but not often used in formal analysis

53
New cards

Range

The distance between highest and lowest score

  • large ranges misleading

  • vulnerable to outliers

  • SD matters more

54
New cards

The Normal Distribution, Bell Curve

  • symmetrical, bell-shaped

  • 68% of cases between ± 1SD, 95% between ± 2SD

  • no skewness

  • no kurtosis

Mean = median = mode

(Most preferred statistics assume a normal distribution)

55
New cards

Skewed Distribution

Negatively skewed: mean is smaller than median and mode

Positively skewed: mean is larger than median and mode

<p>Negatively skewed: mean is smaller than median and mode</p><p>Positively skewed: mean is larger than median and mode</p>
56
New cards

Hypothesis

A proposed explanation of a phenomenon based on evidence

  • serves as a starting point for an investigation

  • specific and directional

  • simple, clear, and testable

57
New cards

The Scientific Method

knowt flashcard image
58
New cards

Research Approaches

1. Descriptive research

2. Experimental research

.

Different study methods have different advantages and limitations

  • depends on needs and resources

59
New cards

Descriptive research

General assessment of variables through systematic observation

  • not possible to infer causation

  • not doing a manipulation

.

  • case studies

  • surveys

  • naturalistic observation

60
New cards

Descriptive – Case Study

An intensive examination of one individual (hard to generalize for population)

  • give insight into rare phenomena, proof of existence

  • can inspire new hypotheses

  • common in medicine, basis of Freud

61
New cards

Descriptive – Survey

Assess many variables in a large population via questionnaire or interviews

  • highly generalizable

  • valuable in social psychology

62
New cards

Descriptive – Naturalistic Observation

Observation of an animal (or person) in its natural setting without intervention

  • highly generalizable (external validity); reduces concerns about the

    observer effect

  • Flaws

    • poorly controlled (anything can happen)

    • limited range of variables (few behaviours)

    • difficult to study infrequent behaviours and thoughts

63
New cards

The experimental method

A controlled environment where we study the relationship between a defined set of variables by controlling all the rest

  • allow inference of causal relationships between variables

    • manipulate at least one variable (independent variable/IV)

    • measure at least one variable (dependent variable/DV)

    • all other variables kept constant if possible

(change in DV must be due to IV)

  • the one that gets no treatment —→ control

64
New cards

Quasi-experiment

One IV is decided BEFORE the experiment begins

  • already know one IV before

  • cant randomly assign

  • experiment-like, ability for causation not as strong

65
New cards

Study Designs

Between-subject Factor Design

  • 2+ groups, each given different treatment

.

Within-subject factor design

  • one group observed 2+ times (e.g. before/after)

  • allow control for confounding variables

  • need to be measurable twice

  • also attrition

.

Mixed design

  • 2+ groups, each observed 2+ times

  • allow control for confounding variables

66
New cards

Concerns — sampling

To generalize results, need to make sure study sample is representative

67
New cards

The W.E.I.R.D. Problem

Studies focus on Western, Educated individuals living in Industrialized, Rich + Democratic countries

  • 12% of population, 80% of study participants

  • Non-WEIRD communities may differ in many ways

68
New cards

Addressing the WEIRD Problem

  • More diverse/inclusive samples

  • More settings

  • Acknowledgment of additional interpretations

  • Replication of prior work in different contexts

69
New cards

Concerns — confounding variables

Variables that a researcher fails to control limits the use of the study

  • uncontrollable variable that is related to the DV and/or IVs is a confounding variable

70
New cards

Concern — act of observation

People are aware of the hypothesis, could influence subjects behviour (conscious or unconscious)

Observer/hawthorne effect: people behave differently when observed

  • can be limited by opacity and/or deception by the researcher

  • difficult to prevent, less issue for naturalisitc observation

71
New cards

Concern — the power of expectation

People generally have pre-existing beliefs about how treatments might affect them

  • results of study might be affect or determined by the subjects belief in this treatment

72
New cards

Placebo effect

An effect of a treatment that cannot be attributed to the active properties of that treatment

  • to control, include a group with no active ingredients (control group)

  • placebo responses cannot be explained by active ingredients (there is none) are due to something else

73
New cards

Placebo effect — cont.

single-blinding or participant blinding

  • groups do not know which treatment they are getting

  • if treatment truly works, affect behaviour more than placebo or no treatment

74
New cards

On the placebo effect

  • very common in life sciences

  • can work even if knowing they are placebos

  • associated w/ neurophysiological changes

  • increased over past few decades in America

75
New cards

Concerns — what about researchers?

Researchers, just like participants, can affect the results of a study without intending to

  • if want a certain result, might unconsciously behave in a way that grants such result (experimenter effect)

  • preferred that researchers and participants are blinded (double-blinding)

  • sometimes don’t work “breaking blind”

76
New cards

Ethics in Research

Studies in Psychology follow strict ethical guidelines

  • need approval from local ethics committees before experiment

  • human + animal research have separate committees

77
New cards

Ethical guidelines

  • Informed consent (subject given all relavent info)

  • Freedom to leave at any point (attrition (subject loss) is high)

  • Protection of participants (no unnecessary harm or distress)

  • Confidentiality (data kept anonymous)

  • Debriefing (hypotheses + procedure explained, any deception revealed after)

    • deception is often necessary, subjects should still be informed

      of potential harm

78
New cards

Tuskegee Syphilis Study

N = 600 people (399 with syphilis) of African-American descent observed over a 40-year period

  • participants not informed of true nature of condition or given proper medical care

  • lasting impact on trust