Chapter 13: Judgement

0.0(0)
Studied by 0 people
call kaiCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/38

flashcard set

Earn XP

Description and Tags

Reference: "Cognitive Psychology Connecting mind, Research and Everyday experience" Goldstein, E.B. (2019)

Last updated 2:47 AM on 4/17/26
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai

No analytics yet

Send a link to your students to track their progress

39 Terms

1
New cards

judgements

estimates that people make of important real-world quantities

2
New cards

judgement heuristics

easy, natural strategies for making judgements

3
New cards

T or F: Availability = Probability

F

4
New cards

conjunction fallacy

people judge the conjunct as more probable

5
New cards

law of large numbers

larger sample provides stronger evidence than smaller ones

6
New cards

base rate

probability of an event in the absence of any evidence

7
New cards

T or F: People often ignore the event’s base rate when estimating the probability of an event given evidence

T, this is known as base rate neglect

8
New cards

Why do people ignore base rates?

Causal relevance of base rates is unclear & people are not good at reasoning with probabilities versus frequencies

9
New cards

cognitive illusions

consistent and persistent discrepancies between a true state of affairs and its mental representation

10
New cards

confirmation bias

an unconscious tendency to process information in a way that supports one's prior beliefs or values

11
New cards

myside bias

type of confirmation bias where people tend to discount evidence that they disagree with

12
New cards

backfire effect

when disconfirming evidence sometimes leads to a mistaken belief becoming stronger

13
New cards

People (including scientists!) are often biased in how they…

Test hypotheses & evaluate evidence (tend to look for positive confirming evidence & more critical of evidence they don’t agree with)

14
New cards

decision making

choosing among a set of alternatives

15
New cards

uncertainty

having an idea of a choice’s likely outcome, but you don’t know for certain

16
New cards

expected value theory (evt)

first computing the expected value of each alternative. then choosing the alternative of the highest expected value (the normative theory of decision making)

17
New cards

lotteries

a decision that involves something of value (often money)

18
New cards

decision trees

represents all possible actions & expected value associated with each

19
New cards

risk aversion

when people prefer an option with a lower expected value if it is less risky

20
New cards

T or F: One reason people violate EVT is that their subjective utility usually differs from objective wealth.

T, utility is what people personally value

21
New cards

expected utility theory (eut)

a theory in which decisions are made on the basis of utility rather than value

22
New cards

diminishing marginal utility

people value each additional unit of wealth a little bit less

23
New cards

T or F: Expected utility theory (eut) is a less plausible theory of decision making than expected value theory (evt)

F

24
New cards

loss aversion

magnitude of the pain of a loss is greater than the magnitude of the pleasure of a gain

25
New cards

risk aversion strategy

decision-making strategy that is governed by the idea of avoiding risk; often used when a problem is stated in terms of gains

26
New cards

risk taking strategy

decision-making strategy that is governed by the idea of taking risks; often used when a problem is stated in terms of losses

27
New cards

certainty effects

alternatives with a certain outcome are evaluated differently than those with uncertain outcomes

28
New cards

framing effects

people’s choices change depending on how they are worded

29
New cards

prospect theory

composed of two components: a new utility function and a function mapping objective to subjective probabilities

30
New cards

order these theories from best to worst: Expected Utility Theory (EUT), Prospect Theory (PT), Expected Value Theory (EVT)

PT > EUT > EVT

31
New cards

weighted additive

a good strategy that systematically considers all the information on all the dimensions

32
New cards

what is a con of the “weighted additive” strategy?

it’s computations can be time consuming and laborious

33
New cards

bounded rationality

the principle that one should take into account the cost of making a decision

34
New cards

in what situation would bounded rationality be good for?

when time and efficiency are critical

35
New cards

lexicographic strategy

one ranks the dimensions in order of importance. then for each dimension, eliminate all but the best on that dimension

36
New cards

what would lexicographic strategy be good for?

yielding a reasonable, but not the best choice

37
New cards

satisficing

a strategy where one defines what a satisfactory alternative would be & then keeps looking until one is found

38
New cards

T or F: EVT explains decisions EUT can’t

F

39
New cards

T or F: PT explains decisions that EUT can’t

T