Audio and Video Production Vocabulary

0.0(0)
Studied by 0 people
call kaiCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/59

flashcard set

Earn XP

Description and Tags

A set of vocabulary flashcards covering terms related to audio recording, video production, microphone technology, and post-production editing based on the lecture notes.

Last updated 3:05 AM on 5/1/26
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai

No analytics yet

Send a link to your students to track their progress

60 Terms

1
New cards

ADR (Automated Dialogue Replacement)

Re-recording dialogue in a studio to replace bad or unusable audio from the original recording.

2
New cards

Automation

Programming changes (like volume or effects) to happen automatically over time in editing software.

3
New cards

Bit Depth

How much detail is captured in each audio sample (e.g., 1616-bit, 2424-bit). Higher = better dynamic range.

4
New cards

Boom

A long pole used to hold a microphone above or near actors without being in the shot.

5
New cards

B-Roll

Extra footage used to support the main visuals (cutaways, background shots).

6
New cards

XLR

Professional 33-pin cable used for microphones and balanced audio (best quality, low noise).

7
New cards

RCA

Common consumer cable (red/white plugs) for stereo audio.

8
New cards

Phono

Connection used for turntables; often includes a ground wire to reduce noise.

9
New cards

Calibration

Setting equipment (audio levels, monitors) to standard, accurate levels.

10
New cards

Capture

Transferring audio/video from a camera or device into your computer.

11
New cards

Clapper (Clapboard)

Used on set to sync audio and video using the visible clap and sound spike.

12
New cards

Condenser (microphone)

Sensitive mic that captures detailed sound; requires power (phantom power).

13
New cards

Decibel (dB)

Unit measuring sound level (volume).

14
New cards

Dynamic (microphone)

Less sensitive mic, durable, good for loud sounds and live use.

15
New cards

Dynamic Range

Difference between the quietest and loudest sounds a system can handle.

16
New cards

ENG (Electronic News Gathering)

Recording audio/video quickly on location (news-style production).

17
New cards

Equalizer (EQ)

Tool to adjust specific frequencies (bass, mids, treble).

18
New cards

Extras

Background performers in a scene.

19
New cards

Fader

Slider that controls volume in a mixer or software.

20
New cards

FireWire

Older data connection used for transferring audio/video (less common now).

21
New cards

Foley Artist

Creates sound effects (footsteps, doors, etc.) in post-production.

22
New cards

Gain

Input level of a signal (how strong the incoming sound is).

23
New cards

High Definition (HD)

High-quality video resolution (e.g., 1080p1080p).

24
New cards

Keyframes

Points in editing where changes (like volume or position) start/end.

25
New cards

Lavaliere (Lav)

Small clip-on microphone worn on clothing.

26
New cards

Loop

Repeating a section of audio/video continuously.

27
New cards

Master

Final version of a project ready for distribution.

28
New cards

Metadata

Data about your files (file name, date, settings, etc.).

29
New cards

MIDI (Musical Instrument Digital Interface)

Data that tells instruments what to play (not actual sound).

30
New cards

MP3

Compressed audio format that reduces file size but loses some quality.

31
New cards

Mute

Silencing an audio track.

32
New cards

Non-linear Editing (NLE)

Editing where you can access any part of the project instantly (e.g., Premiere, Final Cut).

33
New cards

NTSC

Video standard used in North America (older system).

34
New cards

OMF (Open Media Framework)

File format used to transfer audio projects between programs.

35
New cards

Omnidirectional (microphone)

Picks up sound equally from all directions.

36
New cards

PAL

Video standard used in Europe and other regions.

37
New cards

Pan

Moving sound left or right in the stereo field.

38
New cards

Polar Patterns

The direction(s) a microphone picks up sound from.

39
New cards

Post-production

Editing and finishing work after recording (audio editing, mixing, etc.).

40
New cards

Proximity Effect

Boost in bass when a microphone is very close to the sound source.

41
New cards

QuickTime (QT)

Media player and file format developed by Apple.

42
New cards

Rendering

Processing edits/effects so they play back smoothly or export properly.

43
New cards

Shotgun (microphone)

Highly directional mic used to capture sound from a distance.

44
New cards

Sound Design

Creating and shaping audio elements for a project (effects, ambience, etc.).

45
New cards

Surround Sound

Audio system with multiple speakers for immersive sound (e.g., 5.15.1).

46
New cards

Timecode

Precise timing system used to sync audio and video.

47
New cards

Voice-over (VO)

Narration recorded separately from the visuals.

48
New cards

Volume Unit (VU)

Meter showing average audio levels.

49
New cards

Worldizing

Playing audio in a real space and re-recording it to make it sound natural.

50
New cards

USB

Common connection for transferring data and powering devices.

51
New cards

SD/MMC (memory card)

Small storage cards used in cameras and recorders.

52
New cards

CompactFlash (CF)

Older, larger memory card format.

53
New cards

Cardioid (microphone)

Picks up sound mainly from the front.

54
New cards

Hypercardioid (microphone)

Even more focused forward pickup with slight rear sensitivity.

55
New cards

Nat Sounds (Natural Sounds)

Background/environmental sounds recorded on location.

56
New cards

Live (room acoustics)

Room with lots of echo/reverb.

57
New cards

Dead (room acoustics)

Room with little to no echo (treated for recording).

58
New cards

Sync

Aligning audio and video so they match perfectly.

59
New cards

Off-mic

Sound source is not directly in front of the microphone.

60
New cards

Reverb

Echo-like effect of sound reflecting in a space.