Media and its Audiences

0.0(0)
Studied by 0 people
call kaiCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/5

encourage image

There's no tags or description

Looks like no tags are added yet.

Last updated 11:22 AM on 5/29/26
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai

No analytics yet

Send a link to your students to track their progress

6 Terms

1
New cards

Two-Step Flow Model - Active Audiences

Two-Step Flow Model (Katz & Lazarsfeld): media influences audiences indirectly through opinion leaders.

Step 1: opinion leaders (parents, friends, journalists, influencers) consume and interpret media

Step 2: they pass their views to opinion followers in their social groups

2
New cards

Uses & Gratifications Model - Active Audiences

Uses & Gratifications (Katz & Blumler): audiences are active and choose media to meet needs.

Key gratifications:

  • Diversion: entertainment/escape from stress

  • Personal relationships: build or simulate social connections

  • Personal identity: shape self-image and values

  • Surveillance: gain information about the world (e.g. news/weather)

3
New cards

Selective Filter Model - Active Audiences

Selective Filter Model (Klapper): audiences actively filter media messages.

  • Selective exposure: choose media that matches their interests

  • Selective perception: interpret messages based on existing beliefs

  • Selective retention: remember messages that fit their views and forget others

4
New cards

Hypodermic Syringe Model - Passive Audiences

Media injects messages directly into a passive audience, causing immediate effects.

  • Passive audience: people accept media without questioning it

  • Direct effects: media directly shapes beliefs and behaviour

  • Outcomes: imitation, desensitisation, and glamorisation of violence/crime

5
New cards

Cultural Effects Model - Passive Audiences

Cultural Effects Model (Neo-Marxist, Gramsci): media slowly transmits capitalist norms and values through a “drip-drip” effect over time

Media reflects the interests of powerful groups (e.g. white, middle-class men), so audiences gradually accept the preferred reading

6
New cards

Violence In the Media

Imitation: people (especially children) copy violent behaviour seen in media

Catharsis: media violence releases aggression in a safe way, reducing real-life violence

Desensitisation: repeated exposure reduces emotional response to violence over time (“drip-drip” effect)

Sensitisation: exposure can increase awareness of real-life consequences of violence