psych chapter 6 review

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Last updated 9:44 PM on 4/14/26
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44 Terms

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acquisition (acquire)

learning association between conditioned and unconditioned stimuli (acquiring the CR)

  • stronger if CS slightly precedes US in time → it’s predictive

    • metronome just before food (but not too much)

  • cognitive explanation → the animal learns that the CS predicts the US

  • adaptive function → predictive quality prepares animal to respond

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extinction

CR gradually disappears after repeatedly NOT pairing CS and US

  • also forms of learning (learn that CS is not associated this US)

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spontaneous recovery

when an extinguished response reemerges to the CS

  • sometime after extinction

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generalization

when stimuli that are similar (not identical) to the CS also elicit the CR

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discrimination

differentiating between two similar stimuli such that only one (the actual CS) elicits the CR

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behaviorist view

change in behavior resulting from experience

  • environment and its effects only determinants of learning

  • does not consider internal mental states

  • via rewards and punishment

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classical conditioning in humans

  • explanation of fears

  • therapy

  • taste aversion

  • advertising

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modern view

change in behavior or mental states resulting from any experience

  • includes changes in internal mental states

  • including experiences like observation

  • considers the adaptive function of learning

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3 ways of learning

  1. non-associative

  2. associative

  3. watching others

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fear responses

  • fear responses (phobias) may be learned via CC.

  • case study: little albert

  • counterconditioning

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learning = changes in brain

  • “cells that fire together, wire together.”

  • strengthening of synaptic connections

  • called long-term potentiation (strengthening) (LTP)

  • underlies learning and memory

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non-associative learning

learning about one stimulus in the external world

  1. habituation

  2. sensitization

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habituation (non-associative)

decrease in behavioral response to a repeated or lengthy stimulus

  • perhaps because stimulus not harmful/rewarding

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sensitization (non-associative)

increase in behavioral response to a repeated or lengthy stimulus

  • perhaps because stimulus potentially harmful/rewarding

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associative learning

learning about relationship between two pieces of information

  1. classical conditional (two stimuli go together)

  • involuntary, automatic responses or emotion

  1. operant conditioning (certain behavior leads to certain consequence)

  • voluntary behavior

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counterconditioning

classical conditioning technique that pairs CS (feared object) with pleasantness

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classical conditioning

a type of learned response in which a neutral stimulus elicits a response when it’s associated with a stimulus that already produces that response

  • Ivan Pavlov

    • interested in salivation reflex

      • automatic, unlearned response to food

    • noticed dogs salivating before tasting food

      • at sight of bowl

      • a learned response

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evolutionary influences

  • certain neutral stimuli are more likely to become conditioned stimuli

  • taste aversions (a special kind of classical conditioning)

    • CS = smells and tastes (not light or sounds)

      • why? evolutionary standpoint→ tastes and smells indicate toxin/poison

    • even if that smell or taste has nothing to do with getting sick

    • differences from classical conditioning

      • generally occurs after one pairing

      • CS (taste) can occur long before US (virus)

      • very difficult to extinguish

  • predisposition to fear particular objects

    • animals more likely to develop fear responses to dangerous objects

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steps of classical conditioning

  • start with stimulus that naturally elicits response

    • unconditioned stimulus (US)unconditioned response (UR)

    • food (US) → salivation (UR)

  • repeatedly pair a neutral stimulus with the US

    • metronome always paired with food

    • animal learns to associate the two stimuli

  • presenting that stimulus alone results in similar response

    • conditioned stimulus (CS)conditioned response (CR)

    • metronome (CS) → salivation (CR)

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unconditioned stimulus (US)

stimulus that naturally elicits a response (w/o learning)

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unconditioned response (UR)

natural, unlearned responses

  • involuntary, automatic responses or emotion

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conditioned stimulus (CS)

stimulus that elicits a response only after learning/conditioning (paired w/ US)

  • previously was a neutral stimulus

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conditioned response (CR)

learned response to CS

  • similar to UR

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operant conditioning

learning process where consequences of action determine likelihood of behavior occurring in future

  • classical conditioning relatively passive

    • doesn’t depend on consequences

  • many behaviors result from learning about their consequences

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Thorndike’s law of effect

behaviors with “satisfying” outcomes likely to occur again; behaviors with “dissatisfying” outcomes less likely to occur again

  • terms replaced with “reinforcing and “punishing”

  • ex: puzzle box

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reinforcer (operant conditioning)

stimulus experienced after behavior that increases likelihood of that behavior being repeated

  • B.F. Skinner box

    • rat learns that pressing lever results food

    • behavior = lever press

    • reinforcer = food

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shaping

reinforcing behaviors that are increasingly similar to the desired behavior (successive approximations)

  • underlines learning of complex skills in animals and humans

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successive approximations

behaviors that are closer and closer to desired outcome

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reinforcement

increases likelihood of behavior

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punishment

decreases likelihood of behavior

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positive

adding a stimulus (+)

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negative

removing a stimulus (-)

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positive reinforcement (reward)

the addition of a stimulus to increase likelihood of a behavior

ex: giving food after pressing lever, lever pressing increases

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negative reinforcement (not punishment)

the removal of a stimulus to increase likelihood of a behavior

ex: removing painful shock after pressing lever, lever pressing increases

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positive punishment

the addition of a stimulus to decrease likelihood of a behavior

ex: receiving painful shock after pressing lever, lever pressing decreases

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negative punishment

the removal of a stimulus to decrease likelihood of a behavior

ex: removing food after pressing lever, lever pressing decreases

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reinforcement schedules

  • continuous vs. partial reinforcement

    • continuous → reinforce every time

      • better for quick learning

    • partial → occasionally reinforce

      • better for longer-lasting learning

  • four common schedules of partial reinforcement

    • vary in terms of

  1. predictable vs. changing

  2. amount of time vs. number of responses

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fixed

predictable

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variable

changes

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interval

passage of time

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ratio

number of responses

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fixed interval schedule (FI)

reinforcing behavior after a specific amount of time since last reinforcement

ex: giving food after pressing lever once 10 minutes have passed

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variable interval schedule (VI)

reinforcing behavior after a unpredictable amount of time since last reinforcement

ex: giving food after pressing lever once 2-10 minutes have passed

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