RBT Exam Prep by David

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Last updated 12:29 PM on 5/11/26
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139 Terms

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Frequency

How often a behavior happens.

Example: Counting how many times a child raises their hand in class.

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Latency

The time it takes for a behavior to start after a cue.

Example: Timing how long it takes for a student to begin working after being given a task.

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Duration

How long a behavior lasts.

Example: Measuring the length of time a child spends on their homework.

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Inter-Response Time

The time between two instances of the same behavior.

Example: Timing the gap between two bites of food during a meal.

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Rate

Frequency of behavior over a specific time period.

Example: Counting how many times a student answers correctly in a 10-minute quiz.

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Trials to Criterion

The number of attempts needed to reach a specific level of performance.

Example: Counting how many times it takes for a child to tie their shoes correctly.

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Partial Interval Recording

Recording if a behavior occurs at any time during an interval.

Example: Checking if a student gets out of their seat at any point during 5-minute intervals.

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Whole Interval Recording

Recording if a behavior occurs throughout the entire interval.

Example: Checking if a student stays on task for the entire 10-minute interval.

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Momentary Interval Recording

Recording if a behavior occurs at the exact moment the interval ends.

Example: Checking if a student is on task at the end of each 5-minute interval.

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Permanent Product Recording

Measuring behavior by its lasting effects or outcomes.

Example: Counting the number of completed math problems on a worksheet.

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Preference Assessments

Methods to determine what items or activities a person likes.

Example: Presenting different toys to see which one a child chooses to play with.

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Single Stimulus Preference Assessment

Presenting one item at a time to see if the person engages with it.

Example: Giving a child a toy and observing if they play with it.

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Paired Choice Preference Assessment

Presenting two items at a time to see which one is chosen.

Example: Showing a child two snacks and noting which one they pick.

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Multiple Stimulus Preference Assessment

Presenting several items at once and observing which one is chosen.

Example: Offering a selection of three toys and seeing which one a child grabs first.

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Functional Behavior Assessment (FBA)

A process to identify the reasons behind challenging behaviors.

Example: Observing a child’s tantrums to determine if they are seeking attention.

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Indirect Assessment

Gathering information about behavior through interviews and questionnaires.

Example: Asking parents about their child’s behavior at home.

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Direct Observation

Watching and recording behavior as it occurs.

Example: Noting each time a child interrupts during a class.

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Functional Analysis

Testing different situations to see what causes a behavior.

Example: Changing the environment to see if it affects a student’s disruptive actions.

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Behavior Intervention Plans (BIP)

Strategies to address challenging behaviors.

Example: Creating a plan to reward a child for using polite language instead of shouting.

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Probing

Testing to see what a person knows or can do without providing prompts.

Example: Asking a student to solve a math problem before teaching the steps.

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Punishment

A consequence that decreases the likelihood of a behavior.

Example: Losing TV time for not completing homework.

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Positive Punishment

Adding something unpleasant to decrease a behavior.

Example: Giving extra chores for misbehaving.

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Negative Punishment

Taking away something pleasant to decrease a behavior.

Example: Removing a toy after a tantrum.

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Reinforcement

A consequence that increases the likelihood of a behavior.

Example: Giving a treat for doing homework.

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Positive Reinforcement

Adding something pleasant to increase a behavior.

Example: Praising a student for raising their hand.

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Negative Reinforcement

Removing something unpleasant to increase a behavior.

Example: Ending a loud noise when a child completes their chores.

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Unconditioned Reinforcement

Naturally reinforcing, without prior learning.

Example: Food satisfying hunger.

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Conditioned Reinforcement

Learned reinforcement through association.

Example: Money, because it can buy things we like.

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Continuous Reinforcement Schedule

Reinforcing a behavior every time it occurs.

Example: Giving a sticker every time a child says "please."

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Intermittent Reinforcement Schedule

Reinforcing a behavior sometimes, not every time.

Example: Giving praise occasionally when a child cleans their room.

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Fixed Ratio Reinforcement Schedule

Reinforcement after a set number of responses.

Example: Giving a reward after every 5 correct answers.

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Variable Ratio Reinforcement Schedule

Reinforcement after a random number of responses.

Example: Slot machines, rewarding after an unpredictable number of plays.

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Fixed Interval Reinforcement Schedule

Reinforcement after a set amount of time.

Example: Getting paid every two weeks.

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Variable Interval Reinforcement Schedule

Reinforcement after varying amounts of time.

Example: Checking for a text message that comes at unpredictable times.

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Prompting

Giving cues to encourage a behavior.

Example: Pointing to a word to help a child read it.

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Verbal Prompting

Using words to guide behavior.

Example: Saying “What’s next?” to remind a child of their routine.

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Gestural Prompting

Using gestures to guide behavior.

Example: Pointing to a chair to signal where to sit.

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Modeling Prompting

Demonstrating the desired behavior.

Example: Showing how to tie shoelaces.

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Physical Prompting

Physically guiding the person to perform a behavior.

Example: Holding a child’s hand to help them write.

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Visual Prompting

Using visual aids to guide behavior.

Example: Picture schedules showing the steps of a task.

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Prompt Fading

Gradually reducing prompts until they are no longer needed.

Example: Slowly removing hand-over-hand assistance as a child learns to cut with scissors.

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Least-to-Most Prompting

Starting with the least intrusive prompt and increasing as needed.

Example: Starting with a verbal cue, then using a physical guide if necessary.

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Most-to-Least Prompting

Starting with the most intrusive prompt and decreasing as needed.

Example: Starting with hand-over-hand help, then moving to a verbal cue.

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Prompt Dependency

Relying on prompts to perform a behavior.

Example: A child waiting for a prompt before answering questions.

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Shaping

Reinforcing successive steps toward a desired behavior.

Example: Rewarding a child for getting closer to saying a full sentence.

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Successive Approximation

Small steps toward the target behavior.

Example: Rewarding each step of learning to ride a bike: sitting on it, putting their hand on the handlebar, pedaling, etc.

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Chaining

Breaking a task into steps and teaching each step sequentially.

Example: Teaching each step of handwashing separately until the whole task is learned.

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Forward Chaining

The first step is taught and reinforced first, with subsequent steps using errorless learning. This process is repeated until all steps are mastered.

Example: Washing Hands

Step 1: Turn on the water (taught and reinforced first).

Step 2: Wet hands (errorless or taught and reinforced after mastering Step 1).

Step 3: Apply soap (errorless or taught and reinforced after mastering Step 2).

Step 4: Scrub hands (errorless or taught and reinforced after mastering Step 3).

Step 5: Rinse hands (errorless or taught and reinforced after mastering Step 4).

Step 6: Turn off the water (errorless or taught and reinforced after mastering Step 5).

Step 7: Dry hands (errorless or taught and reinforced after mastering Step 6).

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Backward Chaining

The last step is taught and reinforced first, with earlier steps using errorless learning. This process is repeated until all steps are mastered.

Example: Washing Hands

Step 1: Turn on the water (errorless or taught and reinforced after mastering Step 2).

Step 2: Wet hands (errorless or taught and reinforced after mastering Step 3).

Step 3: Apply soap (errorless or taught and reinforced after mastering Step 4).

Step 4: Scrub hands (errorless or taught and reinforced after mastering Step 5).

Step 5: Rinse hands (errorless or taught and reinforced after mastering Step 6).

Step 6: Turn off the water (errorless or taught and reinforced after mastering Step 7).

Step 7: Dry hands (taught to the learner and reinforced).

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Total Task Chaining

Teaching all steps of a task at once and the learner is given support for only challenging steps

Example: Teaching all the steps of making a sandwich in one go.

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Discrimination Training

Teaching to respond differently to different stimuli.

Example: Teaching a child to say "hello" to people but not to objects.

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Generalization

Applying learned behavior in different settings.

Example: Using polite words at home and school.

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Stimulus Generalization

Responding similarly to different but similar stimuli.

Example: Calling all four-legged pets "dog."

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Response Generalization

Using different behaviors to achieve the same outcome.

Example: Waving or saying "hi" to greet someone.

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Maintenance

Continuing to perform a behavior after it has been learned.

Example: Still using manners long after they were taught.

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Task Analysis

Breaking a task into smaller, manageable steps.

Example: Listing steps to brush teeth: wet brush, apply paste, brush, rinse.

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Functions of Behavior

The reasons why a behavior occurs.

Example: A child hitting to get attention.

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Escape / Avoidance

Behavior aimed at getting away from something unpleasant.

Example: Pretending to be sick to avoid a test.

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Attention

Behavior aimed at getting noticed by others.

Example: Yelling to get a teacher's attention.

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Access to Tangibles

Behavior to get a physical item.

Example: Crying to get a toy.

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Sensory / Automatic

Behavior that feels good on its own.

Example: Rocking back and forth because it feels soothing.

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Antecedent Interventions

Changes made before a behavior occurs to prevent it.

Example: Rearranging the classroom to reduce distractions and improve focus.

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High-probability Request Sequence

Giving easy requests followed by a harder one.

Example: Asking a student to touch their nose and then asking them to do their work.

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Non-contingent reinforcement

Giving reinforcement at fixed times regardless of behavior.

Example: Giving a child a snack every hour regardless of what they are doing.

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Environmental Modifications

Changing the surroundings to influence behavior.

Example: Reducing clutter in a classroom to help students focus.

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Differential Reinforcement

Reinforcing a specific behavior while withholding reinforcement for others.

Example: Praising a child only when they raise their hand.

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Differential Reinforcement of Other Behavior (DRO)

Reinforcing when the target behavior is not occurring.

Example: Rewarding a child for not yelling during a 10-minute period.

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Differential Reinforcement of Incompatible Behavior (DRI)

Reinforcing a behavior that cannot occur with the undesired behavior.

Example: Praising sitting quietly, which cannot happen while running around.

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Differential Reinforcement of Low Rates of Behavior (DRL)

Reinforcing lower rates of the undesired behavior.

Example: Rewarding a child for reducing the number of times they interrupt.

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Differential Reinforcement of High Rates of Behavior (DRH)

Reinforcing higher rates of a desired behavior.

Example: Praising a student for increasing the number of completed assignments.

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Differential Reinforcement of Alternative Behavior (DRA)

Reinforcing a different behavior to replace the undesired one.

Example: Praising a child for asking nicely instead of shouting.

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Extinction

Stopping reinforcement for a behavior, leading to its decrease.

Example: Ignoring tantrums so they stop occurring.

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Extinction Burst

A temporary increase in behavior when extinction is first implemented.

Example: A child cries more when their tantrums are first ignored.

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Crisis / Emergency Procedures

Steps to take during dangerous or severe behavior.

Example: Using safe holds to prevent self-injury.

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Data Collection

Recording information about behavior.

Example: Keeping a log of how often a student disrupts class.

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Continuous Measurement

Recording all instances of a behavior. (e.g., frequency, latency, rate, duration, inter-response time)

Example: Counting each time a child touches their face.

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Discontinuous Measurement

Recording behavior during specific times, not continuously. (e.g., partial interval, whole interval, momentary time sampling)

Example: Observing and recording behavior only during math class.

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Permanent Product

Measuring behavior by its tangible outcome.

Example: The permanent product of cleaning a dirty room is a clean room.

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Session Notes

Written records of what happened during a session using objective language.

Example: Detailing a child's progress and challenges after each therapy session.

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Graphing Data

Plotting behavior data on a graph to see patterns.

Example: Charting a student’s test scores over time.

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Line Graph

A graph that uses points connected by lines to show data trends.

Example: Showing a child’s increasing on-task behavior over weeks.

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Bar Graph

A graph that uses bars to compare data.

Example: Comparing the frequency of different behaviors in a week.

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Scatterplots

A graph that uses dots to show the relationship between two variables.

Example: Plotting times of day against instances of disruptive behavior.

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Cumulative Chart

A graph showing the total number of behaviors over time.

Example: Charting the cumulative number of correct answers given by a student.

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Celeration Chart

A graph showing changes in behavior frequency over time.

Example: Showing how quickly a child learns new words over weeks.

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Reporting

Sharing behavior data and progress with relevant parties (BCBA, supervisor).

Example: Writing a summary of a child’s progress to their BCBA.

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Ethical Compliance Code

Guidelines for ethical behavior for behavior analysts.

Example: Ensuring client confidentiality and obtaining informed consent.

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Confidentiality

Keeping client information private. (HIPPA)

Example: Not sharing details about a student’s behavior with other parents.

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Supervision Requirements

Rules about receiving guidance and oversight.

Example: Meeting regularly with a supervisor to discuss cases.

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Professional Boundaries

Maintaining appropriate limits in professional relationships.

Example: Not becoming friends with clients on social media.

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Scope of Practice

Working within the limits of one’s professional training and expertise.

Example: Only providing services you are trained and certified to perform.

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Behavior

Any observable action by a person.

Example: Smiling, talking, running.

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Target Behavior

The specific behavior being measured or changed.

Example: Aiming to reduce hitting in a classroom.

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Terminal Behavior

The final, desired behavior after intervention.

Example: A child independently completing their homework.

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Operational Definition

A clear, detailed description of a behavior.

Example: Defining “tantrum” as yelling, crying, and stomping feet for over 30 seconds.

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Baseline

Measuring behavior before intervention begins.

Example: Recording how often a child interrupts class before starting a behavior plan.

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Motivating Operations

Factors that affect the likelihood of a behavior by changing its value.

Example: A child being hungry increases the value of food as a reward.

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Establishing Operation

An event that increases the effectiveness of a reinforcer.

Example: Skipping lunch makes food more rewarding.

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Abolishing Operation

An event that decreases the effectiveness of a reinforcer.

Example: Eating a big meal makes food less rewarding.

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Discrete Trial Training (DTT)

Structured teaching with clear beginning and end for each trial.

Example: Teaching colors by showing a color card, asking for the name, and providing feedback.