Psych learning unit

0.0(0)
Studied by 0 people
call kaiCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/98

encourage image

There's no tags or description

Looks like no tags are added yet.

Last updated 4:04 AM on 5/26/26
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai

No analytics yet

Send a link to your students to track their progress

99 Terms

1
New cards

classical conditioning

Learning through association made between a previously neutral stimulus and a reflex response

2
New cards

Response

Behaviour that emerges as a result of a stimulus

3
New cards

Reflex response

An automatic and almost instantaneous response to a stimulus. Does not require conscious thought

4
New cards

Neutral stimulus

A stimulus that on its own does not elicit a particular response

5
New cards

Unconditioned stimulus

A stimulus with the inherent ability to elicit a reflex response

6
New cards

Unconditioned response

The reflexive reaction to a specific unconditioned stimulus

7
New cards

Conditioned stimulus

A stimulus that elicits a particular response due to learning (result)

8
New cards

Conditioned response

A reflex response elicited by a previous neutral stimulus as a consequence of learning

9
New cards

Aquisition

When the neutral stimulus is repeatedly paired with the unconditioned stimulus and the association is formed (process)

10
New cards

Stimulus Generalisation

When a stimulus similar to a conditioned stimulus elicits the same response as the conditioned stimulus

11
New cards

Discrimination

When a stimulus does not elicit the conditioned response because it differs significantly from the original stimulus

12
New cards

Extinction

When repeated presentation of the conditioned stimulus on its own ceases to elicit a response, as there is no longer an association between the conditioned stimulus (previously neutral) and the unconditioned stimulus

13
New cards

Spontaneous recovery

The sudden reappearance of a previously extinct conditioned response after the unconditioned stimulus has been absent for some time

14
New cards

Pavlov's Dog aim

to investigate classical conditioning in dogs

15
New cards

Pavlov's dog subject and materials

Dogs. Meat powder, a bell and Pavlov apparatus

16
New cards

Pavlov dog design

experimental IV: Presentation of the stimuli DV: Times at which the do salivated and the amount of saliva

17
New cards

Pavlov dog procedure

  1. Dog placed in pavlov apparatus

  2. Bell rung = salivation did not occur (NS)

  3. Meat powder was given (UCS) = saliva (UCR)

  4. Bell was rung just before providing dog with meat power

  5. Repeated multiple times with saliva produced each time

  6. When bell sounded salivation occurred (CS)

18
New cards

Pavlov dog key findings

The dogs leant to associate a neutral stimulus with a reflex stimulus leading to the neutral response becoming conditioned

19
New cards

Pavlov dog contributions to psych

Data quantitative with added empirical evidence, others can replicate study

Provides a link between physiological and psychological process

Impact the understanding of learning within the field of psych

20
New cards

Pavlov dog criticism

Cannot generalise results from dogs to humans

Dog were harmed = animal ethics broken

21
New cards

Little Albert (Watson and Rayner 1920) aim

To assess whether a child can be conditioned to feel fear through the simultaneous presentation of a white rate and the loud noise of a hammer hitting a bar

22
New cards

Little Albert (Watson and Rayner 1920) participant

11 month old baby Albert

23
New cards

Little Albert (Watson and Rayner 1920) materials

White rat, rabbit, seal skin coat, Santa Claus mask, metal pole, hammer

24
New cards

Little Albert (Watson and Rayner 1920) Design

Experimental IV: Exposure to stimuli and pairing of stimuli DV: Observed emotional and behavioural response

25
New cards

Little Albert (Watson and Rayner 1920) procedure

  1. Albert is seated and presented with a white rat (NS). No fear response elicited

  2. After NS was presented, metal pole was hit with a hammer causing loud noise(UCS). Albert scared of loud noise showed fear response (crying, crawling away) (UCR)

  3. The rat was presented simultaneously with the loud noise. He associated rat now with fear (CR)

  4. Albert then exposed to similar stimuli that shared characteristics to rat. All caused the CR of fear

26
New cards

Little Albert (Watson and Rayner 1920) findings

Albert was conditioned to feel fear, due to pairing rat (NS) with noise (CS)

Albert generalised his emotional response to all similar stimuli presented, generalisation

27
New cards

Little Albert (Watson and Rayner 1920) contribution to psych

Gave clear demonstration of how classical conditioning can be used to create a fear response. Led to research on phobia and the treatment of phobia

Ethical debate. Informed consent need to include all details of study

28
New cards

Little Albert (Watson and Rayner 1920) criticisms

Albert psychologically harmed, emotionally distressed by stimulus

Alberts mothers was not fully informed on the psychological risks, could not of given informed consent

29
New cards

Operant conditioning

Type of learning whereby the consequence of the behaviour determines whether it will be repeated or not. Voluntary behaviour

30
New cards

Reinforcement

A consequence that increases the likelihood of a behaviour repeating

31
New cards

Punishment

A consequence that decreases the likelihood of a behaviour repeating

32
New cards

Three phase model

ABC Antecedent Behaviour Consequence

33
New cards

Antecedent

Internal or external conditioned that are presented immediately prior to a behaviour/response

34
New cards

Behaviour

The observed behaviour resulting from antecedent

35
New cards

Consequence

The outcome of the behaviour

36
New cards

Positive

adding stimulus

37
New cards

Negative

Removing stimulus

38
New cards

Positive reinforcement

Adding desirable stimulus

39
New cards

Negative reinforcement

Removing an undesirable stimulus

40
New cards

Positive punishment

Adding an undesirable stimulus

41
New cards

Negative punishment

Removing a desirable stimulus

42
New cards

Reinforcement schedules

Continuous and intermittent

43
New cards

Continuous reinforcement schedule

Reinforcement of desired behaviour is given every time. Highly effective for a new behaviour. treat given to puppy every time it sits

44
New cards

Intermittent reinforcement schedule

Once the behaviour is learnt we can use various schedules of reinforcement to further strengthen the behaviour

45
New cards

Fixed ratio

Reinforcement takes place following a set number of responses

46
New cards

Fixed interval

Reinforcement take places a set time of intervals, time

47
New cards

Variable ratio

Reinforcement take place after an unpredictable number of responses

48
New cards

Variable Interval

Reinforcement takes placed a irregular time intervals

49
New cards

Law and effect (Thorndike 1898) aim

To examine the influence reinforcement had on behaviour of cats trying to escape a puzzel box to reach food

50
New cards

Law and effect (Thorndike 1898) subject and material

13 cats. Puzzle boxes, cat food, clock for timekeeping

51
New cards

Law and effect (Thorndike 1898) design

Experimental IV: Number of times cates were placed in puzzle box DV: The length of time it took for cats to escape the box

52
New cards

Law and effect (Thorndike 1898) Procedure

  1. Cat placed in the puzzle box hungry. Food placed outside of box. Box had slits cats see food.

  2. Door closed, mechanism set to shut door

  3. Time it took for cats to solve puzzle and exit box recorded

  4. Repeated many times using multiple cats and boxes

53
New cards

Law and effect (Thorndike 1898) findings

-Cats used trial and error to first solve box. Once placed back in box they made conscious decision to push lever and escape

-Food = positive reinforcement = operant conditioning

-The second time cat in box, time was shorter to exit

54
New cards

Law and effect (Thorndike 1898) contribution to psych

-Foundation on which theorist build their understanding of operant conditioning

-Skinner developed his work with pigeons from Thorndike study

55
New cards

Law and effect (Thorndike 1898) criticism

Based on animals, can’t generalise to humans

Study not meet modern ethical guidelines, cats distressed and hungry in box

56
New cards

The behaviour or organisms - Skinners box experiment (1938) aim

To demonstrate the process of operant conditioning in pigeons

57
New cards

The behaviour or organisms - Skinners box experiment (1938) subject and materials

8 pigeons. Cage with timber, food hopper and bird feed.

58
New cards

The behaviour or organisms - Skinners box experiment (1938) design

Experimental. IV: Time interval at which food was released DV: Observed behaviour of the pigeons

59
New cards

The behaviour or organisms - Skinners box experiment (1938) procedure

  1. Pigeons were hungry and then placed into the box for a few minutes each day

  2. A timer was programmed to present food to the pigeon at a set interval via a hopped that tipped down through a cage wall

  3. The interval at which the hopper would tip was manipulated. The length of time that the hopper remained lowed was 5 seconds = fixed interval. Schedules of positive reinforcement

60
New cards

The behaviour or organisms - Skinners box experiment (1938) findings

-Operant conditioning was observed in 7 of the 8 pigeons. Each pigeon was conditioned to perform an unique behaviour, whatever action they were doing when the cage tipped. Turing anti-clock wise

-Shorter intervals between food = more effective 15 sec

-No cause and effect relationship found

61
New cards

The behaviour or organisms - Skinners box experiment (1938) contribution to psych

-Animals can develop ‘superstitious’ behaviour similar to humans

-Cause and effect relationship not required to condition behaviour

62
New cards

The behaviour or organisms - Skinners box experiment (1938) criticism

Pigeons mistreated, starved. Weighed 25% less then they originally did

Animal results, can’t generalise to humans

63
New cards

Observational learning

Where the learner watches a model, notices the consequences of their behaviour and then decides whether they will imitate their behaviour

64
New cards

Model

The personal who sets and example for others to imitate through their actions

65
New cards

Learner

The person who is observing the model

66
New cards

Bandura (1977) mediating process

  1. Attention

  2. Retention

  3. Reproduction

  4. Motivation

67
New cards

Attention

Attention must be paid to the model’s behaviour and its consequences. Learner need to find the model interesting enough to pay attention to them. If the model shares characteristic to learner or is liked by learner, the leaner is more likely to pay attention

68
New cards

Retention

The learnt behaviour must be stored in memory as mental representation so that the observed learning can be utilised at a later time. The learner needs to be able to remember the models observed behaviour.

69
New cards

Reproduction

The learning needs to have the physical and cognitive abilities to reproduced the behaviour they have observed.

70
New cards

Motivation

The learner needs an incentive or reason to repeat the modelled behaviour

71
New cards

Positive Vicarious reinforcement

Positive consequences received by the model increase the likelihood of the learner imitating the model behaviour.

72
New cards

Negative Vicarious reinforcement

Negative consequences for the models behaviour decrease the likelihood of the learner imitating the behaviour

73
New cards

Banduras Observation Learning theory (1977) strengths

-Trial and error operant conditioning is not suitable for all type of learning

-There is empirical evidence to support observational learning

74
New cards

Banduras Observation Learning theory (1977) application

Teachers can use observational learning, specifically vicarious reinforcement to promote desirable behaviours and crease undesirable behaviours

75
New cards

Bobo doll experiment Bandura Ross and Ross (1961) aim

To determine whether children who observe an adult behaving aggressively will imitate the aggressive behaviour

76
New cards

Bobo doll experiment Bandura Ross and Ross (1961) Participants

36 boys and 36 girls conveniently sampled from Stanford University. All between 3-4 years old

77
New cards

Bobo doll experiment Bandura Ross and Ross (1961) materials

Bobo doll, craft items, mallet with peg board, dark gun, tea set, bears, a ball, cars, behaviour checklist and clock

78
New cards

Bobo doll experiment Bandura Ross and Ross (1961) design

Experimental IV: Exposure of the children to an aggressive adult model vs non aggressive adult model DV: The observed aggressive behaviour

79
New cards

Bobo doll experiment Bandura Ross and Ross (1961) allocation

Random into 1 of 3 groups, aggressive, non aggressive and control

80
New cards

Bobo doll experiment Bandura Ross and Ross (1961) physical aggressive behaviour

sitting on doll, punching doll, throwing in air, hitting with mallet and kicking

81
New cards

Bobo doll experiment Bandura Ross and Ross (1961) verbal aggressive behaviour

“He keeps coming back for more” “He sure is a tough fella” “pow” “sock him in the nose”

82
New cards

Bobo doll experiment Bandura Ross and Ross (1961) procedure 1

Child placed in room with model. One half with same sex other half with opposite sex. Model is aggressive towards bobo doll

83
New cards

Bobo doll experiment Bandura Ross and Ross (1961) procedure 2

After 10 min exposure, experimenter takes children to second room with desirable toys. They tell kid that they are reserved for other kids, Purposely anger child

84
New cards

Bobo doll experiment Bandura Ross and Ross (1961) procedure 3

Third experimental room. Each child is observed for 20 min by a researcher through a 2 way mirror. Researcher used pre-determined criteria

85
New cards

Bobo doll experiment Bandura Ross and Ross (1961) findings

-Children who observed the aggressive model were more likely to mimic the aggressive behaviour. Support theory

-Boys more physically aggressive, equal in gender for verbal aggression

-Higher aggression rate in kids that observed same sex model

86
New cards

Bobo doll experiment Bandura Ross and Ross (1961) contributions to psych

-Effect of watching violence on TV and aggression in kids became popular

-Showcased behaviours that will still be modelled in a different situation from what was originally observed

87
New cards

Systematic desensitisation

Form of therapy based on classical conditioning principles that aim to extinguish the fear response through gradual exposure to the feared stimulus

88
New cards

Phobia

Intense and irrational fear to an object or situation that continues over time

89
New cards

Steps for systematic desensitisation

  1. Fear hierarchy is developed processing from least distressing to most distressing

  2. Client is taught relaxation technique eg deep breathing

  3. Client is exposed to step one of their fear hierarchy, they practice their relaxation technique simultaneously

90
New cards

Vito and vivo

Vito = imagined

Vivo = real life

91
New cards

Systematic desensitisation key feature

Client can manage step 1, whilst remaining relaxed they can progress. If fear occurs they go back to step 1

92
New cards

Systematic desensitisation benefits

-Eliminates practical issue that come with organising and accessing real life exposure scenarios

-Continuation of therapy is likely as client had full control

93
New cards

Systematic desensitisation limitation

-Rely on visualisation, not suitable for clients that have difficulties visualising scenarios

-Underlying cause of phobia is not addressed

94
New cards

Token economy

A behaviour modification technique based on operant conditioning principles. Used symbolic reward to increase the target behaviour. Positive reinforcement

95
New cards

Token economy types of reinforcement

Primary and secondary

96
New cards

Secondary reinforcer

The symbolic tokens to reinforce target behaviour eg sticker or fake money

97
New cards

Primary reinforcer

The tangible reward. eg ice cream. Participants must know the primary reinforcer and be motivated to achieve it

98
New cards

Token economy strengths

Versatile for individual need and differences. Can be changed as motivation changes

99
New cards

Token economy limitation

The target behaviour occurs due to extrinsic motivation. Once the token economy ceases, the behaviour is also likely to cease.