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Urbanization trends by income
As income goes up, urbanization goes up
Highest income countries have highest urbanization trend
Preconditions of early cities
Ecology: Fertile soil, arable land, subtropical climate, river/source of fresh water
Technology: Agricultural revolution 8,000 BC onward, transportation and storage of crops, irrigation, literacy
Social Power: Nascent public sector, administrative bureaucracy, regulate activities of city dwellers
4 hearths
Mesopotamia: Tigris and Euphrates
Egypt: Nile
Pakistan: Indus River
Northeast China: Yangtze River
Mesoamerica
4 factors associated with emergence of early cities
Agricultural surplus
Labor assigned by a central authority
Tithing and taxation
Trade
Religious figures
Political defense, fortification
Entrepot and Hinterland
Port city; up-stream agricultural land
Industrial Revolution
18th century: first source of energy from hydropower
19th century: coal, steam power —> means they can be located anywhere
European vs. North American Urban Model
Old World:
Towns are small and self sufficient
Centers of interregional and international trade
Industrial revolution
Emergence of dominant center
New World
Colonial trade and export of raw materials
Diversification of urban economy
Manufacturing centers based around export commodities
Emergence of dominant centers
Rank-size
The nth largest city of national system of cities will be roughly 1/n the size of the largest city
Associated with large, federal states with small governments
Primate City
The largest city is more than double the size of the next largest city
Occurs in smaller countries with centralized power
Pr = P1/ra
Central Place Theory
Range: maximum distance you’re willing to travel to use a service
Threshold demand: minimum demand to support an establishment
Threshold population: population needed to generate threshold demand to support an establishment
Isotropic plane: flat, equally sized on all sides
Higher-order vs. Lower-order
Higher-order: larger threshold, spaced out, more establishments, more goods & services
Lower-order: smaller threshold, nested, less establishments, less goods & services, close together
Monocentric Cities
One big city with smaller and smaller cities surrounding it to work together
Some specialized medium cities interacting
Limited functions in smaller cities
Clusters and proximity (agglomeration economies)
Ex. Toronto, Canada
Corridor cities
The Eastern Seaboard, megalopolis = entire network of cities
New York, Boston, DC, Baltimore, along I-95
Megalopolis
Conurbation: At least two cities to form a conurbation, that are located close to each other
Global, national, regional network of cities
Global: New York, Tokyo and London are important globally, with economic competence and important international headquarters. First tier cities multinational, transnational, world headquarters
National: Toronto, second tier cities, moving toward core world city status
Regional: regionally important, Hartford
PUR
Polycentric urban region: Equally sized cities the join together to create a larger economy, open space, maximum distance of 1 hour drive from each other, cannot be too close
Good infrastructure, better quality of life
Ex: Amsterdam, the Randstad
Minimum separation: 10-15 minutes
Significant specialization
Tourist generating regions
High income, high-demand for travel, culture of travel, unfavorable climate in context
Tourist receiving regions
Favorable climate, high service sector, attractive destination, can be anywhere
Tourism Employment
Unskilled labor, simple, tertiary, low-wage, on-demand basis
High unemployment during low season
Formal employment: clearly documented, employees of large corps, weekly paycheck on the table
Disney land cast members, tour guides, room service
Informal Employment: Undocumented, independent workers, under the table, cash stays in their pocket
Street vendors, yard maintenance, taxi drivers, prostitutes, industries of questionable legality
Direct vs. Indirect Economic Effect on Tourism
Direct: Initial introduction of currency into the local economy (destinations) by tourists
Indirect: The recipients of the money pay expenses and reinvest in the tourism business (like the multiplier effect)
Linkage vs. Leakage
Linkage: connections between tourism and other local businesses that support and provide tourist’s demand (= indirect economic effect)
Drifters: Backpackers, independent
Leakage: Income from tourism that does not get reinvested in the local economy
When money goes to other countries than the one you’re visiting
Growth Pole Model
Key Center = the growth pole or core
Large scale resorts developed by multi-national corporations in MDCs, rapid economic development
Polarization Process: negative impact, reinforcing the growth of the core at the expense of the peripheries (circular cumulative causation, backwash, concentration)
Sustainable Tourism
Social, economic and environmental spheres must be equally maintained
Tourism that takes full account of its current and future economic, social and environmental impacts, addressing the needs of visitors, the industry, the environment and host countries.
1.) Ability to maintain tourism industry over time
Not just for profit but for balance
2.) Direct mass tourism to be sustainable
Corporate policies on responsibility programs
3.) Make guidelines to achieve specific goals
Renewable energy, conservation, childcare, etc.
MDCs and employment
Wealthy countries could promote linkages rather than leakages in LDCs, fair trade, more money spent on certain goods but more compensation for LDCs
Gender equality, conservation of natural resources, cultural understanding
Global Tourism Flows
Europe generates the most and receives the most tourists of all world regions
Money each tourist spends on other world regions varies
Poor countries receive more income from tourism than wealthy countries (negative relationship between HDI and Income in tourism)
Wealthy countries have higher expenditure than poor countries
Globalization
The integration of economic activities across borders through markets
Production systems, transportation networks, economic policies
4 integrations of production systems:
State of Autarky: self-sufficient, each country does its own component creation, assembly and distribution
Internationalization: Trade restrictions reduced, trading finished and differentiated goods
Full integration: Component plants/suppliers can sell their products to assembly plants in other countries, assembly exchanged, finished goods exchanged
Full integration with international division of labor: Labor intensive assembly to low income countries, equipment provided by rich country, poor countries send finished products —> done to maximize profit
Outsourcing
Producing parts or products abroad for domestic sale
Ex. Maquiladoras in Mexico
Cheaper hourly wage
Borders
Boundary: Legal, abstract concepts separation 2 countries
Border: Concrete objects with natural and built environment defining the boundary
Impermeable: Can’t cross, ex. North and South Korea
Partially permeable: An opening in certain locations, ex. Border between US and Canada
Fully permeable: No border, can cross from anywhere, ex. EU Countries
Intrafirm trade
Trade within the same firm but located in different countries
Form of foreign direct investment
Firm in USA has affiliate firm in a foreign country
Multidomestic firms
Decentralized to a strategic market in each country
McDonalds outside US, same products sold in different countries
Glocalization: mixing of 2 different cultures, aka syncretism and reterritorialization
Global firms
Finds the best locations for every production step in multiple countries based on cost, labor quality, and reliability
Knowledge-based economy
Markets for the sale or transfer of expertise within business know-how and through ICT
Disintermediation eliminating Brick and Mortar retailers (physical shopping locations)
Product life cycle
Stage 1: Introduction, R&D, start-ups, rising price
Stage 2: Growth, outsourcing, mass production, price increase slows
Stage 3: Maturity, standardization, mergers, price stabilizes
Stage 4: Decline, market saturation, new tech, R&D, price drops