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9 Terms
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Vector Representation
A vector is a quantity that has both magnitude and direction, often represented as an arrow in a coordinate system or as an ordered pair (x, y) in 2D or (x, y, z) in 3D.
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Vector Addition
To add two vectors A and B, position the tail of B at the head of A; the resultant vector C is from the tail of A to the head of B, expressed as C = A + B.
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Parallelogram Law
When adding two vectors A and B, the resultant vector can be visualized as the diagonal of a parallelogram formed by the two vectors when placed tail-to-tail.
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Triangle Method of Addition
To add vectors A and B using the triangle method, connect the head of A to the tail of B, and the resultant vector C completes the triangle.
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Vector Subtraction
Vector subtraction A - B is equivalent to adding the negative of B; this can be expressed as C = A - B = (Ax - Bx, Ay - By).
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Scalar Multiplication
When scaling a vector A by a scalar k, if k is positive, the direction remains unchanged but the magnitude is scaled; if k is negative, the magnitude is scaled and the direction is reversed.
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Magnitude of a Vector After Scalar Multiplication
The magnitude of the resultant vector from scalar multiplication is calculated as |kA| = |k| * |A|.
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Effect of Positive Scalar on Vector
When a positive scalar is applied to a vector, its length is changed proportionally to the scalar while the direction remains the same.
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Effect of Negative Scalar on Vector
Applying a negative scalar to a vector alters its magnitude and reverses its direction, resulting in a vector pointing in the opposite direction.