Non-Conventional Learning Materials to Enhance Teaching and Learning

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A comprehensive set of flashcards covering key concepts and terminology related to non-conventional learning materials and methods.

Last updated 4:10 AM on 4/11/26
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10 Terms

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Non-Conventional Learning Materials

Teaching tools that go beyond standard textbooks and worksheets; include hands-on, interactive methods.

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Interactive Learning Materials

Materials that engage learners actively, fostering participation and enhancing student motivation.

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Gamification

The application of game-design elements in non-game contexts to enhance learning engagement and outcomes.

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Multimedia Learning

The use of multiple media formats to improve cognitive processing and learning outcomes.

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Virtual Reality (VR)

An immersive technology that enhances student engagement by simulating real-life learning experiences.

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Real-World Artifacts

Items from everyday life used in teaching to make learning more relevant and relatable for students.

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Experiential Learning

Learning through experience, particularly through active engagement and real-world challenges.

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Social Media Learning

Using platforms like Facebook and TikTok to facilitate learning from peers in informal settings.

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Arts-Based Learning

Educational approaches that integrate artistic expression to bolster creativity and connect learners to their work.

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Community-Based Learning

Educational experiences that involve real-world community issues and local context to enhance retention and relevance.