Exam 3 - PSYCHOLOGY

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Last updated 5:03 PM on 4/17/26
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91 Terms

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Learning

Permeant change in behavior

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Behaviorism

search for universal rules, that guide us

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Associative learning

Learning to connect 2 events ( right after another )

Ex: lighting and thunder

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Conditioned ( Pavlov’s experiment )

Had to be learned

Ex: touching a hot stove

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Unconditional ( Pavlov’s Experiment )

Don’t have to learn

Ex: dog salivating

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Stimulus

Event or object in environment

Ex: Dog food

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Response

Behavior when stimulus is present

Ex: salvation from dog food

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Extinction

After training, diminished conditioned

  • response, repeatedly presenting conditions stimulus alone

Ex: un training

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Spontaneous Recovery

Held on to learning, but ( had rest period ) went away if you kept the extinction

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Generalization

Similar response to stimuli used in some way during training

Ex: tuning form - learning to be scared of bees

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Discrimination

only to the stimulus ( Condition ) they were trained on

Ex: only reinforced on specific tone

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Skinner work

Training animals

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Skinner box

goal - train animals to push a lever ( gives reward or shock to train them )

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Shaping

Reinforces that guide action towards a desire behavior ( gradually )

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Reinforcement ( Positive )

adding something

Ex: toy, ice cream, getting praise for good things

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Reinforcement ( negative )

something removed

Ex: iPad, toy, games

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Primary

“ Important” automatic = doesn’t have to teach

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Secondary

has to be taught ( value of money )

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immediate

get the reinforcement right away after the desire behavior

Easier to learn = better for shaping

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delay

Learn to work for - ( waiting for a test grade )

Ex: have a test - doesn’t go party - waits for grade - get good grade

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Continuous

response = reinforcement every time it occurs

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Partial schedule

only sometimes reinforced

Ex: learning slower rate = holding behavior longer

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Fixed interval

“ set “ - period of time

same amount of time between reinforcement and success

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Variable interval

“ change” amount of time

different amount of time between success and reinforcement

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Fixed ratio

( they control it )

set # of responses between success and reinforcement

ex: punch card for free set of nails

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variable ration ( # of responses )

don’t know how many responses

high rate = unpredictable

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Punishment ( behavior = positive )

add something to decrease that unwanted behavior

Ex: being yelled at

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Punishment ( behavior = negative )

takes something away ( wants to decrease the unwanted behavior )

Ex: takes phone, grounded, no car

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Biological predisposition

our genetic programming are it easier to associate with it

Ex: Spoiled food

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Cognition

We are very aware of what goes on - how we think makes difference in actions and associations

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Observational Learning

How we are learning to observing others - Ex: not learned - never been to store - follows crowd

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Bandura’s Work

bobo doll study : video tape of adults to show the violence vs. unviolence and how kids would react

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Application

therapy w/ dog

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Clive - memory

Cannot remember anything, only lives in the moment.

Amnesia : different level of loss

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Feng Wang - memory

can remember so much - in competitions

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Normal people - memory

good for content, but not details - when we forget stuff

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Information processing model

Encoding - Storing - Retrieving

( transfer info to brain - memory files - having to pull out the right info )

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Sensory Memory

Momentary sense

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Short term memory

working memory

  • current consciousness

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Long term memory

Retrieval

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Automatic processing ( Encoding )

No effort - just automatically

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Space ( encoding )

loco, visual space ( Ex :remembering where things are )

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Time ( Encoding )

Passage of time, estimate of studying ( no effort to try and remember )

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Frequency ( encoding )

Of events and timelines ( Ex: how many snow days in the year )

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Effortful Processing

Controlled, put in the effort.

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Rehearsal

repeat and practice info

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Time

More time = better you will remember info

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spacing effect/ distribute practice

remember info if space it across several, point in time

Ex: 2 hrs - 30 min - 4 days

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Testing effects

Testing ourselves, test memory and more effective

Ex: end of chapter - quiz

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Serial Position Effect

Remember things at the beginning and end ( better than the middle ) when studying

First - more rehearsal time

end - its fresher easier because it’s more recent

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Chunking

Combined information into meaningful units

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Mnemonics

Memory acid ( imagery )

externally - phone and alarms

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Hierarchies

long-term - two branches - explicit memory and implicit memory and more branches

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Meaningful ( deeper processing )

Info we have personal connection - makes easier to memories

Ex: helps when connects to family and self

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Forgetting due to encoding

Not fully paid attention enough to have it memorized

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Sensory Memory

pre loading - senses pick it up

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Iconic Memory

Momentary visual, sensory memory

  • very short - not even a full second

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Echoic memory

Momentary auditory sensory memory

  • ears : what you hear and 3-4 seconds

  • can “ bring “ memory/capture memory

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Short Term Memory

Current Conciseness ( working )

  • just a thought ( last 30 seconds )

  • limited space

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Long - Term memory and hormones

Flashing bulb memory : perfect and detailed

when we have a lot of emotion ( Ex: covid, 9/11)

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Last longtime - unlimited duration

Everything process in hippocampus, chemical change - remembers

lose info - if you don’t access it enough

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Hormones

interact w/ neurotransmitters

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Explicit Memory

We know what we know

Ex: birthdays, names

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Semantic

Facts - faces, dates, names

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Episodic

personal experiences

Ex: trips, Christmas, birthdays

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Implicit Memory

Automatic movements ( cerebellum )

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Procedural Memories

Preform Action Skillfully w/out saying you learned it

  • done so much it’s automatic ( don’t have to think before )

  • Preformed repeatedly

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Retrieval

Long term memory - pull out

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Recall

On spot generation info

Ex: essay questions and fill in the blanks

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Recognition

Identify the correct info

Ex: multiple choice question

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Relearning

Knew something before and forget it, but learning again learn much faster

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Priming

Store related thing in our brain

“MAP” - many paths

active/trigger associate memories - helps retrieving memories

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Context

State dependent, mood congruent

  • current state changes ways people remember

  • how you learn and where and who - helps retrieve it back

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Retrieval Failure

you can get info back, long term memory - you have to get it and prime it to remember

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Interference

info blocks you from getting to certain memory

  • proactive - OLD - NEW

  • Retroactive - NEW - OLD

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Motivative forgetting

Painful memories - motivated to forget theory - research = not true

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Memory construction

Seeing yourself w/in memory

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Prototype

best example of categories/concept

Ex: Compare new vs. prototype thing

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insight

answers come to you

  • sudden flash of inspiration

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algorith

step by step approach

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heuristic

cognitive short cut

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conformation bias

only looks at info/ex that confirms what we already know

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fixation

stuck on a certain thing

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functional fixedness

object we can only see that is used for one way and it’s intended way - instead of seeing what else we can do with it

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availability heuristic

base judgments on how frequent our memory is

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representative heuristic

how well something matches our prototype

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receptive language

ability to listen/see or understand

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Productive language

ability to use gestures

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imperental thinking

directing someones direction

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Binet

mental age

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terman

IQ math