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early framework for new venture creation
creating a new venture = creating a new organization (social system, connected activities)
process takes time, continuous process of organizing, fluid and interconnected
unfolds in the environment: need to compete and find resources
Gartner, 1985

variance view entrepreneurship
focus on the differences between individual entrepreneurs and their outcomes
assumes that entrepreneurs are either succesful or unsuccesful
focus on traits, variables and variables between relationships
⇒ entrepreneurship as an act
process view entrepreneurship
focus in the underlying processes that drive entrepreneurial outcomes (e.g. learning, adaption, innovation)
recognizes that entrepreneurial outcomes and entrepreneurial individuals are shaped by a complex interplay of factors
focus on sequences, events and feedback loops
⇒ entrepreneurship as a journey
valley of death
space between opportunity discovery and new product development
typical transition problem
shift from invention to commercial innovation
organization variables (legal, supply chain, finance, …) begin to matter
shift in roles
idea journey
idea generation
need: cognitive flexibility
idea elaboration (evaluating idea’s potential)
need: support
[valley of death]
idea championing (convincing investors)
need: influence and legitimacy
idea implementation (producing a tangible outcome)
need: shared vision and understanding
five phases of growth model (Greiner, 1998)
each phase involves growth and a crisis
creativity; leadership
direction; autonomy
delegation; control
coordination; red tape
collaboration; variable
maturity increases throughout the stages
critique and limitations to Greiner, 1998
focusses only on moderately growing, industrial and consumer goods industries -> different problems e.g. in knowledge-based firms
failure is possible at all stages
additional stages exits, overlaps across phases
past-oriented and deterministic; neglects role of future-making
growth ambitions: start-up
growth ambitions: yes
right business model: no
⇒ find a model
growth ambitions: scale-up
growth ambitions: yes
right business model: yes
⇒ scale the model
growth ambitions: shape-up
growth ambitions: no
right business model: no
⇒ reinvent the model
growth ambition: stand-up
deliberate strategic choice
growth ambitions: no
right business model: yes
⇒ secure the model
rapid growth

incremental growth

episodic growth

plateau growth

difference between growing and scaling
growing: increasing revenue with incrementally increasing costs
scaling: adding significant numbers of clients/customers/users, increasing revenue without necessarily expanding costs
⇒ scaling as a high-growth strategy, significant in digital economies
pathways of growth
affected by:
management
marketing
money
blitzscaling
measure when you need to grow really quickly
rapidly building out a company to serve a large (usually global market) with the goal of becoming the first mover at scale
timing of scaling
is important
scaling early
benefit: decrease imitation risk
cost: increase commitment risk
both increases if scaled earlier
specific challenges of scaling, compared to continuous growth
sense of turmoil and chaos instead of path dependence and rigidity (lack of an internal organization)
no possibilities to learn from prior experience
scaling early may reduce imitation risk, but prematurely curtails learning through experimentation
bringing a “minimum viable product” (MVP) to market means that competitors can move ahead and quickly bring a better product to market
launching an MVP product is only acceptable in a limited number of industries – mainly software
compromising on ethics – i.e. a lack of HRM, dysfunctional corporate cultures, unethical business practices