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Model-based definition (MBD)
an approach to creating solid models that contain all the data needed to define a product
Solid modeling
a computer-based simulation that provides a visual display of an object as if it existed in three dimensions
Sketching
a quickly executed freehand drawing that’s made with using drawing instruments
Conceptual Design
generate as many concepts as possible
Isometric pictorial sketch
a type of parallel projection that represents all three dimensions in a single image
Oblique pictorial sketch
the front face of an object is shown flat
Spatial visualization ability
the ability to mentally manipulate 2-D and 3-D images
Cross-section
intersection between solid object and cutting plane
Combining solids
result of two objects joined
Design
a goal-oriented, problem-solving activity
Engineering design
the process of devising a system, component or process to meet desired needs
Decision-making process
which the basic sciences, mathematics and engineering sciences are applied to convert resources optimally to meet a stated objective
An “open-ended” problem
has many possible solutions – the task is to identify all these solutions and then select and develop the best one
Original design
development of a process, assembly or component not previously in existence
Redesign
modification of an existing product or process to meet new requirements
Recognition of Need
needs associated with products for which a market could develop
Problem definition
clarify project objectives, establish functions and set design specifications
Function
describes what the product must do
Conceptualization
generate as many concepts as possible
Brainstorming
most common form of group ideation and concept generation
Brainwriting (6-3-5 method)
generates a list of concepts
Morphological chart method
to generate overall design concepts based on various combinations of sub-function ideas
Concept selection
to determine which concept has the greatest potential for meeting all requirements and becoming a quality product
Embodiment design
a conceptual solution is developed into a detailed layout, including component shapes, dimensions, materials, and manufacturing processes
Detail drawing
a drawing that contains all information necessary for fabrication, finish, marking and inspection of a component
Exploded assembly drawing
depicts an assembly with parts exploded along center lines showing assembly/disassembly relationships
Design verification
reassurance that the design is correct and doing the right thing
Prototyping
the process of generating a working model
Virtual prototyping
computer-aided design (CAD) and computer-aided engineering (CAE) software is used to validate a design before committing to making a physical prototype
Tradeoffs and constraints
engineers must weigh competing factors such as cost, function, and environmental impact
SolidWorks
a 3D Solid Modeling CAD package used to create simple and complex parts, assemblies and drawings
Features
the distinctive geometric shapes that form the part
Base feature
the first created feature that is created
Protrusion
a specific type of extrusion that adds a new feature to an existing 3D solid
Chamfer
an angled cut to remove sharp corners
Fillet
internal corner
Round
external corner
Parameter
the attribute of features that can be modified
Boss-extrude
a fundamental feature that creates a new solid body by extending a 2D sketch into 3D
Revolved boss
a 3D feature created by rotating a 2D sketch around a defined centerline or axis
Boss feature
a method for adding material to a part, creating a raised or protruding area on a component
Cut feature
removes material
Modifying features
the process of changing the definition, parameters, or dimensions
Mirroring
creating a symmetrical copy of a part, feature, face, or assembly component
Mirroring sketch
copies individual sketch geometry within the sketch
Design intent
the intellectual arrangements of features and dimensions of a design
Profile
a planar sketch that is used to create a solid
Co-radial
a sketch constraint that forces two or more arcs or circles to share the same center point and have the same radius
Blind
extends that feature from the sketch plane for a specified distance
Up to next
extends that feature from the sketch plane to the next surface that intercepts the entire profile
Through all
extends the feature from the sketch plane through all existing geometry
Through all - both
extends the feature from the sketch plan through all existing geometry for Direction 1 and Direction 2
Up to vertex
extends the feature from the sketch plane to a plane that is parallel to the sketch plane and passing through the specified vertex
Up to surface
extends the feature from the sketch plane to the selected surface
Offset from surface
extends the feature from the sketch plane to a specified distance from the selected surface
Mid plane
extends the feature from the sketch plane equally in both directions
Up to body
extends the feature up to the selected body
Revolved feature
add or remove material by revolving one or more profiles around a centerline
Sweep feature
creates a base, boss, cut, or surface by moving a profile along a path
Shell feature
creates thin-walled, hollowed-out parts from solid bodies
Pattern feature
enable rapid replication of features
Loft feature
creates a feature by making transitions between profiles