ME 9 Midterm

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Last updated 6:59 AM on 4/27/26
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62 Terms

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Model-based definition (MBD)

an approach to creating solid models that contain all the data needed to define a product

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Solid modeling

a computer-based simulation that provides a visual display of an object as if it existed in three dimensions

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Sketching

a quickly executed freehand drawing that’s made with using drawing instruments

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Conceptual Design

generate as many concepts as possible

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Isometric pictorial sketch

a type of parallel projection that represents all three dimensions in a single image

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Oblique pictorial sketch

the front face of an object is shown flat

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Spatial visualization ability

the ability to mentally manipulate 2-D and 3-D images

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Cross-section

intersection between solid object and cutting plane

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Combining solids

result of two objects joined

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Design

a goal-oriented, problem-solving activity

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Engineering design

the process of devising a system, component or process to meet desired needs

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Decision-making process

which the basic sciences, mathematics and engineering sciences are applied to convert resources optimally to meet a stated objective

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An “open-ended” problem

has many possible solutions – the task is to identify all these solutions and then select and develop the best one

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Original design

development of a process, assembly or component not previously in existence

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Redesign

modification of an existing product or process to meet new requirements

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Recognition of Need

needs associated with products for which a market could develop

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Problem definition

clarify project objectives, establish functions and set design specifications

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Function

describes what the product must do

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Conceptualization

generate as many concepts as possible

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Brainstorming

most common form of group ideation and concept generation

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Brainwriting (6-3-5 method)

generates a list of concepts

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Morphological chart method

to generate overall design concepts based on various combinations of sub-function ideas

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Concept selection

to determine which concept has the greatest potential for meeting all requirements and becoming a quality product

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Embodiment design

a conceptual solution is developed into a detailed layout, including component shapes, dimensions, materials, and manufacturing processes

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Detail drawing

a drawing that contains all information necessary for fabrication, finish, marking and inspection of a component

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Exploded assembly drawing

depicts an assembly with parts exploded along center lines showing assembly/disassembly relationships

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Design verification

reassurance that the design is correct and doing the right thing

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Prototyping

the process of generating a working model

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Virtual prototyping

computer-aided design (CAD) and computer-aided engineering (CAE) software is used to validate a design before committing to making a physical prototype

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Tradeoffs and constraints

engineers must weigh competing factors such as cost, function, and environmental impact

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SolidWorks

a 3D Solid Modeling CAD package used to create simple and complex parts, assemblies and drawings

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Features

the distinctive geometric shapes that form the part

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Base feature

the first created feature that is created

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Protrusion

a specific type of extrusion that adds a new feature to an existing 3D solid

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Chamfer

an angled cut to remove sharp corners

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Fillet

internal corner

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Round

external corner

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Parameter

the attribute of features that can be modified

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Boss-extrude

a fundamental feature that creates a new solid body by extending a 2D sketch into 3D

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Revolved boss

a 3D feature created by rotating a 2D sketch around a defined centerline or axis

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Boss feature

a method for adding material to a part, creating a raised or protruding area on a component

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Cut feature

removes material

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Modifying features

the process of changing the definition, parameters, or dimensions

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Mirroring

creating a symmetrical copy of a part, feature, face, or assembly component

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Mirroring sketch

copies individual sketch geometry within the sketch

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Design intent

the intellectual arrangements of features and dimensions of a design

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Profile

a planar sketch that is used to create a solid

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Co-radial

a sketch constraint that forces two or more arcs or circles to share the same center point and have the same radius

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Blind

extends that feature from the sketch plane for a specified distance

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Up to next

extends that feature from the sketch plane to the next surface that intercepts the entire profile

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Through all

extends the feature from the sketch plane through all existing geometry

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Through all - both

extends the feature from the sketch plan through all existing geometry for Direction 1 and Direction 2

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Up to vertex

extends the feature from the sketch plane to a plane that is parallel to the sketch plane and passing through the specified vertex

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Up to surface

extends the feature from the sketch plane to the selected surface

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Offset from surface

extends the feature from the sketch plane to a specified distance from the selected surface

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Mid plane

extends the feature from the sketch plane equally in both directions

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Up to body

extends the feature up to the selected body

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Revolved feature

add or remove material by revolving one or more profiles around a centerline

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Sweep feature

creates a base, boss, cut, or surface by moving a profile along a path

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Shell feature

creates thin-walled, hollowed-out parts from solid bodies

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Pattern feature

enable rapid replication of features

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Loft feature

creates a feature by making transitions between profiles