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Cognition
The mental processes, such as perception, attention, and memory
Cognitive psychology
The study of mental processes, including the characteristics and properties of the mind and its operations
Reaction time
How long it takes to respond to the presentation of a stimulus
Simple reaction time
The reaction time involving one stimulus
Choice reaction time
The reaction time involving two different stimuli
Structuralism
The theory that our overall experience is determined by combining sensations
Savings
A method used to determine how much information is forgotten after a particular delay
Savings curve
A plot of percent savings versus time regarding information retention
Classical conditioning
A learning process in which one stimulus is paired with another neutral stimulus, causing a change in response to the neutral stimulus
Operant conditioning
A method that focuses on how behavior is strengthened by the presentation of positive reinforcers
Cognitive map
A mental representation of the layout of an environment
Cognitive revolution
A shift in psychology from behaviorist focus to understanding the operation of the mind
Information-processing approach
Describes the operation of the mind as occurring in a number of sequential stages
Artificial intelligence
The development of machines that behave in ways that would be considered intelligent if performed by humans
Neuropsychology
The study of the behaviors of individuals with brain damage
Electrophysiology
The measurement of electrical responses of the nervous system
Brain imaging
Procedures used to visualize which areas of the human brain are activated during cognitive activities
Perception
Experiences resulting from stimulation of the senses
Inverse projection problem
Task of determining the object responsible for a particular image on the retina
Viewpoint invairiance
Ability to recognize an object even when it is seen from different viewpoints
Bottom-up processing
Starts at the beginning of the system, when environmental energy stimulates the receptors (incoming data and stimulus pattern)
Top-down processing
Originates in the brain, at the top of the perceptual system (context and higher-level knowledge)
Speech segmentation
Ability to tell when one word in a conversation ends and the next one begins
Transitional probabilities
Likelihood that one sound will follow another within a word
Statistical learning
Process of learning about transitional probabilities and about other characteristics of language
Likelihood principle
We perceive the object that is most likely to have caused the pattern of stimuli we have received
Unconscious inference
Our perceptions are the result of unconscious assumptions that we make about the environment
Apparent movement
Movement is perceived while nothing is actually moving
Principle of good continuation
Points that, when connected, result in straight or smoothly curving lines are seen as belonging together
Principle of simplicity
Every stimulus pattern is seen in such a way that the resulting structure is as simple as possible
Principle of similarity
Similar things appear to be grouped together
Regulatiries in the environment
Frequently occurring characteristics
Physical regularities
Regularly occurring physical properties of the environment
Oblique effect
People can perceive horizontals and verticals more easily than other orientations
Semantic regularities
Characteristics associated with the functions carried out in different types of scenes
Scene schema
Knowledge of what a given scene typically contains
Brain ablation
Removing part of the brain
Ventral pathway
What pathway
Dorsal pathway
Where pathway
Mirror neurons
Neurons that respond both when one observes someone else doing something and when one does it themselves
Principle of perceptual organization
Explain the way elements are grouped together to create larger objects
Attention
The ability to focus on specific stimuli or locations
Selective attention
Attending to one thing while ignoring others
Distraction
One stimulus interfering with the processing of another stimulus
Divided attention
Paying attention to more than one thing at a time
Attentional capture
Rapid shifting attention usually caused by a stimulus such as a loud noise, bright light, or sudden movement
Shadowing
Repeating words as they are heard
Cocktail party effect
Ability to focus on one stimulus while filtering out other stimuli
Early selection model
Filter eliminates the unattended information right at the beginning of the flow of information
Processing capacity
Amount of information people can handle
Perceptual load
Related to the difficulty of a task
High-load tasks
Use more of a person's processing capacity
Automatic processing
Occurs without intention and at a cost of only some of a person's cognitive resources
Operant conditioning
Type of learning in which behaviour is controlled by rewards
Mind wandering
Thoughts coming from within
Inattentional blindness
Occurs when people are unaware of clearly visible stimuli if they aren't directing their attention to them
Inattentional deafness
Focusing on a difficult visual task results in impaired hearing
Change detection
One picture is presented followed by another picture, and the task is to determine what the difference is between them
Change blindness
Difficulty in detecting changes in scenes
Continuity errors
Changes in films
Binding
The process by which features such as color, form, motion, and location are combined to create out perception of a coherent object
Binding problem
Question of how an object's individual features become bound together
Pre-attentive stage
Before we focus attention on an object, this stage is automatic and unconscious
Focused attention stage
Attention is focused on an object and the independent features are combined, causing the observer to become consciously aware of it
Illusory conjunctions
Combination of features from different stimuli
Balnt’s syndrome
Inability to focus attention on individual objects
Ventral attention network
Controls attention based on salience
Dorsal attention network
Controls attention based on top-down processes
Effective connectivity
How easily activity can travel along a particular pathway
Executive attention network
Extremely complex and may involve two separate networks
Executive functions
Controlling attention, dealing with conflicting responses, etc.
Opinion of philosophy on the study of the mind
Everyone had different opinions but they all thought it was important to study
Introspection
The study of the contents of consciousness and of mental processes through inner observation
Positivism
All knowledge must be based on empirically verifiable facts (ultimately too hard to implement, failed as an idea)
Operationalization
To establish a clear relationship between the theoretical construct and its empirical basis in the operations producing scientific data
Behaviourism’s three assumptions about psychology
Tabula rasa (blank slate)
All learning stems from forming associations
Theories about the mind are not needed in a complete explanation of psychology
Omission training
Negative punishment
Problem with tabula rasa
Instinct can get in the way of learning
Avoidance predispositions
Taste cues to internal ailments and tactile cues to external ailments
Computer
Device that manipulates information through the use of rules
Humans as computers
The mind is a program run on a computer that is your brain
Serial
Processing at one stage is dependent on the completion of processing at the previous stages
Four-stage process model for memory scanning
Encode test item
Scan and compare with memory set items
Binary yes/no decision
Execute motor response
Serial self-terminating scan
Look at the items one-by-one. Stop immediately if you find it
Serial exhaustive scan
Look at the items one-by-one. Go through the whole list before rendering a decision
Parallel scan
Process all the items at once and provide a decision
The brain
A network of highly interconnected neurons that process information in parallel and that learns by forming associations
Connectionist network
Input units → hidden units → output units
Hebbian learning rule
Any two cells that are repeatedly active at the same time will tend to become associated so that activity in one facilitates activity in the other
Sub-symbolic
There are no rules or symbols, only associations
Cognitive neuropsychology
Behavioural and neurological measures are employed to theorize about the mind
Embodied cognition
Understanding the consequences of the mind existing in a body, rather than as a disembodied computer
Advantages of cognitive neuroscience
Provides additional DVs to test psychological theories, develops our understanding of the brain
Disadvantages of cognitive neuroscience
Expensive, interdependence between behavioural and neurological measurement
Cognitive science
Multidisciplinary study of the mind
Template matching
The input is compared with memorized exemplars until a good fit is found
Problems with template matching
Parsimony, flexibility
Pandemonium
Data-driven recognition model based on feature analysis
Four demons of pandemonium
Image demons, feature demons, cognitive demons, the decision demon
Image demons
Record the initial image of the external signal (transduction)