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Vi
Initial velocity in projectile motion.
Vix
Initial velocity in the x/horizontal direction, calculated as Vix = Vi cos θ.
Viy
Initial velocity in the y/vertical direction, calculated as Viy = Vi sin θ.
Formula for maximum height/displacement during projectile motion when final velocity is 0
y = (Vf² - Vi²) / (2a), using a = -9.8 m/s².
Second formula for maximum height/displacement
y = ½ Viy² / (2g), where g = 9.8 m/s².
Time for projectile to reach its maximum height
t = (Vf - Vi) / a, where Vf = 0 and a = -9.8 m/s².
Average velocity when acceleration is constant
Average velocity = (Vf + Vi) / 2.
Displacement formula when acceleration is constant
X = (Vf + Vi) / 2 * time.
Time calculation formula when acceleration is constant
Time = (Vf - Vi) / a.
Range formula for projectile motion
Range = Vix * time or Vii² sin(2θ) / g.
Vertical displacement formula in projectile motion
Vertical displacement = Viy * time - 1/2 * g * t².
Calculation for Viy in projectile motion
Viy = Vi sin θ.