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Conflict stimulation purpose (trap):
Used when organization is stagnant or avoiding conflict (NOT when conflict is already high).
Conflict stimulation tools:
Managers manipulate scarcity + ambiguity (NOT personality/values directly).
Conflict dynamics priority shift:
Problem-solving → winning becomes dominant goal.
Information distortion mechanism:
Parties hide/distort information → reduces solution quality.
Group response to conflict (trap):
↑ cohesion + ↑ conformity (NOT openness/diversity).
Opponent perception bias:
Conflict → negative stereotyping of opponent.
Communication effect:
Conflict reduces communication (NOT increases).
Leadership shift under conflict:
Aggressive leadership emerges (NOT participative).
Avoiding outcome:
Suppressed conflict (not resolved).
Competing outcome:
Destructive conflict.
Accommodating outcome:
Suppressed conflict.
Compromise outcome:
Moderately constructive (not optimal).
Collaboration outcome:
Most constructive (true win-win).
Type A behaviour pattern:
Aggressive, competitive, impatient, strong time urgency.
Workaholism mechanism:
Internal compulsion to work excessively; constant mental focus on work.
Operative-level stressor trigger:
Underload (boredom) OR poor conditions (NOT only overload).
Boundary role stressor core:
Emotional labour = suppress negative + exaggerate positive emotions.
Burnout stages (order-sensitive):
Emotional exhaustion → Cynicism → Low self-efficacy.
Work engagement components:
Vigour (energy), Dedication (enthusiasm), Absorption (immersion).
Techno-stressors (set):
Overload, invasion, complexity, insecurity, uncertainty.
Behavioural stress reactions distinction:
Absenteeism = not showing up
Presenteeism = present but ineffective.
Rationalization
Justify behavior with acceptable (not true) reasons.
Projection:
Attribute own negative thoughts to others.
Displacement:
Redirect emotion to safer target.
Reaction formation:
Act opposite to true feelings.
Compensation
Offset weakness by strength elsewhere.