Year 11 Computer Education Flashcards

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A comprehensive set of vocabulary flashcards covering the key concepts from the Year 11 Computer Education curriculum, including hardware, software, programming, and data processing.

Last updated 6:59 AM on 6/16/26
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68 Terms

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Computer

An electronic device that accepts input data, processes data, stores data, and produces output as useful information.

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Hardware

The physical equipment which makes up a computer system, such as a monitor, keyboard, processor, and printer.

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Software

A set of computer programs consisting of instructions that tell the hardware how to perform specific tasks.

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Data

A collection of raw, unprocessed facts, figures, and symbols.

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Information

Processed facts that are organized, meaningful, and useful.

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System

A set of interrelated parts that performs different functions to achieve the same desired results.

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Input Unit

A component that inputs instructions from the user and passes them to the processing unit.

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Processor

The unit that processes instructions, prepares results instantly, and passes them to the output unit.

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Input Device

Gathers and translates input into machine language, which is a form that computers can process.

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QWERTY Keyboard

A standard keyboard named after the first six leftmost letters on the top alphabetic line.

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Traditional Keyboards

Full-sized, rigid, rectangular keyboards that include function, navigational, and numeric keys.

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Ergonomic Keyboards

Keyboards designed with a non-rectangular arrangement and a palm rest to alleviate wrist strain from repetitive typing.

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Point-of-Sale (POS) Terminal

A terminal used in supermarkets that utilizes a bar code reader to identify products and print receipts.

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Universal Product Code (UPC)

A bar code system used by supermarkets to identify products to the computer system.

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RFID (radio-frequency identification)

Tiny chips embedded in items containing electronically stored information that can be read using a reader from several yards away.

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Magnetic Ink Character Recognition (MICR)

A direct entry method used by banks to read magnetized ink numbers at the bottom of checks.

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Optical Mark Recognition (OMR)

Also known as mark sensing, this device senses the presence or absence of marks, such as pencil marks on multiple-answer exam sheets.

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Output Device

Any peripheral device that converts machine-readable information into people-readable form.

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Liquid Crystal Display (LCD)

A monitor that produces an image by manipulating light within a layer of liquid crystal cells, known for being compact and lightweight.

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Cathode Ray Tube (CRT)

An older type of monitor using a deep tube that is bulky and consumes a fair amount of power.

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Impact Printer

A printer that forms characters by mechanical means, hitting the paper through an inked ribbon; it is fairly loud and can produce carbon copies.

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Laser Printer

A non-impact printer that uses a laser beam to create electrical charges that attract toner to form an image on paper.

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3-D Printer

Also known as additive manufacturing, it creates three-dimensional shapes by adding thin layer after layer of material.

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Plotter

A special-purpose output device that uses pens to draw multicolor line drawings on paper, often used for Computer Aided Design (CAD).

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Motherboard

The main printed, flat circuit board in an electronic device that contains expansion slots and connects all computer components.

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Microprocessor

A silicon chip containing a Central Processing Unit (CPU); it is the heart of personal computers.

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Word Size

The number of bits, such as 88, 1616, 3232, or 6464, that a CPU can process at one time.

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Random Access Memory (RAM)

Temporary or volatile storage that holds the data or instructions that the CPU is presently processing.

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Read Only Memory (ROM)

A memory chip that stores instructions and data permanently; its contents are placed at the time of manufacture and cannot be changed by the user.

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CMOS Chip

Provides flexibility and expandability by storing essential information required every time the computer is turned on, such as date and time.

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System Clock

A device that controls the speed of all operations within a computer, expressed in Hertz (HzHz).

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Bit

Binary digit, the smallest unit of memory, which is either 00 or 11.

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Byte

A unit of memory consisting of 88 bits; it is the smallest unit representing a data item or character.

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USB (Universal Serial Bus)

A versatile port that is faster than serial and parallel ports and can connect several devices to the system unit.

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Secondary Storage

Also called auxiliary storage, it holds data and programs permanently even after the power is turned off.

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Head Crash

Occurs when the read/write head contacts the magnetic disk surface, destroying data on a hard disk.

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Compact Disc Read-Only Memory (CD-ROM)

An optical disk that cannot be written on and stores up to 650MB650\,MB of multimedia data.

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Blu-ray Disc (BD)

An optical disc storage medium designed to supersede DVD, containing 25GB25\,GB per layer.

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Solid State Storage

Portable storage that provides fast access to data, uses very little power, and has no moving parts, such as USB flash drives.

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Supercomputer

The largest, fastest, and most expensive type of computer, capable of processing speed reaching one quadrillion instructions per second.

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Ergonomics

The study of the relationship between people and their working environment to design safe and productive systems.

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Repetitive Strain Injury (RSI)

Injuries resulting from fast, repetitive work that cause neck, wrist, hand, and arm pain, such as carpal tunnel syndrome.

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Uninterruptible Power Supply (UPS)

A power protection device that supplies a consistent level of electrical power to a computer during brownouts and blackouts.

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Green Computing

The environmentally responsible use of computers and related resources, aimed at energy efficiency and proper electronic waste disposal.

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E-waste

Electronic waste, including discarded computer parts that may contain poisonous materials like lead, chromium, and cadmium.

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System Software

A set of programs that manage or control a computer's resources and act as an interface between the user and hardware.

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Operating System (OS)

A set of programs that coordinate computer resources and provide a user interface to run applications.

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Device Driver

A specialized program that allows a particular input, output, or communication device to communicate with the computer system.

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Language Translator

A program that converts programming instructions written by humans into a machine language that computers understand.

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Graphical User Interface (GUI)

A user interface that uses icons, pointers, and menus to allow users to interact with the operating system.

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Word Processing

Application software used to create, edit, save, and print text-based documents like reports and letters.

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WYSIWYG

Stands for 'What You See Is What You Get,' meaning the image on the screen looks exactly like the final printed document.

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Spreadsheet

An electronic worksheet used to organize and manipulate numbers in columns and rows for calculation and 'what-if' analysis.

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Database Management System (DBMS)

A software package used to structure, set up, and retrieve information from a database.

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Integrated Package

A single program that combines the functionality of several applications, such as word processing, spreadsheet, and database, into one.

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Artificial Intelligence (AI)

A field of computer science that attempts to develop systems that mimic human senses, thought processes, and actions.

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Programming

Also known as Software Development, a six-step procedure for creating a list of instructions for the computer to follow.

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Algorithm

A systematic logical approach used to solve problems in a computer, often written as a list of steps in English.

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Flowchart

A graphic representation of the steps necessary to solve a programming problem using standardized symbols.

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Syntax Error

An error that occurs when the rules of a programming language are broken, such as misspelling a command.

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Machine Language

The first generation of programming languages, consisting of codes written in binary (00s and 11s).

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Assembly Language

The second generation of programming languages, which uses abbreviations or mnemonics instead of binary code; considered low-level.

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Compiler

A translator that converts a programmer's source code into a machine language object code all at once to be run later.

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Interpreter

A translator that converts procedural language into machine code one statement at a time just before execution.

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Batch Processing

A method where data is collected over a period of time and then processed all at once as a single group.

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Real Time Processing

Occurs when data is processed at the same time the transaction happens, such as during an ATM withdrawal.

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Resource Locking

A database maintenance technique that prevents problems when two or more users attempt to update the same data simultaneously.

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Structured Query Language (SQL)

A widely used query language that uses commands like SELECT and JOIN to retrieve specific information from a database.